Player Matchup

Gilgamesh
Gilgamesh
Chedarrro
Gilgamesh
Level 107
God Stats
10W - 13L
1,518 SR
Queue Stats
61W - 75L
1,517 Elo+
Solo
Mercury
Mercury
Haxton1337
Mercury
Level 101
God Stats
3W - 6L
1,364 SR
Queue Stats
106W - 97L
1,530 Elo+
Party 1
Scylla
Scylla
RadsFTW
Scylla
Level 26
God Stats
5W - 8L
1,416 SR
Queue Stats
89W - 102L
1,484 Elo+
Party 1
Team Averages
Level 78
1,433 SR
1,510 Elo+

VS

Team Averages
Level 85
1,419 SR
1,407 Elo+
Cliodhna
Cliodhna
Aliamo803
Cliodhna
Level 62
God Stats
1W - 1L
1,521 SR
Queue Stats
12W - 25L
1,322 Elo+
Party 2
Achilles
Achilles
Blastf0
Achilles
Level 66
God Stats
2W - 2L
1,265 SR
Queue Stats
11W - 31L
1,274 Elo+
Party 2
Janus
Janus
rodrigo0
Janus
Level 127
God Stats
4W - 3L
1,472 SR
Queue Stats
262W - 284L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chedarrro
Gilgamesh
11
5 / 6 / 3
10,033
627
14,710
18,936
9,315
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Haxton1337
Mercury
14
3 / 8 / 5
10,621
664
3,659
13,684
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
RadsFTW
Scylla
13
3 / 8 / 7
10,207
638
8,238
15,969
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aliamo803
Cliodhna
14
6 / 6 / 11
11,681
730
10,741
12,993
4,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Blastf0
Achilles
15
9 / 2 / 8
11,855
741
14,131
12,708
11,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Janus
rodrigo0
Janus
16
7 / 4 / 5
11,876
742
14,720
10,605
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
11
Kills
22
22
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Aliamo803
Cliodhna
6
6
11
1.92
W
Achilles
Blastf0
Achilles
9
2
8
6.5
L
Gilgamesh
Chedarrro
Gilgamesh
5
6
3
1.08
L
Mercury
Haxton1337
Mercury
3
8
5
0.69
L
Scylla
RadsFTW
Scylla
3
8
7
0.81
W
Janus
rodrigo0
Janus
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,607
Damage
39,592
48,589
Taken
36,306
20,441
Mitigated
19,809
3,588
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Aliamo803
Cliodhna
10,741
985
0
4,132
12,993
4,544
132
3,990
8,763
0
38,334
W
Achilles
Blastf0
Achilles
14,131
3,769
0
2,928
12,708
11,599
1,233
3,061
9,429
0
32,796
L
Gilgamesh
Chedarrro
Gilgamesh
14,710
4,885
0
1,364
18,936
9,315
0
6,174
12,346
1,210
27,234
L
Mercury
Haxton1337
Mercury
3,659
743
0
934
13,684
5,754
127
4,459
8,897
0
27,012
L
Scylla
RadsFTW
Scylla
8,238
534
106
1,184
15,969
5,372
0
4,785
10,991
27,360
0
W
Janus
rodrigo0
Janus
14,720
1,268
0
3,175
10,605
3,666
799
2,390
8,113
54,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,861
Gold Earned
35,412
120
Minions Killed
171
4
Camps Cleared
10
775,729
Distance Traveled
919,125
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,681
730
44
3
3
290,430
1
W
Achilles
11,855
741
31
2
2
327,026
2
L
Gilgamesh
10,033
627
30
2
1
249,254
9
L
Mercury
10,621
664
52
3
2
294,892
0
L
Scylla
10,207
638
38
2
1
231,583
1
W
Janus
11,876
742
96
6
5
301,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role