Player Matchup

Geb
Geb
Neogenisus
Geb
Level 89
God Stats
1W - 1L
1,816 SR
Queue Stats
2W - 4L
1,520 Elo+
Party 2
Medusa
Medusa
SkarletBlaed
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,520 Elo+
Party 2
Ares
Ares
lexidecimal
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 34
1,605 SR
1,513 Elo+

VS

Team Averages
Level 66
1,576 SR
1,596 Elo+
Fenrir
Fenrir
Alwaysaballer
Fenrir
Level 28
God Stats
5W - 4L
1,234 SR
Queue Stats
58W - 95L
1,340 Elo+
Solo
Guan Yu
Guan Yu
KingzDecay
Guan Yu
Level 151
God Stats
5W - 1L
1,717 SR
Queue Stats
242W - 183L
1,656 Elo+
Party 1
Ra
Ra
Puggobork
Ra
Level 19
God Stats
3W - 0L
1,776 SR
Queue Stats
58W - 13L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,282
662
7,267
15,219
12,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
10
2 / 8 / 0
7,271
661
4,721
12,199
5,292
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 9 / 1
6,430
585
1,983
14,015
11,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 13
8,235
749
7,831
10,651
3,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
KingzDecay
Guan Yu
12
6 / 2 / 15
9,049
823
7,980
12,837
12,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
11 / 1 / 9
9,636
876
12,428
5,447
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
21
21
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
W
Guan Yu
KingzDecay
Guan Yu
6
2
15
6.75
L
1
4
3
0.63
W
11
1
9
15.5
L
Medusa
2
8
0
0.25
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,971
Damage
28,239
41,433
Taken
28,935
29,492
Mitigated
18,028
3,367
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,831
1,912
0
3,444
10,651
3,751
648
3,454
6,325
0
15,885
W
Guan Yu
KingzDecay
Guan Yu
7,980
2,747
2,382
5,300
12,837
12,204
713
4,187
8,650
0
26,284
L
7,267
574
633
599
15,219
12,732
0
4,378
10,457
20,121
0
W
12,428
798
1,972
1,917
5,447
2,073
671
2,292
3,155
32,733
0
L
Medusa
4,721
1,600
0
959
12,199
5,292
0
3,844
8,226
0
17,596
L
1,983
660
176
1,000
14,015
11,468
0
4,206
9,550
7,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,983
Gold Earned
26,920
36
Minions Killed
94
0
Camps Cleared
5
463,065
Distance Traveled
560,234
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,235
749
14
1
0
188,329
0
W
Guan Yu
9,049
823
29
3
3
184,986
6
L
Geb
7,282
662
14
1
0
206,732
0
W
Ra
9,636
876
51
5
2
186,919
0
L
Medusa
7,271
661
17
2
0
136,959
0
L
Ares
6,430
585
5
0
0
119,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role