Player Matchup

Chaac
Chaac
AlexaBaldwin
Chaac
Level 147
God Stats
3W - 8L
1,429 SR
Queue Stats
279W - 263L
1,533 Elo+
Party 1
Apollo
Apollo
Anxietes
Apollo
Level 148
God Stats
6W - 6L
1,598 SR
Queue Stats
330W - 345L
1,507 Elo+
Solo
Bacchus
Bacchus
I_SWEAT_OG
Bacchus
Level 66
God Stats
25W - 18L
1,645 SR
Queue Stats
177W - 152L
1,533 Elo+
Party 1
Scylla
Scylla
JDarkezX
Scylla
Level 145
God Stats
1W - 6L
1,220 SR
Queue Stats
498W - 477L
1,629 Elo+
Solo
Bastet
Bastet
Vkz on Wii
Bastet
Level 146
God Stats
16W - 8L
1,925 SR
Queue Stats
311W - 321L
1,553 Elo+
Solo
Team Averages
Level 130
1,563 SR
1,551 Elo+

VS

Team Averages
Level 145
1,688 SR
1,567 Elo+
Neith
Neith
BusiedOrange676
Neith
Level 160
God Stats
10W - 4L
1,697 SR
Queue Stats
798W - 747L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
ChiefDoge14
Gilgamesh
Level 156
God Stats
2W - 2L
1,594 SR
Queue Stats
123W - 99L
1,524 Elo+
Party 2
Scylla
Scylla
ItsPhyzy
Scylla
Level 126
God Stats
2W - 0L
1,753 SR
Queue Stats
58W - 47L
1,557 Elo+
Solo
Cliodhna
Cliodhna
MGeneration
Cliodhna
Level 159
God Stats
6W - 4L
1,770 SR
Queue Stats
136W - 104L
1,564 Elo+
Party 2
Ymir
Ymir
Natchanio
Ymir
Level 124
God Stats
10W - 8L
1,626 SR
Queue Stats
259W - 267L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 1
12,324
770
11,888
15,945
19,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apollo
Anxietes
Apollo
17
0 / 7 / 4
9,826
614
9,553
15,712
6,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
I_SWEAT_OG
Bacchus
17
0 / 4 / 6
10,422
651
6,449
15,961
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
JDarkezX
Scylla
16
1 / 6 / 1
9,680
605
9,019
13,657
4,125
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Vkz on Wii
Bastet
13
0 / 14 / 3
8,341
521
3,136
19,048
6,549

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 17
13,385
837
21,991
14,452
7,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
ChiefDoge14
Gilgamesh
18
2 / 1 / 14
11,822
739
5,936
12,268
12,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
ItsPhyzy
Scylla
20
9 / 2 / 8
13,379
836
15,183
7,597
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
MGeneration
Cliodhna
20
11 / 0 / 10
14,067
879
18,669
11,483
5,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
19
6 / 0 / 12
13,405
838
7,092
17,037
22,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
6
Kills
34
34
Deaths
6
15
Assists
61
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
Apollo
Anxietes
Apollo
0
7
4
0.29
W
6
3
17
4.83
W
Gilgamesh
ChiefDoge14
Gilgamesh
2
1
14
9
L
Bacchus
I_SWEAT_OG
Bacchus
0
4
6
0.75
W
Scylla
ItsPhyzy
Scylla
9
2
8
6.5
L
Scylla
JDarkezX
Scylla
1
6
1
0.25
W
Cliodhna
MGeneration
Cliodhna
11
0
10
16
W
Ymir
6
0
12
12
L
Bastet
Vkz on Wii
Bastet
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
68,871
80,323
Taken
62,837
57,320
Mitigated
51,192
10,620
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,888
1,008
0
6,215
15,945
19,235
0
3,944
11,480
0
55,601
L
Apollo
Anxietes
Apollo
9,553
5,742
0
1,547
15,712
6,350
65
4,973
10,485
0
46,318
W
21,991
9,234
0
4,058
14,452
7,324
3,579
4,607
9,155
0
77,215
W
Gilgamesh
ChiefDoge14
Gilgamesh
5,936
1,475
0
1,982
12,268
12,039
668
3,427
8,451
0
24,225
L
Bacchus
I_SWEAT_OG
Bacchus
6,449
489
0
1,684
15,961
21,061
0
4,335
11,353
24,859
0
W
Scylla
ItsPhyzy
Scylla
15,183
1,252
0
976
7,597
3,064
1,762
1,120
6,345
50,393
0
L
Scylla
JDarkezX
Scylla
9,019
2,004
0
734
13,657
4,125
0
2,286
11,195
45,537
0
W
Cliodhna
MGeneration
Cliodhna
18,669
3,381
0
4,060
11,483
5,781
1,355
3,264
8,165
0
57,884
W
Ymir
7,092
611
884
4,056
17,037
22,984
386
3,550
13,162
28,809
0
L
Bastet
Vkz on Wii
Bastet
3,136
476
0
440
19,048
6,549
0
5,873
12,975
0
11,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,593
Gold Earned
66,058
345
Minions Killed
433
9
Camps Cleared
9
1,242,086
Distance Traveled
1,582,313
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,324
770
104
7
1
251,053
4
L
Apollo
9,826
614
101
6
1
243,140
3
W
Neith
13,385
837
134
8
5
279,786
0
W
Gilgamesh
11,822
739
49
3
2
297,378
5
L
Bacchus
10,422
651
37
2
1
295,479
1
W
Scylla
13,379
836
99
6
1
314,151
2
L
Scylla
9,680
605
81
5
3
264,224
6
W
Cliodhna
14,067
879
88
6
1
374,666
4
W
Ymir
13,405
838
63
4
0
316,332
2
L
Bastet
8,341
521
22
1
3
188,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role