Player Matchup

Kuzenbo
Kuzenbo
Backside_Brawler
Kuzenbo
Level 153
God Stats
32W - 34L
1,413 SR
Queue Stats
367W - 432L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
DRIFTFISH10
Baron Samedi
Level 44
God Stats
30W - 31L
1,641 SR
Queue Stats
159W - 170L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
G-18Division
Danzaburou
Level 28
God Stats
9W - 10L
1,542 SR
Queue Stats
24W - 24L
1,441 Elo+
Party 1
Team Averages
Level 75
1,532 SR
1,413 Elo+

VS

Team Averages
Level 49
1,383 SR
1,320 Elo+
Awilix
Awilix
PlaidTowelie428
Awilix
Level 21
God Stats
1W - 3L
1,354 SR
Queue Stats
24W - 41L
1,271 Elo+
Solo
Ra
Ra
dillpickle728
Ra
Level 23
God Stats
3W - 4L
1,510 SR
Queue Stats
47W - 57L
1,308 Elo+
Party 2
Thoth
Thoth
gearheart15
Thoth
Level 103
God Stats
0W - 1L
1,285 SR
Queue Stats
133W - 153L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
9,369
781
7,290
11,423
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
DRIFTFISH10
Baron Samedi
14
6 / 2 / 6
9,132
761
7,075
6,087
2,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
G-18Division
Danzaburou
13
5 / 3 / 7
9,023
752
9,072
9,802
4,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
8,293
691
6,337
9,646
3,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 4
7,759
647
6,674
6,903
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 7 / 3
8,508
709
5,552
10,192
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
6
6
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Baron Samedi
DRIFTFISH10
Baron Samedi
6
2
6
4.5
W
Danzaburou
G-18Division
Danzaburou
5
3
7
2.83
L
2
5
4
0.8
L
1
2
4
1.5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
18,563
27,312
Taken
26,741
19,417
Mitigated
9,472
7,510
Healing
2,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,290
2,995
0
2,497
11,423
12,220
270
4,359
6,509
21,786
0
W
Baron Samedi
DRIFTFISH10
Baron Samedi
7,075
155
1,265
1,797
6,087
2,270
105
3,505
2,274
28,205
0
W
Danzaburou
G-18Division
Danzaburou
9,072
3,814
0
1,951
9,802
4,927
1,812
3,275
6,089
0
31,555
L
6,337
1,967
0
480
9,646
3,397
0
6,088
3,558
0
17,061
L
6,674
1,053
942
1,478
6,903
2,501
0
3,542
3,361
29,143
0
L
5,552
284
0
0
10,192
3,574
0
5,005
5,187
17,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,524
Gold Earned
24,560
150
Minions Killed
133
7
Camps Cleared
3
662,457
Distance Traveled
578,686
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,369
781
22
2
2
238,411
0
W
Baron Samedi
9,132
761
58
5
3
228,908
2
W
Danzaburou
9,023
752
70
6
2
195,138
1
L
Awilix
8,293
691
18
2
1
208,963
0
L
Ra
7,759
647
68
6
2
183,214
0
L
Thoth
8,508
709
47
4
0
186,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role