Player Matchup

Izanami
Izanami
Card78
Izanami
Level 45
God Stats
2W - 6L
1,150 SR
Queue Stats
132W - 213L
1,316 Elo+
Party 4
Eset
Eset
EDMalachai
Eset
Level 61
God Stats
3W - 3L
1,427 SR
Queue Stats
203W - 300L
1,343 Elo+
Party 4
Loki
Loki
MrChamoy
Loki
Level 46
God Stats
11W - 16L
1,448 SR
Queue Stats
127W - 151L
1,414 Elo+
Party 1
Vamana
Vamana
Smcsmack
Vamana
Level 29
God Stats
5W - 5L
1,482 SR
Queue Stats
112W - 184L
1,316 Elo+
Party 4
Ganesha
Ganesha
arthie03
Ganesha
Level 59
God Stats
4W - 7L
1,422 SR
Queue Stats
99W - 132L
1,368 Elo+
Party 1
Team Averages
Level 48
1,386 SR
1,351 Elo+

VS

Team Averages
Level 66
1,513 SR
1,454 Elo+
Ymir
Ymir
 
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ATL-OZ
Chaac
Level 29
God Stats
94W - 84L
1,416 SR
Queue Stats
165W - 211L
1,271 Elo+
Party 2
Bastet
Bastet
GlowingMushrooms
Bastet
Level 100
God Stats
5W - 2L
1,862 SR
Queue Stats
29W - 21L
1,598 Elo+
Party 3
Scylla
Scylla
KivaDear
Scylla
Level 109
God Stats
1W - 1L
1,656 SR
Queue Stats
95W - 128L
1,423 Elo+
Party 3
Cernunnos
Cernunnos
Plaguepawz
Cernunnos
Level 29
God Stats
4W - 1L
1,133 SR
Queue Stats
42W - 53L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Card78
Izanami
8
0 / 5 / 0
5,101
464
2,195
7,593
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,957
542
1,148
5,241
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
9
2 / 3 / 1
5,822
529
4,677
6,654
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Smcsmack
Vamana
9
2 / 1 / 1
5,593
508
1,977
6,761
3,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
arthie03
Ganesha
7
0 / 0 / 0
4,720
429
1,943
4,145
1,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 5
5,813
528
2,367
5,579
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
ATL-OZ
Chaac
10
0 / 3 / 1
5,752
523
2,852
6,459
3,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 0 / 1
7,218
656
5,676
8,213
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
KivaDear
Scylla
9
1 / 1 / 2
5,616
511
2,865
3,156
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Plaguepawz
Cernunnos
10
4 / 0 / 0
5,691
517
5,904
4,758
1,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
12
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
5
2.5
W
Chaac
ATL-OZ
Chaac
0
3
1
0.17
L
Izanami
Card78
Izanami
0
5
0
0
L
0
3
1
0.17
W
7
0
1
7.5
W
Scylla
KivaDear
Scylla
1
1
2
2
L
Loki
2
3
1
0.83
W
Cernunnos
Plaguepawz
Cernunnos
4
0
0
4
L
Vamana
Smcsmack
Vamana
2
1
1
2.5
L
Ganesha
arthie03
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,940
Damage
19,664
30,394
Taken
28,165
10,079
Mitigated
10,212
8,275
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,367
629
0
2,875
5,579
2,680
320
1,049
4,530
12,074
0
W
Chaac
ATL-OZ
Chaac
2,852
296
0
2,395
6,459
3,107
551
0
6,459
0
25,979
L
Izanami
Card78
Izanami
2,195
839
0
1,800
7,593
1,435
0
1,603
5,990
0
30,981
L
1,148
0
0
663
5,241
1,499
44
1,215
3,892
29,551
0
W
5,676
1,629
0
5,046
8,213
2,521
0
187
7,988
0
46,549
W
Scylla
KivaDear
Scylla
2,865
252
0
492
3,156
728
0
757
2,233
21,590
0
L
Loki
4,677
1,492
0
2,298
6,654
1,761
0
833
5,739
0
28,431
W
Cernunnos
Plaguepawz
Cernunnos
5,904
3,816
0
1,299
4,758
1,176
746
894
3,864
0
30,978
L
Vamana
Smcsmack
Vamana
1,977
1,361
0
2,757
6,761
3,445
0
592
5,596
0
18,863
L
Ganesha
arthie03
Ganesha
1,943
85
0
757
4,145
1,939
0
743
3,402
8,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
30,090
238
Minions Killed
266
0
Camps Cleared
0
1,011,883
Distance Traveled
1,089,976
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,813
528
16
1
0
214,139
2
W
Chaac
5,752
523
49
4
0
223,822
0
L
Izanami
5,101
464
68
6
0
179,601
0
L
Eset
5,957
542
65
6
0
202,056
6
W
Bastet
7,218
656
92
8
0
251,995
1
W
Scylla
5,616
511
51
5
0
216,692
3
L
Loki
5,822
529
66
6
0
232,483
2
W
Cernunnos
5,691
517
58
5
0
183,328
1
L
Vamana
5,593
508
39
4
0
209,961
4
L
Ganesha
4,720
429
0
0
0
187,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role