Player Matchup

Izanami
Izanami
Gadvat
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,186 Elo+
Party 2
Ne Zha
Ne Zha
IcyThunder69
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,224 Elo+
Party 2
Ymir
Ymir
M4ST3R P01272
Ymir
Level 46
God Stats
3W - 2L
1,728 SR
Queue Stats
116W - 131L
1,385 Elo+
Party 2
Team Averages
Level 26
1,576 SR
1,265 Elo+

VS

Team Averages
Level 37
1,421 SR
1,252 Elo+
Terra
Terra
Mellowmike247
Terra
Level 47
God Stats
8W - 5L
1,455 SR
Queue Stats
29W - 47L
1,244 Elo+
Party 1
Hades
Hades
SergeantPrimus
Hades
Level 45
God Stats
7W - 4L
1,466 SR
Queue Stats
30W - 42L
1,272 Elo+
Party 1
Gilgamesh
Gilgamesh
Xorbah
Gilgamesh
Level 18
God Stats
6W - 7L
1,343 SR
Queue Stats
7W - 17L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gadvat
Izanami
15
2 / 10 / 5
13,065
594
20,356
24,212
10,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
16
5 / 13 / 0
13,712
623
13,925
19,971
7,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 5 / 8
13,899
632
10,817
30,610
43,218
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 22
13,872
631
4,432
17,203
34,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
18 / 3 / 8
16,084
731
41,509
28,597
25,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Xorbah
Gilgamesh
17
8 / 4 / 14
14,451
657
16,763
21,327
18,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
7
Kills
28
28
Deaths
8
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
Gadvat
Izanami
2
10
5
0.45
L
Ne Zha
5
13
0
0.38
L
0
5
8
0.8
W
2
1
22
13
W
18
3
8
7.33
W
Gilgamesh
Xorbah
Gilgamesh
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,098
Damage
62,704
74,793
Taken
67,127
61,002
Mitigated
77,652
9,287
Healing
26,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Gadvat
Izanami
20,356
14,149
1,171
4,238
24,212
10,402
737
17,081
7,131
0
53,387
L
Ne Zha
13,925
7,202
0
794
19,971
7,382
661
12,045
7,926
0
32,785
L
10,817
1,838
574
2,510
30,610
43,218
149
17,020
13,590
38,835
0
W
4,432
628
4,458
6,104
17,203
34,545
987
2,539
14,664
17,203
0
W
41,509
2,978
2,618
12,539
28,597
25,019
1,787
3,793
24,804
99,458
0
W
Gilgamesh
Xorbah
Gilgamesh
16,763
8,042
0
945
21,327
18,088
170
6,423
14,904
0
50,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
44,407
142
Minions Killed
211
4
Camps Cleared
9
895,785
Distance Traveled
1,034,813
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,065
594
71
3
1
274,054
1
L
Ne Zha
13,712
623
28
1
2
289,432
0
L
Ymir
13,899
632
43
2
1
332,299
0
W
Terra
13,872
631
19
1
0
355,403
0
W
Hades
16,084
731
132
6
5
348,004
1
W
Gilgamesh
14,451
657
60
3
4
331,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role