Player Matchup

Kali
Kali
GUI AVATAR10
Kali
Level 86
God Stats
0W - 1L
1,915 SR
Queue Stats
34W - 50L
1,487 Elo+
Party 2
Ymir
Ymir
NAMTRON
Ymir
Level 90
God Stats
6W - 5L
1,597 SR
Queue Stats
49W - 68L
1,440 Elo+
Solo
Discordia
Discordia
ÁrvoreDeNatal
Discordia
Level 121
God Stats
0W - 1L
1,484 SR
Queue Stats
27W - 36L
1,501 Elo+
Party 2
Team Averages
Level 99
1,665 SR
1,476 Elo+

VS

Team Averages
Level 134
1,570 SR
1,577 Elo+
Gilgamesh
Gilgamesh
MokasRevenge
Gilgamesh
Level 158
God Stats
1W - 0L
1,263 SR
Queue Stats
26W - 24L
1,560 Elo+
Solo
Tiamat
Tiamat
OuterSenshi
Tiamat
Level 135
God Stats
15W - 11L
1,625 SR
Queue Stats
324W - 321L
1,594 Elo+
Party 1
Heimdallr
Heimdallr
Walrus102
Heimdallr
Level 108
God Stats
1W - 3L
1,821 SR
Queue Stats
128W - 128L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,628
545
5,683
13,642
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
NAMTRON
Ymir
11
0 / 5 / 2
7,971
569
4,986
24,393
19,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
ÁrvoreDeNatal
Discordia
12
3 / 4 / 0
8,406
600
9,675
10,461
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MokasRevenge
Gilgamesh
15
3 / 0 / 13
9,985
713
14,509
13,018
17,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
15
7 / 2 / 6
10,192
728
14,637
11,527
8,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Walrus102
Heimdallr
14
6 / 1 / 10
10,102
722
13,062
8,111
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Gilgamesh
MokasRevenge
Gilgamesh
3
0
13
9.5
L
Ymir
NAMTRON
Ymir
0
5
2
0.2
W
Tiamat
7
2
6
5
W
Heimdallr
Walrus102
Heimdallr
6
1
10
11
L
Discordia
ÁrvoreDeNatal
Discordia
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,344
Damage
42,208
48,496
Taken
32,656
29,176
Mitigated
30,164
9,120
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,683
2,309
0
1,076
13,642
6,150
0
4,247
8,515
0
12,720
W
Gilgamesh
MokasRevenge
Gilgamesh
14,509
3,253
0
3,946
13,018
17,475
104
5,725
7,293
0
43,673
L
Ymir
NAMTRON
Ymir
4,986
934
677
6,814
24,393
19,282
220
6,579
16,517
19,293
0
W
Tiamat
14,637
1,103
335
5,635
11,527
8,339
113
5,232
6,295
39,671
0
W
Heimdallr
Walrus102
Heimdallr
13,062
6,401
0
3,273
8,111
4,350
1,642
4,447
3,664
0
32,948
L
Discordia
ÁrvoreDeNatal
Discordia
9,675
479
0
553
10,461
3,744
0
4,095
5,905
31,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,005
Gold Earned
30,279
104
Minions Killed
160
3
Camps Cleared
8
772,986
Distance Traveled
820,196
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,628
545
14
1
1
291,229
2
W
Gilgamesh
9,985
713
52
4
2
299,306
5
L
Ymir
7,971
569
41
3
1
254,445
2
W
Tiamat
10,192
728
64
5
4
263,926
6
W
Heimdallr
10,102
722
44
3
2
256,964
1
L
Discordia
8,406
600
49
4
1
227,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role