Player Matchup

Rama
Rama
BleeBlam
Rama
Level 48
God Stats
5W - 3L
1,607 SR
Queue Stats
143W - 151L
1,519 Elo+
Party 1
Ganesha
Ganesha
DxBamaBoy03
Ganesha
Level 67
God Stats
9W - 5L
1,689 SR
Queue Stats
233W - 239L
1,456 Elo+
Party 1
Pele
Pele
HaandCraftedd
Pele
Level 64
God Stats
9W - 9L
1,478 SR
Queue Stats
79W - 104L
1,413 Elo+
Party 1
Scylla
Scylla
Mavore
Scylla
Level 68
God Stats
7W - 4L
1,643 SR
Queue Stats
11W - 10L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
rosiefluffy18
Guan Yu
Level 12
God Stats
10W - 6L
1,685 SR
Queue Stats
12W - 10L
1,504 Elo+
Party 1
Team Averages
Level 52
1,620 SR
1,475 Elo+

VS

Team Averages
Level 62
1,485 SR
1,461 Elo+
Nu Wa
Nu Wa
Bupkixx
Nu Wa
Level 89
God Stats
36W - 22L
1,585 SR
Queue Stats
470W - 445L
1,492 Elo+
Party 3
Ares
Ares
GreasySchmeckle
Ares
Level 68
God Stats
4W - 8L
1,455 SR
Queue Stats
350W - 350L
1,519 Elo+
Party 3
Thanatos
Thanatos
PulloutPete
Thanatos
Level 24
God Stats
4W - 5L
1,541 SR
Queue Stats
100W - 109L
1,470 Elo+
Party 3
Achilles
Achilles
jjthenerd
Achilles
Level 26
God Stats
15W - 19L
1,409 SR
Queue Stats
54W - 81L
1,415 Elo+
Party 2
Ra
Ra
ziqp
Ra
Level 101
God Stats
10W - 9L
1,436 SR
Queue Stats
75W - 102L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
3 / 2 / 3
10,008
527
8,260
12,123
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
DxBamaBoy03
Ganesha
13
0 / 1 / 17
8,828
465
6,565
14,159
18,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
15 / 0 / 7
11,296
595
14,706
12,796
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Mavore
Scylla
16
6 / 3 / 12
9,526
501
16,570
11,240
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
14
4 / 3 / 6
9,084
478
6,709
15,778
12,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bupkixx
Nu Wa
15
1 / 3 / 2
9,246
487
9,670
7,717
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 3
7,770
409
6,248
16,390
15,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
PulloutPete
Thanatos
14
1 / 6 / 2
8,835
465
5,560
15,217
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
jjthenerd
Achilles
14
3 / 6 / 1
9,622
506
10,848
17,431
11,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
ziqp
Ra
13
3 / 10 / 2
8,468
446
9,599
13,697
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
28
Kills
9
9
Deaths
28
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
3
2
3
2.25
L
Nu Wa
Bupkixx
Nu Wa
1
3
2
0.67
W
Ganesha
DxBamaBoy03
Ganesha
0
1
17
8.5
L
1
3
3
0.83
W
15
0
7
18.5
W
Scylla
Mavore
Scylla
6
3
12
4
L
Thanatos
PulloutPete
Thanatos
1
6
2
0.33
L
Achilles
jjthenerd
Achilles
3
6
1
0.58
W
Guan Yu
4
3
6
2.33
L
Ra
ziqp
Ra
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,810
Damage
41,925
66,096
Taken
70,452
44,415
Mitigated
40,327
23,759
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,260
6,642
0
5,147
12,123
3,952
1,806
5,654
6,329
0
80,506
L
Nu Wa
Bupkixx
Nu Wa
9,670
2,867
0
2,322
7,717
2,211
156
1,623
6,094
75,016
0
W
Ganesha
DxBamaBoy03
Ganesha
6,565
832
0
3,439
14,159
18,667
418
6,309
7,480
23,504
0
L
6,248
611
0
1,436
16,390
15,870
0
6,587
9,803
17,944
0
W
14,706
3,957
0
4,737
12,796
5,008
316
2,798
9,780
0
74,913
W
Scylla
Mavore
Scylla
16,570
788
796
2,982
11,240
3,907
936
4,862
5,984
66,586
0
L
Thanatos
PulloutPete
Thanatos
5,560
2,014
0
8,681
15,217
5,507
0
3,938
11,279
0
52,436
L
Achilles
jjthenerd
Achilles
10,848
3,728
0
2,594
17,431
11,336
2,346
3,186
14,245
0
50,857
W
Guan Yu
6,709
741
2,158
4,500
15,778
12,881
782
5,157
9,669
1,874
28,880
L
Ra
ziqp
Ra
9,599
380
298
1,339
13,697
5,403
215
8,442
5,255
43,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,742
Gold Earned
43,941
462
Minions Killed
420
0
Camps Cleared
0
1,871,535
Distance Traveled
1,672,854
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,008
527
177
9
0
345,878
9
L
Nu Wa
9,246
487
131
7
0
337,025
9
W
Ganesha
8,828
465
3
0
0
390,316
11
L
Ares
7,770
409
19
1
0
352,560
5
W
Pele
11,296
595
113
6
0
404,377
0
W
Scylla
9,526
501
107
6
0
344,251
1
L
Thanatos
8,835
465
100
5
0
340,661
8
L
Achilles
9,622
506
95
5
0
336,984
1
W
Guan Yu
9,084
478
62
3
0
386,713
2
L
Ra
8,468
446
75
4
0
305,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role