Player Matchup

Geb
Geb
NidreK A
Geb
Level 129
God Stats
3W - 0L
1,633 SR
Queue Stats
66W - 96L
1,361 Elo+
Solo
Jing Wei
Jing Wei
theenicklovin
Jing Wei
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 162L
1,551 Elo+
Party 2
Ra
Ra
vanillawiththee9
Ra
Level 106
God Stats
2W - 0L
1,589 SR
Queue Stats
213W - 192L
1,521 Elo+
Party 2
Team Averages
Level 113
1,574 SR
1,478 Elo+

VS

Team Averages
Level 94
1,594 SR
1,441 Elo+
Zhong Kui
Zhong Kui
Kookaburra18
Zhong Kui
Level 128
God Stats
1W - 3L
1,800 SR
Queue Stats
180W - 138L
1,596 Elo+
Solo
Pele
Pele
SilverW0lf36
Pele
Level 55
God Stats
3W - 4L
1,396 SR
Queue Stats
54W - 72L
1,341 Elo+
Party 1
Chaac
Chaac
iiKxngPanda
Chaac
Level 100
God Stats
6W - 3L
1,585 SR
Queue Stats
97W - 114L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 10
14,827
706
12,668
23,684
28,210
Breastplate

Breastplate

+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
theenicklovin
Jing Wei
18
9 / 9 / 8
15,200
724
25,783
22,397
8,342
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 7 / 10
14,573
694
14,135
17,441
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kookaburra18
Zhong Kui
18
8 / 6 / 7
14,078
670
19,474
23,681
20,513
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
3 / 7 / 10
11,983
571
8,500
10,815
5,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 7 / 11
14,182
675
25,442
31,665
34,002
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
20
Kills
20
20
Deaths
20
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Kookaburra18
Zhong Kui
8
6
7
1.92
W
6
4
10
2.75
L
3
7
10
1.14
L
9
7
11
2.07
W
Jing Wei
theenicklovin
Jing Wei
9
9
8
1.44
W
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,586
Damage
53,416
63,522
Taken
66,161
43,272
Mitigated
59,522
10,677
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Kookaburra18
Zhong Kui
19,474
1,784
0
5,427
23,681
20,513
1,069
10,872
12,809
67,547
0
W
12,668
2,011
0
1,360
23,684
28,210
1,095
7,618
16,066
47,829
2,420
L
8,500
1,878
287
647
10,815
5,007
174
5,341
5,474
0
14,714
L
25,442
4,741
478
7,979
31,665
34,002
868
10,673
20,992
1,301
63,971
W
Jing Wei
theenicklovin
Jing Wei
25,783
18,558
0
2,473
22,397
8,342
1,270
7,632
14,765
0
60,419
W
14,135
1,089
2,692
4,152
17,441
6,720
1,037
5,882
11,559
47,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
40,243
192
Minions Killed
219
8
Camps Cleared
10
1,067,936
Distance Traveled
819,020
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,078
670
118
6
10
314,992
4
W
Geb
14,827
706
62
3
4
386,950
2
L
Pele
11,983
571
10
0
0
165,912
3
L
Chaac
14,182
675
91
4
0
338,116
1
W
Jing Wei
15,200
724
59
3
4
368,030
0
W
Ra
14,573
694
71
3
0
312,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role