Player Matchup

The Morrigan
The Morrigan
AssassinZeroIPG
The Morrigan
Level 26
God Stats
8W - 11L
1,198 SR
Queue Stats
66W - 71L
1,244 Elo+
Party 1
Sun Wukong
Sun Wukong
GoldenDragonIPG
Sun Wukong
Level 18
God Stats
16W - 12L
1,585 SR
Queue Stats
48W - 60L
1,193 Elo+
Party 1
Sylvanus
Sylvanus
Rest0redC0nch
Sylvanus
Level 22
God Stats
7W - 12L
1,741 SR
Queue Stats
49W - 57L
1,255 Elo+
Party 1
Team Averages
Level 22
1,508 SR
1,231 Elo+

VS

Team Averages
Level 41
1,364 SR
1,173 Elo+
Bakasura
Bakasura
Crzzy_Hunter07
Bakasura
Level 17
God Stats
1W - 3L
1,150 SR
Queue Stats
28W - 32L
1,150 Elo+
Party 2
Bacchus
Bacchus
Havengullich
Bacchus
Level 47
God Stats
6W - 0L
1,500 SR
Queue Stats
56W - 84L
1,200 Elo+
Party 2
Nu Wa
Nu Wa
VikingDemon-Seba
Nu Wa
Level 59
God Stats
3W - 3L
1,442 SR
Queue Stats
31W - 38L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AssassinZeroIPG
The Morrigan
14
3 / 6 / 0
10,862
572
11,731
13,732
4,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
GoldenDragonIPG
Sun Wukong
12
2 / 8 / 3
10,570
556
11,875
18,149
5,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Sylvanus
Rest0redC0nch
Sylvanus
14
0 / 3 / 5
10,159
535
5,977
29,229
18,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
5 / 3 / 8
11,860
624
6,307
13,519
5,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Havengullich
Bacchus
15
4 / 0 / 12
12,860
677
18,127
17,013
22,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 2 / 9
12,729
670
27,265
9,506
3,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
17
17
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AssassinZeroIPG
The Morrigan
3
6
0
0.5
W
Bakasura
5
3
8
3
L
Sun Wukong
GoldenDragonIPG
Sun Wukong
2
8
3
0.44
W
Bacchus
Havengullich
Bacchus
4
0
12
10
L
Sylvanus
Rest0redC0nch
Sylvanus
0
3
5
0.83
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,583
Damage
51,699
61,110
Taken
40,038
28,844
Mitigated
30,567
19,552
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AssassinZeroIPG
The Morrigan
11,731
1,938
1,072
3,850
13,732
4,829
0
10,547
2,897
61,298
4,655
W
Bakasura
6,307
4,847
0
4,521
13,519
5,160
1,116
5,476
7,907
0
22,756
L
Sun Wukong
GoldenDragonIPG
Sun Wukong
11,875
2,904
0
981
18,149
5,987
0
15,109
2,860
0
34,031
W
Bacchus
Havengullich
Bacchus
18,127
3,117
286
2,792
17,013
22,338
296
5,774
10,953
34,595
0
L
Sylvanus
Rest0redC0nch
Sylvanus
5,977
2,196
1,847
11,802
29,229
18,028
0
20,360
8,048
18,584
0
W
27,265
11,596
748
2,925
9,506
3,069
637
3,803
5,431
68,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,591
Gold Earned
37,449
173
Minions Killed
198
5
Camps Cleared
4
810,532
Distance Traveled
983,795
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,862
572
117
6
4
276,261
0
W
Bakasura
11,860
624
69
4
0
305,343
0
L
Sun Wukong
10,570
556
35
2
1
262,663
1
W
Bacchus
12,860
677
50
3
2
364,390
4
L
Sylvanus
10,159
535
21
1
0
271,608
1
W
Nu Wa
12,729
670
79
4
2
314,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role