Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
queeƒ
Janus
Level 37
God Stats
0W - 1L
1,910 SR
Queue Stats
14W - 4L
1,851 Elo+
Party 2
Jing Wei
Jing Wei
vApproximate
Jing Wei
Level 135
God Stats
0W - 1L
1,225 SR
Queue Stats
42W - 17L
1,789 Elo+
Party 2
Team Averages
Level 105
1,545 SR
1,713 Elo+

VS

Team Averages
Level 137
1,495 SR
1,656 Elo+
Hercules
Hercules
Fitic4
Hercules
Level 108
God Stats
9W - 9L
1,562 SR
Queue Stats
252W - 232L
1,738 Elo+
Party 1
Thanatos
Thanatos
KhuntMuffin
Thanatos
Level 159
God Stats
1W - 3L
1,280 SR
Queue Stats
222W - 250L
1,492 Elo+
Solo
Nox
Nox
MadCookies313
Nox
Level 144
God Stats
10W - 8L
1,642 SR
Queue Stats
259W - 248L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 0 / 1
4,811
962
2,267
1,446
905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
queeƒ
Janus
5
0 / 2 / 0
3,723
745
927
1,983
514
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
vApproximate
Jing Wei
8
1 / 4 / 1
4,641
928
2,324
5,049
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fitic4
Hercules
8
1 / 0 / 3
5,047
1,009
2,286
5,969
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
KhuntMuffin
Thanatos
8
3 / 1 / 2
4,850
970
3,189
3,440
1,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 1 / 3
5,123
1,025
1,517
2,011
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
6
6
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
1
1.5
W
Hercules
Fitic4
Hercules
1
0
3
2.5
W
Thanatos
KhuntMuffin
Thanatos
3
1
2
4
W
2
1
3
3.5
L
Janus
queeƒ
Janus
0
2
0
0
L
Jing Wei
vApproximate
Jing Wei
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,518
Damage
6,992
8,478
Taken
11,420
2,656
Mitigated
5,721
1,902
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,267
404
393
583
1,446
905
0
369
1,039
7,312
0
W
Hercules
Fitic4
Hercules
2,286
427
0
2,547
5,969
3,355
308
1,498
4,471
0
3,985
W
Thanatos
KhuntMuffin
Thanatos
3,189
755
0
2,505
3,440
1,610
485
1,224
2,216
0
10,184
W
1,517
192
0
127
2,011
756
591
522
1,489
15,864
0
L
Janus
queeƒ
Janus
927
147
0
258
1,983
514
0
801
1,103
5,824
0
L
Jing Wei
vApproximate
Jing Wei
2,324
1,891
0
668
5,049
1,237
0
686
4,159
0
11,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,175
Gold Earned
15,020
47
Minions Killed
63
3
Camps Cleared
3
241,493
Distance Traveled
287,713
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,811
962
9
2
2
84,143
1
W
Hercules
5,047
1,009
3
1
0
89,643
2
W
Thanatos
4,850
970
18
4
1
99,760
1
W
Nox
5,123
1,025
42
8
2
98,310
1
L
Janus
3,723
745
11
2
1
49,475
0
L
Jing Wei
4,641
928
27
5
0
107,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role