Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FoxyTheDog
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,362 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GABOALPE
Kumbhakarna
Level 20
God Stats
10W - 5L
1,735 SR
Queue Stats
71W - 44L
1,711 Elo+
Solo
Cthulhu
Cthulhu
Sharkdookie
Cthulhu
Level 4
God Stats
2W - 5L
1,501 SR
Queue Stats
2W - 6L
1,441 Elo+
Party 3
King Arthur
King Arthur
mythic_sunroof1
King Arthur
Level 6
God Stats
1W - 3L
1,374 SR
Queue Stats
3W - 12L
1,338 Elo+
Party 3
Team Averages
Level 40
1,522 SR
1,470 Elo+

VS

Team Averages
Level 19
1,666 SR
1,551 Elo+
Izanami
Izanami
Accenlia
Izanami
Level 29
God Stats
13W - 13L
1,772 SR
Queue Stats
232W - 226L
1,579 Elo+
Party 2
Yemoja
Yemoja
Gahstly
Yemoja
Level 25
God Stats
2W - 1L
1,834 SR
Queue Stats
64W - 38L
1,594 Elo+
Solo
Kukulkan
Kukulkan
Justinking91
Kukulkan
Level 32
God Stats
41W - 45L
1,572 SR
Queue Stats
233W - 225L
1,588 Elo+
Party 2
Bellona
Bellona
Pibs420
Bellona
Level 4
God Stats
6W - 5L
1,652 SR
Queue Stats
10W - 7L
1,494 Elo+
Solo
Neith
Neith
romanpig31
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 1 / 0
8,785
879
13,102
11,634
4,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 10 / 0
8,533
853
6,945
11,693
4,935
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
GABOALPE
Kumbhakarna
14
0 / 6 / 1
8,962
896
3,538
29,352
30,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Sharkdookie
Cthulhu
14
0 / 11 / 1
8,313
831
9,778
29,385
17,522
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
mythic_sunroof1
King Arthur
14
1 / 17 / 1
8,572
857
8,662
30,431
30,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Accenlia
Izanami
19
21 / 0 / 17
13,132
1,313
41,014
8,244
4,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Gahstly
Yemoja
18
0 / 1 / 33
10,915
1,092
5,924
9,317
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Justinking91
Kukulkan
18
12 / 0 / 23
11,190
1,119
24,546
7,436
3,680
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Pibs420
Bellona
18
5 / 0 / 28
11,728
1,173
16,351
12,169
11,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
18
7 / 1 / 28
10,758
1,076
16,593
8,934
4,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
174
2
Kills
45
45
Deaths
2
3
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Izanami
Accenlia
Izanami
21
0
17
29.5
L
1
10
0
0.1
L
Kumbhakarna
GABOALPE
Kumbhakarna
0
6
1
0.08
W
Yemoja
Gahstly
Yemoja
0
1
33
16.5
W
Kukulkan
Justinking91
Kukulkan
12
0
23
23.5
W
Bellona
Pibs420
Bellona
5
0
28
19
L
Cthulhu
Sharkdookie
Cthulhu
0
11
1
0.05
L
King Arthur
mythic_sunroof1
King Arthur
1
17
1
0.09
W
Neith
7
1
28
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,025
Damage
104,428
112,495
Taken
46,100
88,365
Mitigated
36,995
4,636
Healing
22,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,102
4,577
0
0
11,634
4,738
0
1,616
10,018
0
41,048
W
Izanami
Accenlia
Izanami
41,014
30,508
0
2,017
8,244
4,015
0
3,741
4,503
0
65,518
L
6,945
859
513
198
11,693
4,935
0
2,519
9,174
17,485
0
L
Kumbhakarna
GABOALPE
Kumbhakarna
3,538
529
782
2,536
29,352
30,522
0
10,039
19,313
11,976
0
W
Yemoja
Gahstly
Yemoja
5,924
3,135
8,228
3,383
9,317
13,248
0
5,164
4,153
11,980
0
W
Kukulkan
Justinking91
Kukulkan
24,546
3,474
0
2,495
7,436
3,680
0
2,663
4,773
44,746
0
W
Bellona
Pibs420
Bellona
16,351
4,393
2,540
2,667
12,169
11,897
0
5,218
6,951
0
32,246
L
Cthulhu
Sharkdookie
Cthulhu
9,778
368
587
0
29,385
17,522
0
4,164
25,221
21,589
0
L
King Arthur
mythic_sunroof1
King Arthur
8,662
1,157
0
20
30,431
30,648
0
12,132
18,299
1,626
16,221
W
Neith
16,593
9,424
0
1,249
8,934
4,155
0
3,867
5,067
0
23,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,165
Gold Earned
57,723
164
Minions Killed
185
3
Camps Cleared
8
855,891
Distance Traveled
925,459
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,785
879
79
8
1
186,239
0
W
Izanami
13,132
1,313
54
5
4
175,846
0
L
Ra
8,533
853
25
3
2
110,727
1
L
Kumbhakarna
8,962
896
20
2
0
197,774
0
W
Yemoja
10,915
1,092
9
1
1
160,367
0
W
Kukulkan
11,190
1,119
63
6
0
202,455
2
W
Bellona
11,728
1,173
41
4
2
214,319
0
L
Cthulhu
8,313
831
32
3
0
199,430
1
L
King Arthur
8,572
857
8
1
0
161,721
0
W
Neith
10,758
1,076
18
2
1
172,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role