Player Matchup

Apollo
Apollo
BlueTacoBro
Apollo
Level 63
God Stats
2W - 6L
1,429 SR
Queue Stats
14W - 18L
1,379 Elo+
Party 2
Da Ji
Da Ji
ZeWeaselPrince
Da Ji
Level 7
God Stats
1W - 1L
1,655 SR
Queue Stats
2W - 2L
1,644 Elo+
Party 2
Zeus
Zeus
ilooovejelly
Zeus
Level 105
God Stats
0W - 1L
1,455 SR
Queue Stats
8W - 8L
1,708 Elo+
Party 2
Team Averages
Level 58
1,513 SR
1,577 Elo+

VS

Team Averages
Level 65
1,626 SR
1,561 Elo+
Aphrodite
Aphrodite
Goodz215
Aphrodite
Level 101
God Stats
5W - 3L
1,860 SR
Queue Stats
288W - 315L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
ProngedRuby5
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,760 Elo+
Party 1
Mulan
Mulan
temp-250247
Mulan
Level 84
God Stats
2W - 1L
1,518 SR
Queue Stats
50W - 40L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 7 / 2
10,882
640
13,145
13,921
4,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 11 / 5
9,408
553
7,487
13,015
7,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 4
9,806
577
10,823
10,924
3,571
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Goodz215
Aphrodite
16
2 / 2 / 19
11,227
660
7,069
10,048
7,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ProngedRuby5
Cthulhu
15
5 / 4 / 11
11,145
656
11,462
18,446
15,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
16 / 1 / 6
12,970
763
15,144
22,980
16,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
7
Kills
23
23
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
7
2
0.71
W
Aphrodite
Goodz215
Aphrodite
2
2
19
5.75
W
Cthulhu
ProngedRuby5
Cthulhu
5
4
11
2.63
L
1
11
5
0.32
L
2
5
4
0.8
W
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,455
Damage
33,675
37,860
Taken
51,474
15,771
Mitigated
40,182
2,174
Healing
28,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
13,145
6,302
0
1,641
13,921
4,992
76
5,566
8,355
0
40,686
W
Aphrodite
Goodz215
Aphrodite
7,069
1,177
9,911
6,455
10,048
7,953
926
2,120
7,928
42,979
0
W
Cthulhu
ProngedRuby5
Cthulhu
11,462
332
294
1,433
18,446
15,729
411
6,144
12,302
36,722
0
L
7,487
1,186
0
0
13,015
7,208
0
7,236
5,779
0
17,678
L
10,823
521
0
533
10,924
3,571
0
6,218
4,706
30,164
0
W
15,144
2,681
0
10,518
22,980
16,500
658
3,641
19,339
0
50,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
35,342
142
Minions Killed
205
2
Camps Cleared
11
750,842
Distance Traveled
906,864
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,882
640
64
4
0
263,582
1
W
Aphrodite
11,227
660
76
4
1
281,853
1
W
Cthulhu
11,145
656
63
4
4
291,231
3
L
Da Ji
9,408
553
23
1
2
231,292
0
L
Zeus
9,806
577
55
3
0
255,968
2
W
Mulan
12,970
763
66
4
6
333,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role