Player Matchup

Ravana
Ravana
IxLogicxI
Ravana
Level 105
God Stats
1W - 0L
1,474 SR
Queue Stats
2W - 2L
1,319 Elo+
Party 1
Amaterasu
Amaterasu
Kleptive
Amaterasu
Level 16
God Stats
1W - 1L
1,470 SR
Queue Stats
2W - 1L
1,437 Elo+
Party 1
Janus
Janus
lsailorl
Janus
Level 99
God Stats
1W - 1L
1,337 SR
Queue Stats
1W - 1L
1,319 Elo+
Party 1
Jing Wei
Jing Wei
soulssessence
Jing Wei
Level 151
God Stats
3W - 1L
1,338 SR
Queue Stats
136W - 141L
1,505 Elo+
Solo
Team Averages
Level 93
1,405 SR
1,395 Elo+

VS

Team Averages
Level 54
1,384 SR
1,382 Elo+
Geb
Geb
 
Geb
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
King_stone301
Loki
Level 44
God Stats
0W - 1L
1,387 SR
Queue Stats
2W - 6L
1,260 Elo+
Party 2
Hachiman
Hachiman
MamellesdeBottox
Hachiman
Level 60
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Baron Samedi
Baron Samedi
WaRz_IluS1oN_Qc
Baron Samedi
Level 29
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IxLogicxI
Ravana
13
1 / 3 / 11
7,636
848
7,148
6,618
2,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Kleptive
Amaterasu
13
1 / 1 / 12
8,222
914
3,691
7,919
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
lsailorl
Janus
15
9 / 1 / 5
8,742
971
8,525
3,110
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
soulssessence
Jing Wei
15
10 / 0 / 1
8,888
988
8,909
8,507
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 5 / 1
6,369
708
4,473
11,896
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 6 / 1
6,830
759
4,210
8,712
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 5 / 1
6,704
745
3,259
7,690
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
WaRz_IluS1oN_Qc
Baron Samedi
11
2 / 5 / 1
6,921
769
2,631
6,014
2,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
21
Kills
5
5
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
1
0.1
W
Ravana
IxLogicxI
Ravana
1
3
11
2.17
L
2
6
1
0.42
W
Amaterasu
Kleptive
Amaterasu
1
1
12
7
L
1
5
1
0.3
L
Baron Samedi
WaRz_IluS1oN_Qc
Baron Samedi
2
5
1
0.5
W
Janus
lsailorl
Janus
9
1
5
11.5
W
Jing Wei
soulssessence
Jing Wei
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
14,573
26,154
Taken
34,312
15,028
Mitigated
18,872
4,920
Healing
1,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,473
372
0
144
11,896
10,663
0
1,352
10,544
16,182
0
W
Ravana
IxLogicxI
Ravana
7,148
3,193
0
844
6,618
2,909
1,118
1,690
4,928
0
17,232
L
4,210
1,223
239
717
8,712
3,076
0
2,105
6,607
0
14,449
W
Amaterasu
Kleptive
Amaterasu
3,691
1,143
0
2,000
7,919
7,517
113
3,019
4,880
0
14,174
L
3,259
1,388
0
0
7,690
2,550
380
1,941
5,749
0
20,844
L
Baron Samedi
WaRz_IluS1oN_Qc
Baron Samedi
2,631
389
282
168
6,014
2,583
54
3,464
2,550
12,575
0
W
Janus
lsailorl
Janus
8,525
768
0
270
3,110
1,102
985
255
2,851
25,834
0
W
Jing Wei
soulssessence
Jing Wei
8,909
7,163
0
1,806
8,507
3,500
1,589
2,532
5,929
0
41,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
26,824
162
Minions Killed
94
7
Camps Cleared
6
687,948
Distance Traveled
580,712
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,369
708
18
2
2
172,140
0
W
Ravana
7,636
848
22
2
2
165,058
4
L
Loki
6,830
759
14
2
2
150,343
0
W
Amaterasu
8,222
914
27
3
2
163,917
1
L
Hachiman
6,704
745
32
4
0
128,994
1
L
Baron Samedi
6,921
769
30
3
2
129,235
1
W
Janus
8,742
971
46
5
1
185,519
3
W
Jing Wei
8,888
988
67
7
2
173,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role