Player Matchup

Baba Yaga
Baba Yaga
Cardsfan116
Baba Yaga
Level 136
God Stats
5W - 6L
1,604 SR
Queue Stats
320W - 272L
1,601 Elo+
Party 1
Jing Wei
Jing Wei
Chayoot
Jing Wei
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 231L
1,629 Elo+
Party 1
Thor
Thor
JayPlease
Thor
Level 57
God Stats
1W - 3L
1,575 SR
Queue Stats
227W - 157L
1,597 Elo+
Party 1
Sobek
Sobek
MasterTard
Sobek
Level 107
God Stats
13W - 13L
1,593 SR
Queue Stats
64W - 69L
1,565 Elo+
Party 1
Cerberus
Cerberus
Zach4198
Cerberus
Level 89
God Stats
3W - 4L
1,630 SR
Queue Stats
161W - 160L
1,607 Elo+
Party 1
Team Averages
Level 101
1,580 SR
1,599 Elo+

VS

Team Averages
Level 114
1,542 SR
1,635 Elo+
Nu Wa
Nu Wa
DOGUITO29
Nu Wa
Level 154
God Stats
5W - 3L
1,632 SR
Queue Stats
127W - 91L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
DoraorDiego
Danzaburou
Level 91
God Stats
25W - 17L
1,606 SR
Queue Stats
577W - 498L
1,628 Elo+
Party 3
Geb
Geb
Giroshie
Geb
Level 88
God Stats
36W - 17L
1,533 SR
Queue Stats
549W - 526L
1,592 Elo+
Party 3
Ullr
Ullr
Pablo021000
Ullr
Level 154
God Stats
1W - 2L
1,340 SR
Queue Stats
23W - 16L
1,694 Elo+
Party 2
Cthulhu
Cthulhu
TzD3NKO
Cthulhu
Level 81
God Stats
21W - 15L
1,599 SR
Queue Stats
351W - 297L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cardsfan116
Baba Yaga
18
3 / 2 / 0
11,081
482
13,374
13,218
6,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Chayoot
Jing Wei
17
0 / 6 / 1
10,229
445
7,401
19,856
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
17
3 / 4 / 1
10,275
447
5,470
14,993
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
14
1 / 4 / 2
9,292
404
5,996
25,461
30,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Zach4198
Cerberus
17
0 / 5 / 1
10,023
436
7,738
20,156
18,185
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DOGUITO29
Nu Wa
20
4 / 4 / 12
13,818
601
19,536
12,580
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DoraorDiego
Danzaburou
20
10 / 0 / 3
16,120
701
21,487
16,610
7,676
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 1 / 8
11,457
498
4,852
19,445
25,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 1 / 4
14,681
638
13,025
13,518
6,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
TzD3NKO
Cthulhu
18
1 / 1 / 9
12,771
555
10,851
17,186
20,585
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
7
Kills
21
21
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Cardsfan116
Baba Yaga
3
2
0
1.5
L
Jing Wei
Chayoot
Jing Wei
0
6
1
0.08
W
Nu Wa
DOGUITO29
Nu Wa
4
4
12
2.5
W
Danzaburou
DoraorDiego
Danzaburou
10
0
3
11.5
W
1
1
8
5
L
Thor
3
4
1
0.88
L
Sobek
1
4
2
0.5
W
5
1
4
7
W
Cthulhu
TzD3NKO
Cthulhu
1
1
9
5.5
L
Cerberus
Zach4198
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,979
Damage
69,751
93,684
Taken
79,339
64,364
Mitigated
65,345
24,926
Healing
28,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Cardsfan116
Baba Yaga
13,374
553
0
3,812
13,218
6,101
0
7,303
5,680
85,660
0
L
Jing Wei
Chayoot
Jing Wei
7,401
5,324
0
6,977
19,856
5,090
0
2,869
16,863
0
80,799
W
Nu Wa
DOGUITO29
Nu Wa
19,536
3,017
0
2,065
12,580
5,181
4,714
5,168
7,086
113,416
0
W
Danzaburou
DoraorDiego
Danzaburou
21,487
9,748
0
10,620
16,610
7,676
3,063
6,563
9,837
0
169,443
W
4,852
693
1,359
4,353
19,445
25,658
100
6,589
12,516
22,859
0
L
Thor
5,470
964
0
4,590
14,993
4,667
0
5,549
9,236
0
68,461
L
Sobek
5,996
745
0
3,950
25,461
30,321
104
9,781
15,246
38,910
0
W
13,025
6,499
0
2,378
13,518
6,245
2,990
2,373
11,127
0
121,102
W
Cthulhu
TzD3NKO
Cthulhu
10,851
660
209
7,137
17,186
20,585
573
9,181
7,531
73,735
0
L
Cerberus
Zach4198
Cerberus
7,738
177
0
5,597
20,156
18,185
0
8,274
11,420
69,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,900
Gold Earned
68,847
674
Minions Killed
751
0
Camps Cleared
0
2,172,424
Distance Traveled
2,333,077
40
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,081
482
174
8
0
485,143
9
L
Jing Wei
10,229
445
167
7
0
397,189
4
W
Nu Wa
13,818
601
186
8
0
428,513
3
W
Danzaburou
16,120
701
205
9
0
485,127
9
W
Geb
11,457
498
22
1
0
485,689
2
L
Thor
10,275
447
111
5
0
455,884
11
L
Sobek
9,292
404
51
2
0
459,646
7
W
Ullr
14,681
638
200
9
0
462,845
6
W
Cthulhu
12,771
555
138
6
0
470,903
2
L
Cerberus
10,023
436
171
7
0
374,562
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role