Player Matchup

Cthulhu
Cthulhu
About 21orphans
Cthulhu
Level 20
God Stats
2W - 4L
1,302 SR
Queue Stats
4W - 8L
1,247 Elo+
Party 2
Artemis
Artemis
Caseation1
Artemis
Level 47
God Stats
3W - 1L
1,438 SR
Queue Stats
26W - 20L
1,593 Elo+
Solo
Izanami
Izanami
RedSilverfang
Izanami
Level 78
God Stats
4W - 7L
1,359 SR
Queue Stats
6W - 10L
1,369 Elo+
Party 2
Hercules
Hercules
Teflon Don 216
Hercules
Level 48
God Stats
2W - 5L
1,504 SR
Queue Stats
272W - 329L
1,419 Elo+
Solo
Merlin
Merlin
dillongould27
Merlin
Level 35
God Stats
2W - 6L
1,500 SR
Queue Stats
37W - 52L
1,398 Elo+
Solo
Team Averages
Level 46
1,421 SR
1,405 Elo+

VS

Team Averages
Level 96
1,470 SR
1,428 Elo+
Cthulhu
Cthulhu
SHORTI-ROQ
Cthulhu
Level 88
God Stats
31W - 25L
1,519 SR
Queue Stats
218W - 245L
1,470 Elo+
Solo
Izanami
Izanami
Shinobus OF
Izanami
Level 149
God Stats
2W - 0L
1,182 SR
Queue Stats
154W - 122L
1,529 Elo+
Party 1
Discordia
Discordia
SkorgeBaird16
Discordia
Level 29
God Stats
133W - 96L
1,562 SR
Queue Stats
133W - 96L
1,533 Elo+
Party 1
Cabrakan
Cabrakan
Testy48
Cabrakan
Level 139
God Stats
2W - 4L
1,513 SR
Queue Stats
118W - 114L
1,447 Elo+
Solo
Zeus
Zeus
pengiun70
Zeus
Level 75
God Stats
1W - 0L
1,575 SR
Queue Stats
2W - 4L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 16
12,249
1,114
14,538
18,561
13,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Caseation1
Artemis
19
9 / 15 / 11
14,165
1,288
27,938
26,281
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
19
4 / 12 / 16
11,941
1,086
14,167
25,301
8,225
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
19
8 / 4 / 16
13,222
1,202
11,663
17,775
18,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 9 / 11
11,588
1,053
10,686
16,721
5,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SHORTI-ROQ
Cthulhu
19
5 / 6 / 16
12,938
1,176
13,481
26,819
19,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Shinobus OF
Izanami
20
19 / 8 / 12
16,209
1,474
39,111
19,665
7,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
SkorgeBaird16
Discordia
19
5 / 3 / 17
11,993
1,090
16,112
8,404
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Testy48
Cabrakan
20
9 / 6 / 18
13,246
1,204
16,848
21,803
15,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
20
9 / 5 / 21
13,651
1,241
14,178
9,764
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
131
28
Kills
47
47
Deaths
28
70
Assists
84
Player
Kills
Deaths
Assists
KDA
L
4
7
16
1.71
L
Artemis
Caseation1
Artemis
9
15
11
0.97
L
Izanami
4
12
16
1
W
Cthulhu
SHORTI-ROQ
Cthulhu
5
6
16
2.17
W
Izanami
Shinobus OF
Izanami
19
8
12
3.13
W
Discordia
SkorgeBaird16
Discordia
5
3
17
4.5
L
Hercules
8
4
16
4
W
Cabrakan
Testy48
Cabrakan
9
6
18
3
L
3
9
11
0.94
W
Zeus
9
5
21
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,992
Damage
99,730
104,639
Taken
86,455
57,908
Mitigated
48,342
7,797
Healing
15,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,538
3,134
532
0
18,561
13,718
0
11,267
7,166
31,975
0
L
Artemis
Caseation1
Artemis
27,938
15,072
0
3,338
26,281
11,259
0
16,519
9,531
0
51,125
L
Izanami
14,167
10,697
212
1,262
25,301
8,225
0
14,826
10,378
0
32,944
W
Cthulhu
SHORTI-ROQ
Cthulhu
13,481
697
364
5,212
26,819
19,664
0
11,269
14,745
35,625
0
W
Izanami
Shinobus OF
Izanami
39,111
28,700
0
4,327
19,665
7,263
0
4,284
15,381
0
69,458
W
Discordia
SkorgeBaird16
Discordia
16,112
103
0
202
8,404
2,767
0
1,993
6,411
23,913
0
L
Hercules
11,663
4,736
0
2,392
17,775
18,893
0
7,583
10,090
0
27,751
W
Cabrakan
Testy48
Cabrakan
16,848
2,282
195
4,258
21,803
15,491
0
5,530
15,953
27,892
0
L
10,686
1,429
0
61
16,721
5,813
0
9,753
6,855
31,671
0
W
Zeus
14,178
3,093
0
805
9,764
3,157
0
2,148
7,616
30,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,165
Gold Earned
68,037
199
Minions Killed
219
12
Camps Cleared
5
932,224
Distance Traveled
1,019,659
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,249
1,114
37
3
1
207,225
1
L
Artemis
14,165
1,288
23
2
10
150,261
1
L
Izanami
11,941
1,086
48
4
0
178,925
0
W
Cthulhu
12,938
1,176
66
6
0
197,781
1
W
Izanami
16,209
1,474
76
7
2
181,590
0
W
Discordia
11,993
1,090
13
1
0
230,942
0
L
Hercules
13,222
1,202
35
3
0
212,762
1
W
Cabrakan
13,246
1,204
23
2
0
220,991
0
L
Merlin
11,588
1,053
56
5
1
183,051
0
W
Zeus
13,651
1,241
41
4
3
188,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role