Player Matchup

Guan Yu
Guan Yu
GrimReaper-_-135
Guan Yu
Level 21
God Stats
21W - 23L
1,490 SR
Queue Stats
41W - 65L
1,341 Elo+
Party 2
Sol
Sol
darkknight7100
Sol
Level 66
God Stats
7W - 13L
1,620 SR
Queue Stats
105W - 161L
1,354 Elo+
Party 2
Da Ji
Da Ji
imy_marsupial
Da Ji
Level 84
God Stats
1W - 2L
1,775 SR
Queue Stats
244W - 307L
1,333 Elo+
Party 2
Team Averages
Level 57
1,628 SR
1,342 Elo+

VS

Team Averages
Level 51
1,439 SR
1,367 Elo+
Morgan Le Fay
Morgan Le Fay
ivansaur805
Morgan Le Fay
Level 29
God Stats
2W - 4L
1,317 SR
Queue Stats
83W - 118L
1,313 Elo+
Party 1
Tsukuyomi
Tsukuyomi
minidoge
Tsukuyomi
Level 76
God Stats
2W - 5L
1,500 SR
Queue Stats
58W - 83L
1,339 Elo+
Party 1
Mulan
Mulan
natetheit
Mulan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 14
13,160
658
10,677
22,031
12,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
12 / 4 / 12
14,582
729
26,320
20,014
7,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
12 / 8 / 10
14,622
731
12,148
18,402
6,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ivansaur805
Morgan Le Fay
18
6 / 8 / 10
14,375
719
23,566
17,086
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
minidoge
Tsukuyomi
18
9 / 12 / 8
14,979
749
15,991
22,369
7,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
natetheit
Mulan
18
4 / 8 / 14
14,632
732
10,339
20,528
15,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
51
28
Kills
19
19
Deaths
28
36
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
7
14
1.57
L
12
4
12
4.5
L
12
8
10
2.13
W
Morgan Le Fay
ivansaur805
Morgan Le Fay
6
8
10
1.38
W
Tsukuyomi
minidoge
Tsukuyomi
9
12
8
1.08
W
Mulan
natetheit
Mulan
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,145
Damage
49,896
60,447
Taken
59,983
26,954
Mitigated
28,184
13,852
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,677
89
570
3,766
22,031
12,555
96
10,040
11,373
0
43,580
L
26,320
10,558
0
8,758
20,014
7,643
2,297
8,718
10,834
59,892
6,452
L
12,148
3,532
0
758
18,402
6,756
706
4,391
13,814
0
34,874
W
Morgan Le Fay
ivansaur805
Morgan Le Fay
23,566
2,109
126
2,069
17,086
5,512
1,597
6,461
10,625
55,301
0
W
Tsukuyomi
minidoge
Tsukuyomi
15,991
4,058
72
3,055
22,369
7,040
957
6,810
15,559
0
49,302
W
Mulan
natetheit
Mulan
10,339
1,196
0
4,550
20,528
15,632
810
10,762
9,766
0
33,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,364
Gold Earned
43,986
200
Minions Killed
180
10
Camps Cleared
6
959,438
Distance Traveled
983,656
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,160
658
69
3
2
340,993
3
L
Sol
14,582
729
92
5
3
306,026
1
L
Da Ji
14,622
731
39
2
5
312,419
2
W
Morgan Le Fay
14,375
719
68
3
3
337,675
0
W
Tsukuyomi
14,979
749
66
3
1
304,096
2
W
Mulan
14,632
732
46
2
2
341,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role