Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
ACanadienGuy
Cabrakan
Level 62
God Stats
1W - 2L
1,686 SR
Queue Stats
131W - 148L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
Gorefruit
Danzaburou
Level 25
God Stats
3W - 2L
1,543 SR
Queue Stats
21W - 16L
1,572 Elo+
Party 2
Hercules
Hercules
HughGRections
Hercules
Level 69
God Stats
21W - 21L
1,549 SR
Queue Stats
480W - 492L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
TooinBer
Baron Samedi
Level 66
God Stats
0W - 1L
1,349 SR
Queue Stats
1W - 2L
1,553 Elo+
Party 2
Team Averages
Level 66
1,526 SR
1,540 Elo+

VS

Team Averages
Level 103
1,678 SR
1,554 Elo+
Artemis
Artemis
DadadaffyDuck
Artemis
Level 113
God Stats
136W - 101L
1,647 SR
Queue Stats
810W - 812L
1,514 Elo+
Solo
Nemesis
Nemesis
KaotixAL
Nemesis
Level 98
God Stats
2W - 0L
1,724 SR
Queue Stats
150W - 119L
1,614 Elo+
Party 1
Scylla
Scylla
Scoopzx
Scylla
Level 109
God Stats
4W - 2L
1,628 SR
Queue Stats
103W - 81L
1,517 Elo+
Solo
Tyr
Tyr
TELLEZxc
Tyr
Level 154
God Stats
219W - 204L
1,568 SR
Queue Stats
292W - 281L
1,532 Elo+
Solo
Cabrakan
Cabrakan
TominatorVe1
Cabrakan
Level 43
God Stats
2W - 1L
1,821 SR
Queue Stats
129W - 91L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 5 / 3
9,690
440
11,816
18,161
23,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
ACanadienGuy
Cabrakan
15
2 / 7 / 2
9,274
422
9,539
17,453
14,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Gorefruit
Danzaburou
13
1 / 6 / 1
9,177
417
4,237
10,440
1,769
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
HughGRections
Hercules
14
1 / 5 / 4
8,876
403
7,824
21,862
21,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TooinBer
Baron Samedi
15
2 / 11 / 3
9,666
439
8,431
17,191
7,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
10 / 2 / 9
12,217
555
17,552
21,217
8,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
KaotixAL
Nemesis
18
10 / 3 / 12
11,924
542
17,740
19,461
8,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Scoopzx
Scylla
19
10 / 1 / 7
12,473
567
16,942
5,995
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 6
10,342
470
7,684
16,998
15,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
TominatorVe1
Cabrakan
14
1 / 1 / 18
10,138
461
7,362
21,552
30,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
8
Kills
33
34
Deaths
8
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
3
0.7
L
Cabrakan
ACanadienGuy
Cabrakan
2
7
2
0.43
W
Artemis
10
2
9
7.25
L
Danzaburou
Gorefruit
Danzaburou
1
6
1
0.25
L
Hercules
HughGRections
Hercules
1
5
4
0.6
W
Nemesis
KaotixAL
Nemesis
10
3
12
5.33
W
Scylla
Scoopzx
Scylla
10
1
7
13.5
W
2
1
6
5
W
Cabrakan
TominatorVe1
Cabrakan
1
1
18
10
L
Baron Samedi
TooinBer
Baron Samedi
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,847
Damage
67,280
85,107
Taken
85,223
68,861
Mitigated
65,847
12,963
Healing
34,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,816
2,289
0
2,326
18,161
23,257
0
3,321
14,768
66,239
0
L
Cabrakan
ACanadienGuy
Cabrakan
9,539
1,452
0
2,354
17,453
14,496
0
6,072
11,092
57,978
0
W
Artemis
17,552
11,308
0
14,959
21,217
8,648
3,562
6,866
14,102
0
100,660
L
Danzaburou
Gorefruit
Danzaburou
4,237
1,545
0
916
10,440
1,769
0
1,969
8,455
0
42,338
L
Hercules
HughGRections
Hercules
7,824
2,418
0
4,275
21,862
21,572
0
7,312
14,400
0
37,713
W
Nemesis
KaotixAL
Nemesis
17,740
9,839
0
6,837
19,461
8,713
2,454
7,086
11,651
0
79,561
W
Scylla
Scoopzx
Scylla
16,942
761
0
2,155
5,995
2,140
1,914
2,730
3,029
84,003
0
W
7,684
548
0
6,335
16,998
15,543
1,033
7,052
8,699
0
59,143
W
Cabrakan
TominatorVe1
Cabrakan
7,362
1,283
0
4,534
21,552
30,803
501
3,406
17,956
24,267
0
L
Baron Samedi
TooinBer
Baron Samedi
8,431
349
520
2,572
17,191
7,767
204
5,221
11,781
45,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,683
Gold Earned
57,094
447
Minions Killed
577
0
Camps Cleared
0
1,878,578
Distance Traveled
2,134,592
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,690
440
116
5
0
385,717
3
L
Cabrakan
9,274
422
90
4
0
387,494
2
W
Artemis
12,217
555
136
6
0
369,770
5
L
Danzaburou
9,177
417
79
4
0
357,061
3
L
Hercules
8,876
403
50
2
0
414,720
5
W
Nemesis
11,924
542
122
6
0
464,422
6
W
Scylla
12,473
567
173
8
0
422,497
8
W
Tyr
10,342
470
122
6
0
481,196
6
W
Cabrakan
10,138
461
24
1
0
396,707
7
L
Baron Samedi
9,666
439
112
5
0
333,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role