Player Matchup

Hel
Hel
BarryMccocinner
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,535 Elo+
Solo
Bastet
Bastet
Gingervitis7481
Bastet
Level 6
God Stats
14W - 13L
1,678 SR
Queue Stats
19W - 23L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
JU66ERNAu7
Cthulhu
Level 33
God Stats
8W - 6L
1,676 SR
Queue Stats
30W - 53L
1,414 Elo+
Party 2
Neith
Neith
Samsquanch92995
Neith
Level 29
God Stats
2W - 5L
1,707 SR
Queue Stats
57W - 79L
1,426 Elo+
Party 2
Hercules
Hercules
Troofaloof
Hercules
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 41L
1,402 Elo+
Party 2
Team Averages
Level 26
1,612 SR
1,441 Elo+

VS

Team Averages
Level 10
1,600 SR
1,732 Elo+
Artemis
Artemis
BarnabusDaWiz
Artemis
Level 29
God Stats
1W - 0L
1,579 SR
Queue Stats
14W - 15L
1,498 Elo+
Solo
Yemoja
Yemoja
Shane_In_4K
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 26L
1,838 Elo+
Party 1
Zeus
Zeus
hakunaXmatata33
Zeus
Level 5
God Stats
29W - 7L
1,920 SR
Queue Stats
78W - 45L
1,834 Elo+
Party 1
Horus
Horus
taygotti89
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,658 Elo+
Solo
Arachne
Arachne
vCARRNAGE
Arachne
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
69W - 30L
1,834 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 3
10,764
1,076
15,147
20,857
8,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 6 / 4
10,453
1,045
6,138
19,174
7,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
JU66ERNAu7
Cthulhu
17
2 / 7 / 6
11,395
1,140
10,814
25,644
27,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 10 / 5
9,609
961
10,383
19,359
7,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Troofaloof
Hercules
17
1 / 4 / 8
9,877
988
11,205
23,437
24,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

104

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
10 / 7 / 18
12,237
1,224
29,346
14,635
6,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
18
1 / 0 / 24
11,326
1,133
6,013
5,173
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
9 / 2 / 18
11,988
1,199
36,779
10,335
4,204
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
18
1 / 2 / 18
10,496
1,050
2,378
14,115
14,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
vCARRNAGE
Arachne
18
15 / 2 / 15
13,383
1,338
28,124
15,932
7,824
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
129
13
Kills
36
36
Deaths
13
26
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Artemis
10
7
18
2.71
L
5
9
3
0.72
L
4
6
4
1
L
Cthulhu
JU66ERNAu7
Cthulhu
2
7
6
0.71
L
1
10
5
0.35
W
Yemoja
1
0
24
13
L
Hercules
Troofaloof
Hercules
1
4
8
1.25
W
9
2
18
9
W
Horus
1
2
18
5
W
Arachne
vCARRNAGE
Arachne
15
2
15
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,687
Damage
102,640
108,471
Taken
60,190
75,623
Mitigated
39,016
24,944
Healing
17,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
29,346
15,188
0
2,569
14,635
6,359
0
7,297
7,338
0
50,393
L
15,147
852
6,387
7,317
20,857
8,841
0
8,971
11,886
47,363
0
L
6,138
3,261
0
1,212
19,174
7,185
0
6,772
12,402
0
8,635
L
Cthulhu
JU66ERNAu7
Cthulhu
10,814
1,017
466
1,378
25,644
27,975
0
9,931
15,713
28,210
0
L
10,383
4,185
0
1,609
19,359
7,469
0
7,884
11,475
0
26,561
W
Yemoja
6,013
1,765
3,484
2,089
5,173
6,530
0
2,072
3,101
10,913
0
L
Hercules
Troofaloof
Hercules
11,205
3,598
0
6,575
23,437
24,153
0
9,234
14,203
0
27,126
W
36,779
3,934
0
944
10,335
4,204
0
3,980
6,355
58,283
0
W
Horus
2,378
1,526
1,529
1,406
14,115
14,099
0
6,206
7,909
0
16,566
W
Arachne
vCARRNAGE
Arachne
28,124
19,661
0
5,273
15,932
7,824
0
6,406
9,526
0
40,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,098
Gold Earned
59,430
184
Minions Killed
159
3
Camps Cleared
11
944,387
Distance Traveled
936,681
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,237
1,224
42
4
0
132,944
1
L
Hel
10,764
1,076
79
8
1
186,101
0
L
Bastet
10,453
1,045
2
0
1
184,534
0
L
Cthulhu
11,395
1,140
32
3
1
196,732
0
L
Neith
9,609
961
42
4
0
167,106
0
W
Yemoja
11,326
1,133
8
1
0
186,716
1
L
Hercules
9,877
988
29
3
0
209,914
0
W
Zeus
11,988
1,199
47
5
2
191,561
0
W
Horus
10,496
1,050
39
4
0
210,902
0
W
Arachne
13,383
1,338
23
2
9
214,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role