Player Matchup

Fenrir
Fenrir
Foreshadowed17
Fenrir
Level 129
God Stats
26W - 8L
1,707 SR
Queue Stats
150W - 91L
1,741 Elo+
Party 1
Agni
Agni
GivinDaBeans
Agni
Level 128
God Stats
0W - 2L
1,363 SR
Queue Stats
86W - 40L
1,766 Elo+
Party 1
Chaac
Chaac
Kvale22
Chaac
Level 145
God Stats
6W - 2L
1,696 SR
Queue Stats
223W - 110L
1,871 Elo+
Party 1
Team Averages
Level 134
1,588 SR
1,793 Elo+

VS

Team Averages
Level 140
1,544 SR
1,633 Elo+
Chaac
Chaac
AsuraG2
Chaac
Level 134
God Stats
4W - 1L
1,573 SR
Queue Stats
14W - 12L
1,625 Elo+
Solo
Zeus
Zeus
byxZEUSx
Zeus
Level 129
God Stats
13W - 12L
1,601 SR
Queue Stats
210W - 262L
1,600 Elo+
Solo
Cliodhna
Cliodhna
x Ole Cuz
Cliodhna
Level 158
God Stats
4W - 10L
1,459 SR
Queue Stats
194W - 166L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
9,901
582
8,114
19,949
12,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 7 / 2
10,041
591
9,032
16,020
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Kvale22
Chaac
15
2 / 4 / 2
10,591
623
17,071
25,805
24,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AsuraG2
Chaac
17
3 / 1 / 14
12,751
750
13,210
23,471
25,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
16
4 / 3 / 7
11,239
661
14,963
10,646
4,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
x Ole Cuz
Cliodhna
17
10 / 0 / 5
12,580
740
26,785
16,367
11,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
17
17
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
AsuraG2
Chaac
3
1
14
10
L
1
6
2
0.33
L
1
7
2
0.29
L
Chaac
Kvale22
Chaac
2
4
2
0.75
W
Zeus
4
3
7
2.5
W
Cliodhna
x Ole Cuz
Cliodhna
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,217
Damage
54,958
61,774
Taken
50,484
40,885
Mitigated
41,488
10,722
Healing
24,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AsuraG2
Chaac
13,210
2,601
0
11,272
23,471
25,154
753
5,671
15,098
0
53,258
L
8,114
1,411
0
1,465
19,949
12,899
0
5,691
13,710
427
15,002
L
9,032
883
0
750
16,020
3,757
0
2,525
13,219
41,698
0
L
Chaac
Kvale22
Chaac
17,071
1,629
0
8,507
25,805
24,229
0
6,901
17,875
7,435
39,406
W
Zeus
14,963
1,304
0
2,827
10,646
4,678
956
2,144
7,936
45,435
0
W
Cliodhna
x Ole Cuz
Cliodhna
26,785
3,693
0
10,063
16,367
11,656
1,024
6,017
9,662
0
72,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
36,570
167
Minions Killed
225
1
Camps Cleared
15
916,855
Distance Traveled
1,056,672
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,751
750
79
5
5
371,280
1
L
Fenrir
9,901
582
22
1
0
295,045
1
L
Agni
10,041
591
74
4
1
298,054
6
L
Chaac
10,591
623
71
4
0
323,756
4
W
Zeus
11,239
661
67
4
3
304,450
3
W
Cliodhna
12,580
740
79
5
7
380,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role