Player Matchup

Discordia
Discordia
ArmoredGnat8088
Discordia
Level 27
God Stats
37W - 45L
1,557 SR
Queue Stats
215W - 274L
1,229 Elo+
Solo
Neith
Neith
DjShaneOMac
Neith
Level 29
God Stats
62W - 55L
1,421 SR
Queue Stats
74W - 91L
1,202 Elo+
Solo
Scylla
Scylla
TGS_Steez
Scylla
Level 12
God Stats
4W - 3L
1,438 SR
Queue Stats
4W - 3L
1,257 Elo+
Solo
Team Averages
Level 23
1,472 SR
1,230 Elo+

VS

Team Averages
Level 57
1,498 SR
1,344 Elo+
Hel
Hel
SGG BayJay
Hel
Level 129
God Stats
126W - 128L
1,476 SR
Queue Stats
645W - 773L
1,392 Elo+
Party 1
Guan Yu
Guan Yu
StormSvL
Guan Yu
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 10L
1,401 Elo+
Party 1
Olorun
Olorun
TeaSqwiggles
Olorun
Level 28
God Stats
15W - 13L
1,519 SR
Queue Stats
41W - 64L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArmoredGnat8088
Discordia
13
3 / 0 / 3
8,837
631
22,653
6,255
2,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 7 / 4
8,601
614
8,834
18,007
6,032
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
TGS_Steez
Scylla
10
0 / 4 / 6
7,836
560
8,084
8,414
2,545
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
9,791
699
9,314
18,934
8,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
StormSvL
Guan Yu
13
3 / 1 / 6
9,633
688
7,424
15,273
9,439
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
13
2 / 5 / 6
9,241
660
11,076
19,064
7,679
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
5
Kills
11
11
Deaths
6
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArmoredGnat8088
Discordia
3
0
3
4.5
L
2
7
4
0.57
W
6
0
5
8.5
W
Guan Yu
StormSvL
Guan Yu
3
1
6
6
L
Scylla
TGS_Steez
Scylla
0
4
6
0.75
W
Olorun
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,571
Damage
27,814
32,676
Taken
53,271
10,713
Mitigated
25,441
5,278
Healing
36,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArmoredGnat8088
Discordia
22,653
236
178
2,135
6,255
2,136
0
3,771
2,484
48,488
0
L
8,834
3,612
0
2,965
18,007
6,032
0
11,875
6,132
0
34,818
W
9,314
449
17,489
15,974
18,934
8,323
579
12,636
6,298
30,567
0
W
Guan Yu
StormSvL
Guan Yu
7,424
1,089
707
1,524
15,273
9,439
182
7,787
7,486
0
17,452
L
Scylla
TGS_Steez
Scylla
8,084
1,150
0
0
8,414
2,545
0
5,368
3,046
15,334
0
W
Olorun
11,076
5,064
0
1,100
19,064
7,679
1,626
10,821
8,243
50,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,274
Gold Earned
28,665
121
Minions Killed
145
4
Camps Cleared
3
655,476
Distance Traveled
773,021
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,837
631
40
3
4
254,793
2
L
Neith
8,601
614
62
4
0
194,644
1
W
Hel
9,791
699
52
4
2
307,131
1
W
Guan Yu
9,633
688
21
2
1
257,691
0
L
Scylla
7,836
560
19
1
0
206,039
3
W
Olorun
9,241
660
72
5
0
208,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role