Player Matchup

Nu Wa
Nu Wa
Arbitir
Nu Wa
Level 139
God Stats
17W - 12L
1,604 SR
Queue Stats
803W - 799L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
Dec_D_
Kuzenbo
Level 159
God Stats
1W - 3L
1,444 SR
Queue Stats
245W - 232L
1,515 Elo+
Party 1
Raijin
Raijin
Hakyns
Raijin
Level 127
God Stats
6W - 6L
1,582 SR
Queue Stats
396W - 380L
1,551 Elo+
Solo
Fenrir
Fenrir
K-L3W-HOMBRE
Fenrir
Level 145
God Stats
2W - 5L
1,345 SR
Queue Stats
231W - 222L
1,568 Elo+
Party 1
Mulan
Mulan
whitebeans420
Mulan
Level 157
God Stats
10W - 10L
1,574 SR
Queue Stats
506W - 502L
1,598 Elo+
Party 1
Team Averages
Level 145
1,510 SR
1,545 Elo+

VS

Team Averages
Level 125
1,603 SR
1,481 Elo+
Hun Batz
Hun Batz
BiggPac
Hun Batz
Level 159
God Stats
2W - 2L
1,610 SR
Queue Stats
110W - 109L
1,519 Elo+
Party 2
Chernobog
Chernobog
Hoss_DelGatto
Chernobog
Level 145
God Stats
4W - 1L
1,711 SR
Queue Stats
182W - 174L
1,544 Elo+
Party 2
Ratatoskr
Ratatoskr
bsf275
Ratatoskr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,436 Elo+
Party 3
Baba Yaga
Baba Yaga
kenji0147
Baba Yaga
Level 126
God Stats
6W - 6L
1,502 SR
Queue Stats
333W - 342L
1,466 Elo+
Solo
Nox
Nox
yocomotocino
Nox
Level 88
God Stats
2W - 0L
1,691 SR
Queue Stats
22W - 27L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arbitir
Nu Wa
19
7 / 4 / 6
11,847
846
21,829
12,231
5,290
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Dec_D_
Kuzenbo
16
3 / 5 / 8
10,131
724
6,413
21,188
28,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Hakyns
Raijin
18
4 / 6 / 9
11,284
806
13,864
15,401
7,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
2 / 5 / 8
10,087
721
7,950
15,974
15,468
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 12
10,262
733
9,091
19,722
17,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BiggPac
Hun Batz
16
4 / 4 / 18
10,380
741
12,073
18,028
17,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Hoss_DelGatto
Chernobog
18
10 / 4 / 12
11,574
827
11,907
14,455
5,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
bsf275
Ratatoskr
17
5 / 5 / 16
10,445
746
18,463
17,888
15,338
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
kenji0147
Baba Yaga
19
3 / 1 / 16
11,154
797
17,959
8,948
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 5 / 12
10,031
717
9,747
11,946
4,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
99
19
Kills
25
25
Deaths
19
43
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Arbitir
Nu Wa
7
4
6
2.5
W
Hun Batz
BiggPac
Hun Batz
4
4
18
3.25
L
Kuzenbo
Dec_D_
Kuzenbo
3
5
8
1.4
L
Raijin
Hakyns
Raijin
4
6
9
1.42
W
Chernobog
Hoss_DelGatto
Chernobog
10
4
12
4
L
Fenrir
2
5
8
1.2
W
Ratatoskr
bsf275
Ratatoskr
5
5
16
2.6
W
Baba Yaga
kenji0147
Baba Yaga
3
1
16
11
L
3
5
12
1.8
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,147
Damage
70,149
84,516
Taken
71,265
73,277
Mitigated
46,818
19,714
Healing
30,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Arbitir
Nu Wa
21,829
5,962
763
2,796
12,231
5,290
1,612
3,666
8,190
56,408
0
W
Hun Batz
BiggPac
Hun Batz
12,073
1,660
3,087
5,084
18,028
17,141
972
10,283
7,514
0
24,886
L
Kuzenbo
Dec_D_
Kuzenbo
6,413
2,489
1,868
2,831
21,188
28,169
566
7,460
12,989
8,500
0
L
Raijin
Hakyns
Raijin
13,864
1,019
929
2,127
15,401
7,017
323
4,707
10,215
33,319
0
W
Chernobog
Hoss_DelGatto
Chernobog
11,907
7,003
759
4,717
14,455
5,868
1,975
8,643
5,499
0
37,072
L
Fenrir
7,950
2,143
246
2,523
15,974
15,468
554
5,782
9,672
0
14,123
W
Ratatoskr
bsf275
Ratatoskr
18,463
3,751
1,881
6,371
17,888
15,338
1,087
8,521
8,323
0
28,805
W
Baba Yaga
kenji0147
Baba Yaga
17,959
706
1,106
4,413
8,948
4,199
1,750
6,165
2,617
46,283
0
L
9,091
1,067
188
5,443
19,722
17,333
208
6,091
13,030
0
11,813
W
9,747
791
2,107
1,046
11,946
4,272
565
8,494
3,255
23,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,611
Gold Earned
53,584
147
Minions Killed
175
0
Camps Cleared
0
1,129,420
Distance Traveled
1,242,781
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,847
846
72
5
0
242,128
0
W
Hun Batz
10,380
741
22
2
0
233,208
2
L
Kuzenbo
10,131
724
7
1
0
244,619
1
L
Raijin
11,284
806
43
3
0
196,778
4
W
Chernobog
11,574
827
42
3
0
216,978
1
L
Fenrir
10,087
721
18
1
0
231,231
1
W
Ratatoskr
10,445
746
25
2
0
283,842
0
W
Baba Yaga
11,154
797
55
4
0
282,302
0
L
Mulan
10,262
733
7
1
0
214,664
0
W
Nox
10,031
717
31
2
0
226,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role