Player Matchup

Ah Puch
Ah Puch
AirFlowe
Ah Puch
Level 122
God Stats
3W - 4L
1,686 SR
Queue Stats
246W - 253L
1,508 Elo+
Party 2
Ao Kuang
Ao Kuang
Angry Samoan 11
Ao Kuang
Level 84
God Stats
15W - 12L
1,571 SR
Queue Stats
233W - 236L
1,548 Elo+
Party 2
King Arthur
King Arthur
Grantar27
King Arthur
Level 116
God Stats
6W - 8L
1,541 SR
Queue Stats
123W - 129L
1,561 Elo+
Party 2
Cupid
Cupid
Samyu1924
Cupid
Level 48
God Stats
8W - 10L
1,572 SR
Queue Stats
96W - 96L
1,454 Elo+
Party 3
Ymir
Ymir
docmaan
Ymir
Level 23
God Stats
4W - 2L
1,838 SR
Queue Stats
133W - 121L
1,503 Elo+
Party 3
Team Averages
Level 79
1,642 SR
1,515 Elo+

VS

Team Averages
Level 41
1,583 SR
1,615 Elo+
Charybdis
Charybdis
 
Charybdis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
HERmeneJILDo24
Bellona
Level 49
God Stats
26W - 32L
1,387 SR
Queue Stats
176W - 209L
1,332 Elo+
Solo
Olorun
Olorun
Tanjuiko
Olorun
Level 69
God Stats
15W - 3L
1,856 SR
Queue Stats
437W - 131L
1,765 Elo+
Party 1
Mulan
Mulan
j wizzle70
Mulan
Level 47
God Stats
11W - 8L
1,500 SR
Queue Stats
214W - 88L
1,742 Elo+
Party 1
Da Ji
Da Ji
maizeiii
Da Ji
Level 29
God Stats
5W - 3L
1,670 SR
Queue Stats
56W - 25L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AirFlowe
Ah Puch
16
1 / 1 / 2
9,483
499
10,470
12,109
5,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
14
4 / 4 / 2
8,741
460
7,309
13,393
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Grantar27
King Arthur
16
2 / 3 / 4
9,840
518
9,343
16,366
13,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
Samyu1924
Cupid
12
3 / 8 / 3
8,201
432
6,988
11,312
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
docmaan
Ymir
12
2 / 8 / 3
8,271
435
6,504
23,781
25,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 4 / 12
10,311
543
18,209
13,038
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
0 / 5 / 1
10,012
527
7,639
14,021
10,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Olorun
Tanjuiko
Olorun
19
6 / 0 / 6
11,831
623
15,496
11,655
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
15
10 / 2 / 4
10,802
569
10,352
16,723
13,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
maizeiii
Da Ji
16
4 / 1 / 6
9,769
514
5,736
9,275
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
12
Kills
24
24
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
4
12
2.5
L
Ah Puch
AirFlowe
Ah Puch
1
1
2
2
L
Ao Kuang
4
4
2
1.25
L
King Arthur
Grantar27
King Arthur
2
3
4
1.33
W
0
5
1
0.1
L
Cupid
Samyu1924
Cupid
3
8
3
0.56
W
Olorun
Tanjuiko
Olorun
6
0
6
9
L
Ymir
docmaan
Ymir
2
8
3
0.44
W
Mulan
10
2
4
6
W
Da Ji
maizeiii
Da Ji
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,614
Damage
57,432
76,961
Taken
64,712
52,405
Mitigated
41,328
19,592
Healing
24,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,209
11,512
0
3,645
13,038
4,585
50
5,286
7,704
0
84,412
L
Ah Puch
AirFlowe
Ah Puch
10,470
970
92
6,042
12,109
5,493
0
4,458
7,651
82,948
0
L
Ao Kuang
7,309
1,283
0
3,529
13,393
4,943
0
2,543
10,850
46,031
0
L
King Arthur
Grantar27
King Arthur
9,343
716
0
4,630
16,366
13,609
0
4,536
11,830
8,583
49,637
W
7,639
2,089
0
3,996
14,021
10,534
593
4,888
8,125
0
64,910
L
Cupid
Samyu1924
Cupid
6,988
5,029
126
1,367
11,312
3,292
0
615
10,697
0
31,581
W
Olorun
Tanjuiko
Olorun
15,496
8,682
495
6,788
11,655
9,045
402
5,167
6,357
114,034
9,598
L
Ymir
docmaan
Ymir
6,504
1,822
263
3,543
23,781
25,068
0
2,612
21,169
22,488
0
W
Mulan
10,352
471
578
5,181
16,723
13,579
0
7,016
9,554
542
34,240
W
Da Ji
maizeiii
Da Ji
5,736
1,549
0
4,290
9,275
3,585
0
3,352
5,923
0
51,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,536
Gold Earned
52,725
456
Minions Killed
642
0
Camps Cleared
0
1,723,482
Distance Traveled
1,797,025
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,311
543
115
6
0
319,179
2
L
Ah Puch
9,483
499
159
8
0
345,919
4
L
Ao Kuang
8,741
460
76
4
0
358,416
5
L
King Arthur
9,840
518
128
7
0
370,678
2
W
Bellona
10,012
527
157
8
0
331,575
2
L
Cupid
8,201
432
67
4
0
320,027
3
W
Olorun
11,831
623
223
12
0
376,613
4
L
Ymir
8,271
435
26
1
0
328,442
7
W
Mulan
10,802
569
59
3
0
370,276
0
W
Da Ji
9,769
514
88
5
0
399,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role