Player Matchup

Fafnir
Fafnir
HannahBaker1902
Fafnir
Level 21
God Stats
3W - 0L
1,857 SR
Queue Stats
63W - 52L
1,515 Elo+
Solo
Hachiman
Hachiman
Kev1n_gamer23
Hachiman
Level 7
God Stats
13W - 15L
1,297 SR
Queue Stats
30W - 47L
1,347 Elo+
Solo
Izanami
Izanami
LikVec
Izanami
Level 16
God Stats
18W - 18L
1,649 SR
Queue Stats
66W - 79L
1,530 Elo+
Party 1
Ymir
Ymir
Pogonazvyx
Ymir
Level 27
God Stats
48W - 46L
1,590 SR
Queue Stats
146W - 201L
1,437 Elo+
Party 1
Mercury
Mercury
WIHTE-_DEVIL
Mercury
Level 18
God Stats
16W - 12L
1,582 SR
Queue Stats
43W - 34L
1,486 Elo+
Solo
Team Averages
Level 18
1,595 SR
1,463 Elo+

VS

Team Averages
Level 17
1,503 SR
1,491 Elo+
Sol
Sol
Jakob14
Sol
Level 26
God Stats
11W - 15L
1,482 SR
Queue Stats
39W - 42L
1,449 Elo+
Solo
Bastet
Bastet
Lucito-7
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,571 Elo+
Solo
Olorun
Olorun
M4rKo-davi
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
The_Manff
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,499 Elo+
Solo
Neith
Neith
v T i b z y
Neith
Level 22
God Stats
2W - 4L
1,532 SR
Queue Stats
3W - 8L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 7
11,825
563
8,837
17,233
23,682
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Kev1n_gamer23
Hachiman
12
1 / 2 / 7
8,859
422
2,397
5,005
1,652
Izanami
LikVec
Izanami
16
7 / 2 / 11
11,480
547
8,447
9,607
3,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 0 / 18
11,825
563
8,410
17,246
15,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
WIHTE-_DEVIL
Mercury
20
18 / 0 / 4
14,030
668
18,492
20,577
9,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 4 / 0
9,577
456
8,868
14,394
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Lucito-7
Bastet
2
0 / 0 / 0
5,717
272
0
648
206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
M4rKo-davi
Olorun
13
0 / 8 / 0
8,803
419
6,566
16,281
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
The_Manff
Sun Wukong
13
2 / 7 / 1
8,447
402
4,745
14,844
9,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 10 / 1
9,153
436
9,840
14,407
5,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
7
29
Kills
5
5
Deaths
29
47
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Sol
1
4
0
0.25
W
Hachiman
Kev1n_gamer23
Hachiman
1
2
7
2.25
W
Izanami
LikVec
Izanami
7
2
11
6.25
L
Bastet
Lucito-7
Bastet
0
0
0
0
L
Olorun
M4rKo-davi
Olorun
0
8
0
0
W
2
0
18
11
L
Sun Wukong
The_Manff
Sun Wukong
2
7
1
0.36
W
Mercury
WIHTE-_DEVIL
Mercury
18
0
4
20
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,583
Damage
30,019
69,668
Taken
60,574
53,797
Mitigated
29,219
31,866
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,837
2,094
0
8,647
17,233
23,682
390
5,750
11,483
74,373
0
L
Sol
8,868
2,869
62
5,028
14,394
5,941
1,114
6,289
8,105
58,860
6,262
W
Hachiman
Kev1n_gamer23
Hachiman
2,397
1,055
0
277
5,005
1,652
188
656
4,349
0
17,464
W
Izanami
LikVec
Izanami
8,447
4,402
0
2,782
9,607
3,862
4,487
897
8,710
0
69,684
L
Bastet
Lucito-7
Bastet
0
0
0
0
648
206
0
648
0
0
0
L
Olorun
M4rKo-davi
Olorun
6,566
3,019
0
2,234
16,281
8,122
1,062
3,825
12,456
46,195
5,561
W
8,410
1,409
0
6,118
17,246
15,312
1,266
3,479
12,063
39,467
0
L
Sun Wukong
The_Manff
Sun Wukong
4,745
988
0
1,554
14,844
9,781
42
2,579
12,265
0
34,030
W
Mercury
WIHTE-_DEVIL
Mercury
18,492
13,116
0
14,042
20,577
9,289
2,795
4,578
15,999
0
152,554
L
9,840
4,613
0
1,388
14,407
5,169
488
3,957
10,450
0
50,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,019
Gold Earned
41,697
534
Minions Killed
393
0
Camps Cleared
0
1,809,046
Distance Traveled
1,293,108
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,825
563
127
6
0
384,802
2
L
Sol
9,577
456
134
6
0
353,992
0
W
Hachiman
8,859
422
23
1
0
294,287
0
W
Izanami
11,480
547
132
6
0
305,334
0
L
Bastet
5,717
272
0
0
0
11,313
0
L
Olorun
8,803
419
106
5
0
274,985
0
W
Ymir
11,825
563
55
3
0
368,695
0
L
Sun Wukong
8,447
402
53
3
0
316,087
0
W
Mercury
14,030
668
197
9
0
455,928
3
L
Neith
9,153
436
100
5
0
336,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role