Player Matchup

Ra
Ra
CptSaveAHø
Ra
Level 107
God Stats
16W - 23L
1,347 SR
Queue Stats
83W - 92L
1,427 Elo+
Party 2
Neith
Neith
billy25dude
Neith
Level 29
God Stats
7W - 3L
1,852 SR
Queue Stats
278W - 226L
1,543 Elo+
Solo
Ymir
Ymir
xGmonkeyx
Ymir
Level 107
God Stats
4W - 6L
1,479 SR
Queue Stats
85W - 91L
1,465 Elo+
Party 2
Team Averages
Level 81
1,559 SR
1,479 Elo+

VS

Team Averages
Level 65
1,507 SR
1,525 Elo+
Serqet
Serqet
Casadee
Serqet
Level 156
God Stats
0W - 2L
1,453 SR
Queue Stats
464W - 383L
1,586 Elo+
Party 1
Mulan
Mulan
LollipopGirl802
Mulan
Level 23
God Stats
2W - 4L
1,655 SR
Queue Stats
52W - 24L
1,681 Elo+
Party 1
Ra
Ra
nene1904
Ra
Level 15
God Stats
18W - 31L
1,413 SR
Queue Stats
19W - 34L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 7
7,946
722
6,620
7,092
2,633
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 2 / 7
8,188
744
11,108
7,722
3,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
4 / 0 / 7
8,226
748
4,898
8,240
5,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Casadee
Serqet
12
2 / 4 / 3
7,399
673
7,821
11,443
6,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 2
6,174
561
5,501
9,665
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 2 / 2
7,659
696
4,932
5,992
1,940
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
5
5
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
Casadee
Serqet
2
4
3
0.88
W
3
3
7
2.17
L
0
5
2
0.2
W
4
2
7
3.75
L
3
2
2
2
W
Ymir
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,626
Damage
18,254
23,054
Taken
27,100
10,891
Mitigated
16,716
8,942
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Casadee
Serqet
7,821
1,929
353
1,917
11,443
6,885
0
5,006
5,885
0
14,853
W
6,620
315
886
1,305
7,092
2,633
252
1,466
5,285
28,922
0
L
5,501
373
0
1,203
9,665
7,891
0
4,411
4,781
0
11,685
W
11,108
5,280
0
2,793
7,722
3,202
909
1,510
5,314
0
21,462
L
4,932
177
650
1,646
5,992
1,940
0
2,585
3,250
31,477
0
W
Ymir
4,898
950
588
3,370
8,240
5,056
330
2,057
5,316
15,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
21,232
103
Minions Killed
99
4
Camps Cleared
5
559,123
Distance Traveled
507,987
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,399
673
23
2
1
190,570
1
W
Ra
7,946
722
53
5
0
182,030
0
L
Mulan
6,174
561
11
1
0
133,915
1
W
Neith
8,188
744
27
2
3
195,029
4
L
Ra
7,659
696
65
6
4
183,502
0
W
Ymir
8,226
748
23
2
1
182,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role