Player Matchup

Hercules
Hercules
 
Hercules
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
YauzDotCom
Danzaburou
Level 62
God Stats
144W - 117L
1,489 SR
Queue Stats
190W - 196L
1,380 Elo+
Party 2
Nox
Nox
vickyvic10
Nox
Level 88
God Stats
2W - 6L
1,423 SR
Queue Stats
355W - 389L
1,364 Elo+
Party 2
Team Averages
Level 71
1,471 SR
1,415 Elo+

VS

Team Averages
Level 81
1,441 SR
1,386 Elo+
Morgan Le Fay
Morgan Le Fay
AimedSnake eye
Morgan Le Fay
Level 107
God Stats
32W - 39L
1,446 SR
Queue Stats
155W - 187L
1,347 Elo+
Party 1
Bastet
Bastet
MeMatoUnBot3569
Bastet
Level 60
God Stats
8W - 9L
1,504 SR
Queue Stats
126W - 184L
1,422 Elo+
Solo
Geb
Geb
TayBoogiie
Geb
Level 75
God Stats
7W - 11L
1,373 SR
Queue Stats
244W - 295L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 3 / 1
5,820
582
3,290
12,597
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
YauzDotCom
Danzaburou
9
0 / 6 / 2
6,037
604
4,712
7,651
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 5 / 0
6,587
659
2,272
7,681
2,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AimedSnake eye
Morgan Le Fay
12
6 / 0 / 8
7,936
794
10,726
4,528
1,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 2 / 7
7,933
793
10,238
7,546
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 11
7,049
705
4,835
6,348
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
14
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
1
0.17
W
Morgan Le Fay
AimedSnake eye
Morgan Le Fay
6
0
8
10
W
6
2
7
4.75
W
2
0
11
7.5
L
Danzaburou
YauzDotCom
Danzaburou
0
6
2
0.17
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,274
Damage
25,799
27,929
Taken
18,422
9,827
Mitigated
7,970
5,675
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,290
781
0
4,505
12,597
5,249
0
6,358
6,239
0
12,589
W
Morgan Le Fay
AimedSnake eye
Morgan Le Fay
10,726
1,017
244
1,378
4,528
1,814
1,242
330
4,198
32,816
0
W
10,238
1,941
0
2,376
7,546
2,770
20
1,568
5,978
0
26,523
W
4,835
652
96
266
6,348
3,386
140
726
5,622
11,895
0
L
Danzaburou
YauzDotCom
Danzaburou
4,712
1,613
0
969
7,651
2,210
0
4,211
3,440
0
17,743
L
2,272
199
0
201
7,681
2,368
0
5,380
2,301
11,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,444
Gold Earned
22,918
88
Minions Killed
124
3
Camps Cleared
6
454,417
Distance Traveled
595,376
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,820
582
23
2
1
161,080
0
W
Morgan Le Fay
7,936
794
69
7
2
186,180
0
W
Bastet
7,933
793
41
4
4
209,644
2
W
Geb
7,049
705
14
1
0
199,552
0
L
Danzaburou
6,037
604
27
3
1
141,933
0
L
Nox
6,587
659
38
4
1
151,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role