Player Matchup

Hera
Hera
UrsoLoko
Hera
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
442W - 155L
1,782 Elo+
Party 1
Anhur
Anhur
sαммy
Anhur
Level 160
God Stats
19W - 10L
1,730 SR
Queue Stats
204W - 89L
1,835 Elo+
Party 1
Mulan
Mulan
ze da SOLDA
Mulan
Level 129
God Stats
16W - 10L
1,600 SR
Queue Stats
76W - 95L
1,400 Elo+
Solo
Team Averages
Level 147
1,610 SR
1,672 Elo+

VS

Team Averages
Level 114
1,496 SR
1,560 Elo+
Ah Puch
Ah Puch
BlackRider13
Ah Puch
Level 159
God Stats
7W - 4L
1,771 SR
Queue Stats
476W - 226L
1,717 Elo+
Solo
Bastet
Bastet
elementalXD
Bastet
Level 79
God Stats
11W - 9L
1,519 SR
Queue Stats
63W - 68L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
zSaan
Sun Wukong
Level 104
God Stats
0W - 2L
1,199 SR
Queue Stats
194W - 243L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
4 / 3 / 9
11,586
682
12,270
9,336
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
sαммy
Anhur
17
9 / 2 / 3
12,218
719
15,289
14,185
4,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 8
10,649
626
4,061
17,276
16,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlackRider13
Ah Puch
15
3 / 3 / 3
10,555
621
15,296
8,153
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
14
3 / 5 / 2
10,637
626
11,226
10,795
3,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
zSaan
Sun Wukong
14
2 / 7 / 5
10,441
614
9,211
19,417
12,064
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
8
8
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BlackRider13
Ah Puch
3
3
3
1.5
W
Hera
4
3
9
2.83
L
Bastet
3
5
2
0.8
W
Anhur
sαммy
Anhur
9
2
3
5.25
L
Sun Wukong
zSaan
Sun Wukong
2
7
5
0.64
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,620
Damage
35,733
40,797
Taken
38,365
24,106
Mitigated
17,628
10,715
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BlackRider13
Ah Puch
15,296
177
0
2,174
8,153
2,494
96
2,967
5,128
59,317
0
W
Hera
12,270
2,680
168
1,732
9,336
3,012
582
3,876
5,460
50,814
0
L
Bastet
11,226
2,381
292
2,376
10,795
3,070
0
3,635
7,024
0
37,086
W
Anhur
sαммy
Anhur
15,289
11,873
0
6,421
14,185
4,651
292
4,131
10,054
0
54,416
L
Sun Wukong
zSaan
Sun Wukong
9,211
1,701
0
1,180
19,417
12,064
0
6,490
12,537
3,030
21,966
W
4,061
534
0
2,394
17,276
16,443
0
8,666
8,610
2,709
14,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
31,633
261
Minions Killed
200
9
Camps Cleared
7
885,698
Distance Traveled
933,727
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,555
621
102
6
1
297,956
5
W
Hera
11,586
682
132
8
5
301,121
2
L
Bastet
10,637
626
58
3
6
341,013
5
W
Anhur
12,218
719
94
6
4
300,539
2
L
Sun Wukong
10,441
614
40
2
0
294,758
7
W
Mulan
10,649
626
35
2
0
284,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role