Player Matchup

Neith
Neith
DacAttack307
Neith
Level 26
God Stats
7W - 1L
1,788 SR
Queue Stats
39W - 35L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
G4RITHM3077106
Morgan Le Fay
Level 18
God Stats
22W - 15L
1,625 SR
Queue Stats
41W - 38L
1,482 Elo+
Party 2
Ymir
Ymir
SOVIET247
Ymir
Level 29
God Stats
4W - 4L
1,423 SR
Queue Stats
167W - 145L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
juan2918
Ao Kuang
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 98L
1,492 Elo+
Party 1
Izanami
Izanami
zlIKIRAIlz
Izanami
Level 7
God Stats
14W - 17L
1,553 SR
Queue Stats
42W - 61L
1,475 Elo+
Party 1
Team Averages
Level 34
1,578 SR
1,491 Elo+

VS

Team Averages
Level 19
1,395 SR
1,549 Elo+
Ra
Ra
Derm-Blink
Ra
Level 27
God Stats
1W - 2L
1,455 SR
Queue Stats
152W - 138L
1,482 Elo+
Solo
Odin
Odin
DominAyton12
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,769 Elo+
Party 3
Gilgamesh
Gilgamesh
GeekEvan
Gilgamesh
Level 28
God Stats
28W - 36L
1,491 SR
Queue Stats
137W - 150L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Patersongaming
Nu Wa
Level 6
God Stats
0W - 2L
1,301 SR
Queue Stats
15W - 23L
1,603 Elo+
Party 3
Yemoja
Yemoja
SanctaeAlbum
Yemoja
Level 28
God Stats
0W - 2L
1,229 SR
Queue Stats
242W - 256L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 17
10,097
1,010
12,188
7,096
3,149
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
G4RITHM3077106
Morgan Le Fay
17
5 / 0 / 16
11,150
1,115
14,498
8,191
3,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
18
6 / 0 / 17
11,651
1,165
12,902
13,414
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
juan2918
Ao Kuang
17
6 / 1 / 14
10,285
1,029
9,025
9,479
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
zlIKIRAIlz
Izanami
17
7 / 0 / 11
10,323
1,032
14,196
10,069
4,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

289

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
8,588
859
9,324
5,879
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 12 / 1
8,492
849
7,033
19,384
19,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
GeekEvan
Gilgamesh
15
1 / 3 / 0
8,916
892
12,573
18,748
9,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 7 / 1
8,683
868
10,865
13,532
5,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
15
0 / 2 / 1
9,827
983
4,908
9,416
8,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
5
27
Kills
1
1
Deaths
27
75
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
17
11.5
L
0
3
1
0.17
L
0
12
1
0.04
W
Morgan Le Fay
G4RITHM3077106
Morgan Le Fay
5
0
16
13
L
Gilgamesh
GeekEvan
Gilgamesh
1
3
0
0.33
L
0
7
1
0.07
W
Ymir
6
0
17
14.5
L
Yemoja
0
2
1
0.25
W
Ao Kuang
juan2918
Ao Kuang
6
1
14
13
W
Izanami
zlIKIRAIlz
Izanami
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,809
Damage
44,703
48,249
Taken
66,959
29,925
Mitigated
45,387
11,489
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,188
9,195
0
2,163
7,096
3,149
0
3,263
3,452
0
24,686
L
9,324
687
788
105
5,879
2,414
0
3,472
2,407
23,967
0
L
7,033
1,037
0
796
19,384
19,235
0
10,673
8,711
0
13,416
W
Morgan Le Fay
G4RITHM3077106
Morgan Le Fay
14,498
778
176
3,206
8,191
3,420
0
3,592
3,940
44,616
0
L
Gilgamesh
GeekEvan
Gilgamesh
12,573
2,924
0
962
18,748
9,819
0
9,015
9,733
0
32,144
L
10,865
2,945
153
390
13,532
5,611
0
8,484
5,048
33,514
0
W
Ymir
12,902
1,250
211
2,275
13,414
15,260
0
8,404
4,159
33,205
0
L
Yemoja
4,908
569
3,605
1,593
9,416
8,308
0
4,781
4,635
19,085
0
W
Ao Kuang
juan2918
Ao Kuang
9,025
3,423
0
3,388
9,479
4,007
0
4,070
4,886
19,977
0
W
Izanami
zlIKIRAIlz
Izanami
14,196
8,389
0
70
10,069
4,089
0
4,894
4,631
0
41,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,506
Gold Earned
44,506
250
Minions Killed
177
9
Camps Cleared
3
935,666
Distance Traveled
916,404
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,097
1,010
32
3
0
168,184
0
L
Ra
8,588
859
52
5
0
173,110
0
L
Odin
8,492
849
16
2
2
178,641
0
W
Morgan Le Fay
11,150
1,115
82
8
2
206,187
0
L
Gilgamesh
8,916
892
42
4
1
235,777
1
L
Nu Wa
8,683
868
48
5
0
144,657
0
W
Ymir
11,651
1,165
32
3
0
188,982
3
L
Yemoja
9,827
983
19
2
0
184,219
1
W
Ao Kuang
10,285
1,029
20
2
5
199,494
0
W
Izanami
10,323
1,032
84
8
2
172,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role