Player Matchup

King Arthur
King Arthur
DeathsNoble
King Arthur
Level 95
God Stats
21W - 10L
1,709 SR
Queue Stats
224W - 136L
1,682 Elo+
Party 4
Nemesis
Nemesis
LoadedMagzz
Nemesis
Level 29
God Stats
0W - 1L
1,282 SR
Queue Stats
38W - 44L
1,434 Elo+
Party 2
Zeus
Zeus
Sageof6IPMan
Zeus
Level 27
God Stats
76W - 20L
1,844 SR
Queue Stats
160W - 78L
1,736 Elo+
Party 4
Khepri
Khepri
Spider-Katniss_
Khepri
Level 156
God Stats
300W - 138L
1,815 SR
Queue Stats
309W - 143L
1,783 Elo+
Party 4
Geb
Geb
austin44556
Geb
Level 123
God Stats
0W - 2L
1,647 SR
Queue Stats
43W - 41L
1,489 Elo+
Party 2
Team Averages
Level 86
1,659 SR
1,625 Elo+

VS

Team Averages
Level 68
1,575 SR
1,626 Elo+
Vulcan
Vulcan
BakedToOrder
Vulcan
Level 87
God Stats
80W - 37L
1,718 SR
Queue Stats
347W - 159L
1,674 Elo+
Party 3
Bastet
Bastet
Conquer316
Bastet
Level 120
God Stats
76W - 44L
1,627 SR
Queue Stats
599W - 545L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
Padlag
Danzaburou
Level 16
God Stats
12W - 8L
1,531 SR
Queue Stats
37W - 32L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
blue blue dog67
Ao Kuang
Level 77
God Stats
6W - 2L
1,500 SR
Queue Stats
257W - 116L
1,724 Elo+
Party 3
Geb
Geb
zZ MOSE5 Zz
Geb
Level 42
God Stats
73W - 29L
1,500 SR
Queue Stats
351W - 161L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeathsNoble
King Arthur
20
2 / 7 / 9
14,076
880
15,046
30,929
32,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
LoadedMagzz
Nemesis
19
4 / 6 / 5
13,333
833
7,677
23,268
8,938
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 3 / 7
13,938
871
19,436
8,027
2,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 0 / 10
13,464
842
7,342
7,230
10,938
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

20
1 / 4 / 11
14,433
902
19,643
27,441
31,840
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

47

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
6 / 0 / 10
15,051
941
25,070
10,866
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Conquer316
Bastet
20
3 / 2 / 15
14,692
918
29,815
20,190
7,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Padlag
Danzaburou
20
1 / 6 / 13
14,117
882
17,010
13,282
5,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
20
9 / 4 / 8
15,443
965
12,935
15,125
5,260
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 2 / 11
13,085
818
8,561
15,670
18,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
14
Kills
20
20
Deaths
14
42
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
0
10
11
W
Bastet
Conquer316
Bastet
3
2
15
5.25
L
King Arthur
DeathsNoble
King Arthur
2
7
9
0.93
L
Nemesis
LoadedMagzz
Nemesis
4
6
5
1.08
W
Danzaburou
Padlag
Danzaburou
1
6
13
1.25
L
6
3
7
3.17
L
1
0
10
6
L
1
4
11
1.63
W
Ao Kuang
9
4
8
3.25
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,144
Damage
93,391
96,895
Taken
75,133
86,918
Mitigated
41,788
7,731
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
25,070
8,639
170
1,620
10,866
4,545
0
6,867
3,999
74,096
0
W
Bastet
Conquer316
Bastet
29,815
7,089
0
3,843
20,190
7,855
0
12,539
7,471
0
58,313
L
King Arthur
DeathsNoble
King Arthur
15,046
263
117
1,635
30,929
32,814
0
15,174
15,755
0
51,592
L
Nemesis
LoadedMagzz
Nemesis
7,677
2,032
0
1,117
23,268
8,938
0
12,298
10,970
0
21,882
W
Danzaburou
Padlag
Danzaburou
17,010
6,715
0
1,538
13,282
5,161
0
10,009
3,273
0
49,397
L
19,436
1,775
0
156
8,027
2,388
0
2,884
5,143
35,490
0
L
7,342
198
968
380
7,230
10,938
0
3,023
4,207
33,620
0
L
19,643
1,247
1,002
2,356
27,441
31,840
0
13,187
14,254
48,055
0
W
Ao Kuang
12,935
3,673
770
3,674
15,125
5,260
0
9,921
5,204
24,384
0
W
8,561
767
708
4,521
15,670
18,967
0
6,750
8,765
15,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,244
Gold Earned
72,388
318
Minions Killed
310
7
Camps Cleared
14
1,512,624
Distance Traveled
1,606,612
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,051
941
122
8
1
336,852
1
W
Bastet
14,692
918
67
4
5
346,526
0
L
King Arthur
14,076
880
100
6
0
321,366
0
L
Nemesis
13,333
833
36
2
1
298,613
1
W
Danzaburou
14,117
882
88
6
1
283,476
0
L
Zeus
13,938
871
55
3
1
183,912
1
L
Khepri
13,464
842
55
3
1
339,401
10
L
Geb
14,433
902
72
5
4
369,332
0
W
Ao Kuang
15,443
965
25
2
7
320,818
0
W
Geb
13,085
818
8
1
0
318,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role