Player Matchup

Jing Wei
Jing Wei
CaptainCookie71
Jing Wei
Level 90
God Stats
4W - 3L
1,408 SR
Queue Stats
78W - 75L
1,544 Elo+
Party 1
Mulan
Mulan
CarlosTC95
Mulan
Level 136
God Stats
1W - 0L
1,536 SR
Queue Stats
28W - 19L
1,564 Elo+
Solo
Zeus
Zeus
EarlSw3atPant5
Zeus
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 145L
1,460 Elo+
Solo
Geb
Geb
WiserCylinder232
Geb
Level 57
God Stats
7W - 7L
1,491 SR
Queue Stats
101W - 105L
1,441 Elo+
Party 1
Merlin
Merlin
cSimba
Merlin
Level 157
God Stats
6W - 3L
1,394 SR
Queue Stats
178W - 186L
1,513 Elo+
Solo
Team Averages
Level 114
1,466 SR
1,505 Elo+

VS

Team Averages
Level 90
1,564 SR
1,533 Elo+
Ares
Ares
JellyShark8
Ares
Level 66
God Stats
18W - 20L
1,531 SR
Queue Stats
104W - 99L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
OfficerHiro
Ne Zha
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
73W - 58L
1,609 Elo+
Solo
Artio
Artio
USBPJim
Artio
Level 121
God Stats
7W - 6L
1,670 SR
Queue Stats
499W - 485L
1,510 Elo+
Party 2
Xbalanque
Xbalanque
Ventus_26
Xbalanque
Level 85
God Stats
13W - 12L
1,559 SR
Queue Stats
274W - 245L
1,526 Elo+
Solo
Discordia
Discordia
xDaybreakers
Discordia
Level 93
God Stats
0W - 2L
1,558 SR
Queue Stats
169W - 157L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
3 / 4 / 1
7,673
548
4,934
10,064
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
13
2 / 3 / 4
7,556
540
6,134
8,839
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 4 / 3
8,012
572
10,557
7,706
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 5
6,716
480
3,400
10,616
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
cSimba
Merlin
13
6 / 3 / 1
8,264
590
9,165
9,727
2,713
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
5,955
425
2,949
11,519
6,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
15
7 / 3 / 2
8,480
606
5,887
10,189
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
USBPJim
Artio
8
2 / 4 / 3
6,102
436
4,510
12,338
6,296
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Ventus_26
Xbalanque
15
6 / 2 / 2
8,806
629
12,509
10,279
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
xDaybreakers
Discordia
14
2 / 2 / 8
8,120
580
6,297
8,344
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
16
Kills
17
17
Deaths
16
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
4
1
0.88
W
Mulan
2
3
4
1.33
W
4
4
3
1.38
L
0
5
6
0.6
L
Ne Zha
7
3
2
2.67
L
Artio
USBPJim
Artio
2
4
3
0.88
L
Xbalanque
Ventus_26
Xbalanque
6
2
2
3.5
W
1
3
5
1.17
W
Merlin
cSimba
Merlin
6
3
1
2.17
L
Discordia
xDaybreakers
Discordia
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,190
Damage
32,152
46,952
Taken
52,669
16,404
Mitigated
22,146
13,616
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
4,934
4,207
0
2,315
10,064
1,899
791
657
9,407
0
52,078
W
Mulan
6,134
862
0
3,147
8,839
3,173
0
3,236
5,501
0
42,588
W
10,557
1,625
0
1,671
7,706
1,941
0
3,151
4,277
45,944
0
L
2,949
170
75
586
11,519
6,627
0
4,272
7,135
15,416
0
L
Ne Zha
5,887
721
0
3,819
10,189
3,658
0
3,798
6,317
0
54,664
L
Artio
USBPJim
Artio
4,510
414
782
5,756
12,338
6,296
0
6,565
5,675
18,904
0
L
Xbalanque
Ventus_26
Xbalanque
12,509
6,634
0
3,761
10,279
3,086
0
3,765
6,464
0
64,391
W
3,400
665
0
2,476
10,616
6,678
407
2,207
8,331
21,671
0
W
Merlin
cSimba
Merlin
9,165
1,429
33
3,974
9,727
2,713
232
4,110
5,505
48,029
0
L
Discordia
xDaybreakers
Discordia
6,297
1,264
59
2,138
8,344
2,479
0
4,171
3,893
51,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
37,463
407
Minions Killed
403
0
Camps Cleared
0
1,223,441
Distance Traveled
1,273,015
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,673
548
99
7
0
248,156
3
W
Mulan
7,556
540
97
7
0
250,073
2
W
Zeus
8,012
572
92
7
0
246,591
5
L
Ares
5,955
425
16
1
0
261,624
0
L
Ne Zha
8,480
606
107
8
0
304,881
0
L
Artio
6,102
436
36
3
0
176,023
0
L
Xbalanque
8,806
629
115
8
0
251,759
5
W
Geb
6,716
480
26
2
0
249,582
4
W
Merlin
8,264
590
93
7
0
229,039
3
L
Discordia
8,120
580
129
9
0
278,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role