Player Matchup

Gilgamesh
Gilgamesh
G_ReEnEr
Gilgamesh
Level 52
God Stats
3W - 7L
1,344 SR
Queue Stats
138W - 183L
1,363 Elo+
Party 2
Neith
Neith
JoebEANA
Neith
Level 9
God Stats
13W - 10L
1,472 SR
Queue Stats
13W - 10L
1,402 Elo+
Party 2
Sol
Sol
Vader Wick
Sol
Level 47
God Stats
23W - 35L
1,366 SR
Queue Stats
122W - 169L
1,316 Elo+
Party 2
Team Averages
Level 36
1,394 SR
1,360 Elo+

VS

Team Averages
Level 100
1,439 SR
1,266 Elo+
Nu Wa
Nu Wa
CharmTheOtaku
Nu Wa
Level 86
God Stats
7W - 18L
1,372 SR
Queue Stats
215W - 309L
1,269 Elo+
Party 1
Ganesha
Ganesha
Flamenguista18
Ganesha
Level 73
God Stats
6W - 13L
1,446 SR
Queue Stats
178W - 261L
1,271 Elo+
Party 1
Rama
Rama
darkcreed94
Rama
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
218W - 327L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
G_ReEnEr
Gilgamesh
10
3 / 0 / 2
6,875
688
4,718
13,168
6,747
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
JoebEANA
Neith
9
0 / 4 / 4
6,097
610
4,927
6,459
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 4 / 3
6,849
685
9,587
9,145
2,657
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,016
702
8,683
6,542
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 7
7,116
712
5,531
11,022
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 1 / 2
7,402
740
7,521
5,858
2,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
8
8
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
0
2
7
1.75
L
Gilgamesh
G_ReEnEr
Gilgamesh
3
0
2
4
L
Neith
JoebEANA
Neith
0
4
4
0.5
L
2
4
3
0.88
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,232
Damage
21,735
28,772
Taken
23,422
11,370
Mitigated
13,643
8,953
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,683
1,954
88
1,112
6,542
2,143
260
2,096
4,446
24,477
0
W
5,531
418
0
2,150
11,022
9,323
0
5,953
5,069
19,163
0
L
Gilgamesh
G_ReEnEr
Gilgamesh
4,718
856
168
3,652
13,168
6,747
0
6,704
6,464
0
16,894
L
Neith
JoebEANA
Neith
4,927
2,435
565
1,034
6,459
1,966
0
3,299
3,160
0
21,588
L
9,587
4,541
499
3,035
9,145
2,657
285
4,211
4,934
29,643
0
W
7,521
3,473
0
713
5,858
2,177
20
2,136
3,722
0
17,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,821
Gold Earned
21,534
122
Minions Killed
91
3
Camps Cleared
4
500,086
Distance Traveled
517,954
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,016
702
48
5
3
171,542
0
W
Ganesha
7,116
712
1
0
0
178,868
0
L
Gilgamesh
6,875
688
27
3
1
205,504
0
L
Neith
6,097
610
37
4
1
144,188
2
L
Sol
6,849
685
58
6
1
150,394
4
W
Rama
7,402
740
42
4
1
167,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role