Player Matchup

Sol
Sol
AureaDominus
Sol
Level 27
God Stats
6W - 8L
1,474 SR
Queue Stats
47W - 64L
1,348 Elo+
Party 2
Geb
Geb
JoshThaSauce
Geb
Level 39
God Stats
16W - 15L
1,256 SR
Queue Stats
48W - 61L
1,316 Elo+
Solo
Danzaburou
Danzaburou
OhhhSuits
Danzaburou
Level 64
God Stats
26W - 30L
1,477 SR
Queue Stats
325W - 369L
1,402 Elo+
Party 2
Mercury
Mercury
Petesports
Mercury
Level 49
God Stats
48W - 57L
1,388 SR
Queue Stats
323W - 373L
1,373 Elo+
Party 2
Bellona
Bellona
magicbrad69
Bellona
Level 8
God Stats
1W - 2L
1,575 SR
Queue Stats
21W - 33L
1,368 Elo+
Party 2
Team Averages
Level 37
1,434 SR
1,361 Elo+

VS

Team Averages
Level 78
1,538 SR
1,411 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AntiSocialNando
Athena
Level 52
God Stats
5W - 4L
1,500 SR
Queue Stats
131W - 165L
1,405 Elo+
Party 1
Bastet
Bastet
FutureOfSin
Bastet
Level 39
God Stats
8W - 4L
1,716 SR
Queue Stats
118W - 122L
1,355 Elo+
Solo
Izanami
Izanami
I42B0BBY
Izanami
Level 108
God Stats
13W - 4L
1,463 SR
Queue Stats
80W - 93L
1,452 Elo+
Party 1
Nike
Nike
LeviFlyGuy
Nike
Level 33
God Stats
11W - 8L
1,512 SR
Queue Stats
97W - 114L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,617
462
2,257
6,143
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 2 / 0
4,312
431
845
7,681
1,694
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
OhhhSuits
Danzaburou
7
0 / 4 / 1
4,605
461
3,949
4,936
925
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Petesports
Mercury
7
0 / 3 / 0
4,485
449
947
6,253
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
magicbrad69
Bellona
6
0 / 5 / 1
4,128
413
2,269
6,221
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
7 / 0 / 0
6,479
648
7,365
3,704
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 1 / 8
5,778
578
2,002
9,913
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
2
0 / 1 / 0
3,757
376
630
1,243
230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
I42B0BBY
Izanami
11
4 / 0 / 1
6,842
684
6,669
6,948
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 0 / 0
6,709
671
3,694
5,237
2,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
17
18
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
0
7
W
1
1
8
5
L
1
4
0
0.25
W
Bastet
0
1
0
0
W
Izanami
I42B0BBY
Izanami
4
0
1
4.5
L
1
2
0
0.5
W
5
0
0
5
L
Danzaburou
OhhhSuits
Danzaburou
0
4
1
0.13
L
Mercury
Petesports
Mercury
0
3
0
0
L
Bellona
magicbrad69
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,267
Damage
20,360
31,234
Taken
27,045
10,129
Mitigated
13,292
5,541
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,365
393
479
1,398
3,704
1,389
1,404
1,291
2,413
39,931
0
W
2,002
898
279
1,029
9,913
7,041
278
1,138
8,775
15,207
0
L
2,257
1,062
0
1,161
6,143
2,114
0
4,308
1,792
15,170
1,541
W
Bastet
630
485
0
292
1,243
230
0
155
1,088
0
3,656
W
Izanami
I42B0BBY
Izanami
6,669
4,412
134
3,866
6,948
1,847
1,052
556
6,392
0
50,486
L
845
138
0
1,821
7,681
1,694
161
405
7,276
7,703
0
W
3,694
689
418
732
5,237
2,785
1,170
181
5,056
0
34,842
L
Danzaburou
OhhhSuits
Danzaburou
3,949
1,603
79
749
4,936
925
0
954
3,982
0
23,798
L
Mercury
Petesports
Mercury
947
150
0
1,490
6,253
1,699
0
1,489
4,677
0
17,409
L
Bellona
magicbrad69
Bellona
2,269
608
0
241
6,221
3,697
0
2,211
3,719
1,673
9,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,147
Gold Earned
29,565
149
Minions Killed
285
0
Camps Cleared
0
875,556
Distance Traveled
804,263
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,479
648
69
7
0
191,933
3
W
Athena
5,778
578
32
3
0
195,960
0
L
Sol
4,617
462
35
4
0
157,873
1
W
Bastet
3,757
376
5
1
0
36,612
1
W
Izanami
6,842
684
101
10
0
179,149
0
L
Geb
4,312
431
13
1
0
182,871
1
W
Nike
6,709
671
78
8
0
200,609
0
L
Danzaburou
4,605
461
40
4
0
177,464
2
L
Mercury
4,485
449
40
4
0
176,902
2
L
Bellona
4,128
413
21
2
0
180,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role