Player Matchup

Fenrir
Fenrir
BigXan
Fenrir
Level 86
God Stats
4W - 4L
1,648 SR
Queue Stats
105W - 99L
1,620 Elo+
Party 1
Hel
Hel
Jerisleif
Hel
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 202L
1,524 Elo+
Solo
Nike
Nike
LokiThis
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Solo
Ares
Ares
RYUL69
Ares
Level 36
God Stats
4W - 5L
1,572 SR
Queue Stats
89W - 86L
1,604 Elo+
Party 1
Artemis
Artemis
TeenieWeenie5000
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,839 Elo+
Party 1
Team Averages
Level 34
1,544 SR
1,617 Elo+

VS

Team Averages
Level 16
1,577 SR
1,575 Elo+
Yemoja
Yemoja
Eromerocano7
Yemoja
Level 6
God Stats
6W - 12L
1,680 SR
Queue Stats
17W - 32L
1,617 Elo+
Solo
Hera
Hera
GeekGremlin
Hera
Level 14
God Stats
1W - 2L
1,493 SR
Queue Stats
5W - 13L
1,464 Elo+
Solo
Da Ji
Da Ji
GiornoEz
Da Ji
Level 29
God Stats
6W - 8L
1,293 SR
Queue Stats
125W - 101L
1,617 Elo+
Party 2
Izanami
Izanami
Skinark
Izanami
Level 28
God Stats
33W - 21L
1,595 SR
Queue Stats
105W - 112L
1,542 Elo+
Party 2
Geb
Geb
WeeaBot
Geb
Level 4
God Stats
2W - 2L
1,823 SR
Queue Stats
2W - 3L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigXan
Fenrir
10
8 / 1 / 0
6,851
685
5,904
6,795
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 2
6,256
626
3,633
3,054
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
12
8 / 1 / 0
6,996
700
8,064
7,542
5,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Ares
RYUL69
Ares
8
1 / 2 / 2
5,509
551
2,090
8,967
4,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 3 / 2
5,095
510
3,229
5,467
1,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 4 / 0
4,035
404
1,542
5,521
2,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 3 / 0
4,445
445
1,807
5,840
1,407
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
GiornoEz
Da Ji
10
4 / 4 / 0
5,705
571
3,238
7,073
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Skinark
Izanami
10
2 / 4 / 3
6,099
610
7,880
6,660
1,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
7
1 / 6 / 0
4,826
483
1,581
7,258
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
20
Kills
7
7
Deaths
21
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigXan
Fenrir
8
1
0
8
L
Yemoja
0
4
0
0
L
0
3
0
0
L
Da Ji
GiornoEz
Da Ji
4
4
0
1
W
1
0
2
2
W
Nike
8
1
0
8
W
Ares
RYUL69
Ares
1
2
2
1
L
Izanami
Skinark
Izanami
2
4
3
0.88
W
2
3
2
1
L
Geb
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,920
Damage
16,048
31,825
Taken
32,352
14,478
Mitigated
10,350
12,729
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigXan
Fenrir
5,904
1,534
0
3,638
6,795
2,115
0
829
5,966
0
28,271
L
Yemoja
1,542
678
244
1,781
5,521
2,237
0
670
4,590
12,550
0
L
1,807
529
0
2,050
5,840
1,407
0
2,703
2,706
13,089
0
L
Da Ji
GiornoEz
Da Ji
3,238
1,035
0
2,154
7,073
1,978
0
974
5,995
0
25,895
W
3,633
223
348
1,651
3,054
960
482
1,451
1,603
30,017
0
W
Nike
8,064
1,395
0
2,901
7,542
5,833
0
2,428
4,892
8,588
32,362
W
Ares
RYUL69
Ares
2,090
147
844
1,640
8,967
4,199
267
134
8,833
18,406
0
L
Izanami
Skinark
Izanami
7,880
6,108
0
374
6,660
1,595
0
1,709
4,951
0
32,851
W
3,229
1,969
493
1,214
5,467
1,371
457
153
5,314
0
18,749
L
Geb
1,581
484
0
105
7,258
3,133
0
1,241
5,593
7,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
25,110
281
Minions Killed
175
0
Camps Cleared
0
915,719
Distance Traveled
822,639
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,851
685
61
6
0
205,632
2
L
Yemoja
4,035
404
24
2
0
158,404
2
L
Hera
4,445
445
23
2
0
146,003
2
L
Da Ji
5,705
571
51
5
0
152,536
2
W
Hel
6,256
626
67
7
0
196,358
1
W
Nike
6,996
700
84
8
0
201,873
1
W
Ares
5,509
551
31
3
0
158,949
3
L
Izanami
6,099
610
66
7
0
184,547
0
W
Artemis
5,095
510
38
4
0
152,907
0
L
Geb
4,826
483
11
1
0
181,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role