Player Matchup

Tiamat
Tiamat
Matyb420
Tiamat
Level 122
God Stats
20W - 19L
1,573 SR
Queue Stats
99W - 119L
1,484 Elo+
Solo
Mercury
Mercury
MooreSalt
Mercury
Level 18
God Stats
7W - 3L
1,477 SR
Queue Stats
26W - 24L
1,431 Elo+
Party 2
Hercules
Hercules
OhGProdigyy
Hercules
Level 95
God Stats
1W - 1L
1,266 SR
Queue Stats
66W - 44L
1,564 Elo+
Party 2
Team Averages
Level 78
1,439 SR
1,493 Elo+

VS

Team Averages
Level 55
1,422 SR
1,511 Elo+
Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Headcrash
Chang'e
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 185L
1,534 Elo+
Party 1
Bakasura
Bakasura
notArtes
Bakasura
Level 77
God Stats
1W - 0L
1,265 SR
Queue Stats
70W - 79L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Matyb420
Tiamat
14
5 / 8 / 3
10,703
765
16,463
15,162
9,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
MooreSalt
Mercury
12
3 / 8 / 5
9,585
685
11,171
13,346
4,739
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
OhGProdigyy
Hercules
13
2 / 3 / 6
9,023
645
7,909
23,149
16,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
9 / 3 / 9
11,162
797
13,963
19,672
21,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Headcrash
Chang'e
14
4 / 3 / 11
10,425
745
14,636
12,928
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
notArtes
Bakasura
14
6 / 4 / 9
10,635
760
14,348
17,424
7,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
19
19
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
3
9
4.5
W
Chang'e
Headcrash
Chang'e
4
3
11
3.17
L
Tiamat
Matyb420
Tiamat
5
8
3
0.81
L
Mercury
MooreSalt
Mercury
3
8
5
0.69
L
Hercules
OhGProdigyy
Hercules
2
3
6
1.67
W
Bakasura
notArtes
Bakasura
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,543
Damage
42,947
51,657
Taken
50,024
30,725
Mitigated
34,729
12,940
Healing
24,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,963
6,121
756
5,689
19,672
21,426
828
6,649
12,585
133
30,182
W
Chang'e
Headcrash
Chang'e
14,636
1,402
7,620
6,853
12,928
5,776
402
3,209
9,441
37,992
0
L
Tiamat
Matyb420
Tiamat
16,463
778
0
3,220
15,162
9,870
0
3,067
11,187
45,196
0
L
Mercury
MooreSalt
Mercury
11,171
4,901
0
0
13,346
4,739
0
3,933
8,743
0
26,104
L
Hercules
OhGProdigyy
Hercules
7,909
1,286
446
9,274
23,149
16,116
0
7,987
13,397
0
20,523
W
Bakasura
notArtes
Bakasura
14,348
9,499
0
3,683
17,424
7,527
1,670
6,277
10,829
0
34,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,311
Gold Earned
32,222
109
Minions Killed
151
4
Camps Cleared
8
777,678
Distance Traveled
894,094
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,162
797
21
2
0
315,300
1
W
Chang'e
10,425
745
58
4
1
284,663
1
L
Tiamat
10,703
765
58
4
2
248,778
2
L
Mercury
9,585
685
26
2
0
253,282
1
L
Hercules
9,023
645
25
2
2
275,618
1
W
Bakasura
10,635
760
72
5
7
294,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role