Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
camandjay
Odin
Level 88
God Stats
16W - 15L
1,508 SR
Queue Stats
591W - 640L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
imabear12345678
Danzaburou
Level 61
God Stats
64W - 51L
1,594 SR
Queue Stats
272W - 260L
1,492 Elo+
Party 1
Merlin
Merlin
numbersixteen72
Merlin
Level 65
God Stats
4W - 10L
1,333 SR
Queue Stats
288W - 320L
1,510 Elo+
Party 1
Nike
Nike
yoyotapout
Nike
Level 83
God Stats
11W - 14L
1,492 SR
Queue Stats
466W - 501L
1,512 Elo+
Party 1
Team Averages
Level 77
1,485 SR
1,507 Elo+

VS

Team Averages
Level 126
1,540 SR
1,536 Elo+
Ullr
Ullr
GervinosHairline
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,519 Elo+
Solo
Kali
Kali
KAMGreed
Kali
Level 119
God Stats
3W - 4L
1,633 SR
Queue Stats
272W - 282L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
KATOA-P4
Cthulhu
Level 128
God Stats
2W - 6L
1,414 SR
Queue Stats
247W - 255L
1,480 Elo+
Solo
Ra
Ra
MKS0TALL
Ra
Level 160
God Stats
8W - 11L
1,509 SR
Queue Stats
530W - 537L
1,557 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Viperiusshoot
Cu Chulainn
Level 159
God Stats
14W - 13L
1,643 SR
Queue Stats
536W - 544L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 3 / 6
5,707
476
6,071
9,781
5,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
12
3 / 2 / 0
7,115
593
7,284
11,170
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
imabear12345678
Danzaburou
11
4 / 3 / 1
6,984
582
7,568
6,048
2,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 0
6,839
570
3,471
3,801
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 0
6,519
543
5,228
6,804
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
5,155
430
3,779
9,080
2,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kali
11
3 / 3 / 4
6,588
549
7,020
9,167
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
KATOA-P4
Cthulhu
9
4 / 1 / 3
5,994
500
3,897
7,540
4,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 2
6,068
506
2,301
5,886
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Viperiusshoot
Cu Chulainn
11
1 / 2 / 2
6,357
530
7,927
9,510
4,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
12
Kills
9
9
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
3
6
1.33
L
0
5
3
0.3
L
Kali
3
3
4
1.67
L
Cthulhu
KATOA-P4
Cthulhu
4
1
3
5.5
L
1
1
2
2
L
Cu Chulainn
Viperiusshoot
Cu Chulainn
1
2
2
1
W
Odin
3
2
0
1.5
W
Danzaburou
imabear12345678
Danzaburou
4
3
1
1.5
W
1
1
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,622
Damage
24,924
37,604
Taken
41,183
18,085
Mitigated
16,802
11,871
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,071
960
974
2,310
9,781
5,288
645
1,934
7,847
18,139
0
L
3,779
1,474
0
850
9,080
2,485
0
2,168
6,593
0
24,428
L
Kali
7,020
3,071
0
2,741
9,167
3,683
0
1,493
7,120
0
35,354
L
Cthulhu
KATOA-P4
Cthulhu
3,897
46
955
2,050
7,540
4,011
0
2,172
5,022
13,649
0
L
2,301
296
318
2,442
5,886
1,767
322
2,517
3,139
37,759
0
L
Cu Chulainn
Viperiusshoot
Cu Chulainn
7,927
1,629
0
2,573
9,510
4,856
0
843
7,779
5,920
31,986
W
Odin
7,284
1,690
0
2,798
11,170
6,760
0
1,675
9,495
4,474
33,874
W
Danzaburou
imabear12345678
Danzaburou
7,568
3,900
0
1,367
6,048
2,257
1,735
1,216
4,832
0
43,945
W
3,471
180
0
1,171
3,801
1,324
576
1,649
2,152
43,797
0
W
5,228
1,297
0
3,251
6,804
2,456
0
982
5,822
0
32,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
30,162
349
Minions Killed
296
0
Camps Cleared
0
1,126,128
Distance Traveled
1,130,276
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,707
476
24
2
0
211,656
2
L
Ullr
5,155
430
45
4
0
213,219
0
L
Kali
6,588
549
64
5
0
253,255
1
L
Cthulhu
5,994
500
24
2
0
205,604
1
L
Ra
6,068
506
84
7
0
235,944
3
L
Cu Chulainn
6,357
530
79
7
0
222,254
3
W
Odin
7,115
593
84
7
0
217,900
0
W
Danzaburou
6,984
582
79
7
0
202,755
2
W
Merlin
6,839
570
91
8
0
228,361
4
W
Nike
6,519
543
71
6
0
265,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role