Player Matchup

Cliodhna
Cliodhna
Dood444
Cliodhna
Level 26
God Stats
17W - 17L
1,470 SR
Queue Stats
34W - 47L
1,292 Elo+
Party 3
Cthulhu
Cthulhu
HappyStomp
Cthulhu
Level 18
God Stats
14W - 17L
1,358 SR
Queue Stats
15W - 25L
1,293 Elo+
Party 3
Thor
Thor
ItsChrisD10
Thor
Level 13
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 13L
1,181 Elo+
Party 1
Xbalanque
Xbalanque
alfredo0905xx
Xbalanque
Level 13
God Stats
0W - 2L
1,212 SR
Queue Stats
6W - 15L
1,242 Elo+
Party 1
Anubis
Anubis
dialex1205
Anubis
Level 25
God Stats
6W - 8L
1,450 SR
Queue Stats
68W - 76L
1,352 Elo+
Solo
Team Averages
Level 19
1,355 SR
1,272 Elo+

VS

Team Averages
Level 21
1,567 SR
1,482 Elo+
Fenrir
Fenrir
BDGenji
Fenrir
Level 7
God Stats
3W - 1L
1,760 SR
Queue Stats
24W - 21L
1,394 Elo+
Party 2
Izanami
Izanami
Eukryote
Izanami
Level 27
God Stats
31W - 27L
1,520 SR
Queue Stats
127W - 130L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Nate21Dawg12
Nu Wa
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
18W - 14L
1,773 Elo+
Party 2
Sol
Sol
lilAuty
Sol
Level 21
God Stats
2W - 5L
1,553 SR
Queue Stats
2W - 5L
1,278 Elo+
Solo
Odin
Odin
ssjdabura
Odin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dood444
Cliodhna
18
0 / 10 / 4
11,707
404
11,633
28,488
15,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
HappyStomp
Cthulhu
18
1 / 7 / 3
11,655
402
4,113
28,166
29,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 7 / 1
8,747
302
1,801
13,025
5,988
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
alfredo0905xx
Xbalanque
9
0 / 8 / 0
8,408
290
3,679
14,318
3,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
dialex1205
Anubis
20
7 / 12 / 0
15,664
540
23,645
30,721
12,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BDGenji
Fenrir
20
24 / 3 / 4
16,302
562
29,098
29,798
13,956
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Eukryote
Izanami
20
6 / 6 / 4
16,386
565
19,915
26,516
9,665
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 0 / 22
15,548
536
34,400
9,487
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
5
0 / 0 / 0
8,772
302
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
20
7 / 2 / 10
15,386
531
13,069
25,753
31,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
8
Kills
44
44
Deaths
11
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BDGenji
Fenrir
24
3
4
8.67
L
Cliodhna
Dood444
Cliodhna
0
10
4
0.2
W
Izanami
Eukryote
Izanami
6
6
4
1.33
L
Cthulhu
HappyStomp
Cthulhu
1
7
3
0.36
L
0
7
1
0.07
W
7
0
22
18
L
Xbalanque
alfredo0905xx
Xbalanque
0
8
0
0
L
Anubis
dialex1205
Anubis
7
12
0
0.58
W
Sol
0
0
0
0
W
Odin
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,871
Damage
96,482
114,718
Taken
91,554
67,705
Mitigated
58,722
23,714
Healing
39,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BDGenji
Fenrir
29,098
6,532
0
13,644
29,798
13,956
2,055
10,727
18,930
0
118,609
L
Cliodhna
Dood444
Cliodhna
11,633
1,237
0
6,436
28,488
15,691
157
8,636
19,360
0
85,831
W
Izanami
Eukryote
Izanami
19,915
16,876
0
11,588
26,516
9,665
4,236
10,259
16,257
0
152,513
L
Cthulhu
HappyStomp
Cthulhu
4,113
94
0
6,288
28,166
29,659
1,086
6,190
21,496
42,341
0
L
1,801
269
0
0
13,025
5,988
0
4,916
7,651
0
22,944
W
34,400
5,024
186
6,403
9,487
3,340
3,783
3,038
6,449
112,562
0
L
Xbalanque
alfredo0905xx
Xbalanque
3,679
2,381
0
682
14,318
3,790
0
4,506
9,420
0
24,468
L
Anubis
dialex1205
Anubis
23,645
1,245
0
10,308
30,721
12,577
712
11,021
19,006
115,499
0
W
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Odin
13,069
1,418
0
7,467
25,753
31,761
699
5,356
20,397
19,163
85,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,181
Gold Earned
72,394
465
Minions Killed
677
0
Camps Cleared
0
2,005,017
Distance Traveled
2,052,341
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,302
562
147
5
0
573,703
0
L
Cliodhna
11,707
404
145
5
0
439,880
0
W
Izanami
16,386
565
229
8
0
485,953
0
L
Cthulhu
11,655
402
76
3
0
536,341
0
L
Thor
8,747
302
34
1
0
312,234
2
W
Nu Wa
15,548
536
131
5
0
514,511
0
L
Xbalanque
8,408
290
51
2
0
317,552
2
L
Anubis
15,664
540
159
5
0
399,010
5
W
Sol
8,772
302
0
0
0
588
0
W
Odin
15,386
531
170
6
0
477,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role