Player Matchup

Chaac
Chaac
AlejandroGarcia
Chaac
Level 31
God Stats
4W - 0L
1,500 SR
Queue Stats
174W - 57L
1,839 Elo+
Party 3
Medusa
Medusa
ChrisFish68
Medusa
Level 122
God Stats
4W - 0L
1,861 SR
Queue Stats
28W - 7L
1,970 Elo+
Party 3
Ganesha
Ganesha
DiabeticDave
Ganesha
Level 148
God Stats
4W - 3L
1,803 SR
Queue Stats
145W - 70L
1,724 Elo+
Party 3
Vulcan
Vulcan
Jakebs20
Vulcan
Level 115
God Stats
24W - 13L
1,709 SR
Queue Stats
184W - 94L
1,626 Elo+
Party 3
Awilix
Awilix
swagdaddykoochle
Awilix
Level 42
God Stats
1W - 0L
1,635 SR
Queue Stats
19W - 10L
1,500 Elo+
Party 3
Team Averages
Level 92
1,702 SR
1,732 Elo+

VS

Team Averages
Level 68
1,587 SR
1,478 Elo+
Jing Wei
Jing Wei
Muller935
Jing Wei
Level 48
God Stats
10W - 9L
1,712 SR
Queue Stats
164W - 156L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
SwimTheTricycle
Aphrodite
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,409 Elo+
Party 1
Ravana
Ravana
ThroatChop
Ravana
Level 141
God Stats
2W - 3L
1,573 SR
Queue Stats
166W - 168L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
dobochan
Cthulhu
Level 27
God Stats
2W - 3L
1,621 SR
Queue Stats
18W - 21L
1,494 Elo+
Party 1
Khepri
Khepri
tomas379
Khepri
Level 29
God Stats
22W - 27L
1,528 SR
Queue Stats
58W - 64L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
10,911
606
7,885
12,713
13,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
15
0 / 1 / 3
9,398
522
5,237
9,974
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
DiabeticDave
Ganesha
15
0 / 0 / 12
9,256
514
7,612
9,554
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Jakebs20
Vulcan
17
10 / 0 / 8
10,978
610
20,928
5,370
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
12 / 2 / 2
11,980
666
14,237
11,013
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Muller935
Jing Wei
15
1 / 4 / 0
8,743
486
5,649
10,889
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
SwimTheTricycle
Aphrodite
14
1 / 4 / 2
8,342
463
5,259
11,581
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
ThroatChop
Ravana
13
0 / 6 / 2
7,980
443
6,382
15,005
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
dobochan
Cthulhu
13
1 / 6 / 0
8,356
464
4,672
12,688
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
tomas379
Khepri
9
0 / 6 / 1
6,777
377
2,646
17,238
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
26
Kills
3
3
Deaths
26
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Medusa
0
1
3
1.5
W
Ganesha
DiabeticDave
Ganesha
0
0
12
6
W
Vulcan
Jakebs20
Vulcan
10
0
8
14
L
Jing Wei
Muller935
Jing Wei
1
4
0
0.25
L
Aphrodite
SwimTheTricycle
Aphrodite
1
4
2
0.5
L
Ravana
ThroatChop
Ravana
0
6
2
0.17
L
Cthulhu
dobochan
Cthulhu
1
6
0
0.17
W
12
2
2
6.5
L
Khepri
tomas379
Khepri
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,899
Damage
24,608
48,624
Taken
67,401
31,721
Mitigated
40,772
20,365
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,885
661
0
5,807
12,713
13,630
101
3,661
8,376
7,024
58,075
W
Medusa
5,237
2,305
0
3,791
9,974
3,347
2,274
1,706
8,224
0
75,530
W
Ganesha
DiabeticDave
Ganesha
7,612
431
0
4,307
9,554
8,245
424
3,026
6,204
25,073
0
W
Vulcan
Jakebs20
Vulcan
20,928
6,873
175
1,721
5,370
2,159
111
899
4,433
89,742
0
L
Jing Wei
Muller935
Jing Wei
5,649
2,131
0
1,119
10,889
4,319
0
1,107
9,780
0
64,778
L
Aphrodite
SwimTheTricycle
Aphrodite
5,259
688
3,731
6,453
11,581
5,324
440
6,422
4,941
51,886
0
L
Ravana
ThroatChop
Ravana
6,382
2,204
0
2,848
15,005
5,088
0
6,884
7,881
0
54,742
L
Cthulhu
dobochan
Cthulhu
4,672
306
250
1,553
12,688
11,957
636
3,211
9,324
41,922
0
W
14,237
5,906
0
4,564
11,013
4,340
0
2,278
8,481
0
107,087
L
Khepri
tomas379
Khepri
2,646
265
0
878
17,238
14,084
0
10,794
6,155
17,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,523
Gold Earned
40,198
630
Minions Killed
489
0
Camps Cleared
0
1,931,791
Distance Traveled
1,750,256
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,911
606
153
9
0
347,077
1
W
Medusa
9,398
522
137
8
0
340,988
8
W
Ganesha
9,256
514
12
1
0
383,722
2
W
Vulcan
10,978
610
167
9
0
414,139
0
L
Jing Wei
8,743
486
144
8
0
336,094
5
L
Aphrodite
8,342
463
114
6
0
360,588
4
L
Ravana
7,980
443
109
6
0
397,838
1
L
Cthulhu
8,356
464
103
6
0
332,819
1
W
Awilix
11,980
666
161
9
0
445,865
0
L
Khepri
6,777
377
19
1
0
322,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role