Player Matchup

Neith
Neith
PanteraTex
Neith
Level 27
God Stats
25W - 21L
1,508 SR
Queue Stats
101W - 108L
1,475 Elo+
Solo
Rama
Rama
RoyalRaven5
Rama
Level 19
God Stats
1W - 1L
1,376 SR
Queue Stats
14W - 5L
1,602 Elo+
Party 1
Cerberus
Cerberus
Simmer12
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 77L
1,477 Elo+
Solo
Mulan
Mulan
Sweettooth69192
Mulan
Level 8
God Stats
2W - 0L
1,732 SR
Queue Stats
21W - 15L
1,673 Elo+
Solo
Arachne
Arachne
UrtoxicPAWG
Arachne
Level 29
God Stats
1W - 0L
1,355 SR
Queue Stats
64W - 34L
1,651 Elo+
Party 1
Team Averages
Level 22
1,494 SR
1,576 Elo+

VS

Team Averages
Level 12
1,640 SR
1,588 Elo+
Thanatos
Thanatos
 
Thanatos
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Aynlfeesting414
Bellona
Level 17
God Stats
1W - 2L
1,527 SR
Queue Stats
44W - 43L
1,525 Elo+
Solo
Zeus
Zeus
IxCarryXYou4
Zeus
Level 18
God Stats
10W - 11L
1,713 SR
Queue Stats
41W - 34L
1,607 Elo+
Solo
Zhong Kui
Zhong Kui
LifeIsGood4163
Zhong Kui
Level 13
God Stats
27W - 38L
1,509 SR
Queue Stats
39W - 50L
1,436 Elo+
Solo
Loki
Loki
ThirstyGlobe14
Loki
Level 5
God Stats
3W - 1L
1,950 SR
Queue Stats
13W - 6L
1,874 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
0 / 0 / 1
3,653
731
2,151
2,170
683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 1
3,752
750
3,005
3,326
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Simmer12
Cerberus
5
1 / 0 / 1
3,674
735
746
3,120
854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
4,052
810
1,684
2,519
965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
UrtoxicPAWG
Arachne
7
4 / 0 / 2
4,356
871
2,692
2,497
854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
3
0 / 2 / 0
2,901
580
1,232
3,007
454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 0 / 0
2,966
593
1,267
2,371
1,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 4 / 0
3,301
660
1,283
3,058
796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
LifeIsGood4163
Zhong Kui
6
0 / 0 / 0
3,580
716
849
3,287
1,555
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 1 / 0
3,617
723
958
3,536
662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
0
0
L
0
0
0
0
L
0
4
0
0
L
Zhong Kui
LifeIsGood4163
Zhong Kui
0
0
0
0
W
Neith
0
0
1
0.5
W
1
1
1
1.5
W
Cerberus
Simmer12
Cerberus
1
0
1
1.5
W
1
0
0
1
L
1
1
0
1
W
Arachne
UrtoxicPAWG
Arachne
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,278
Damage
5,589
13,632
Taken
15,259
4,118
Mitigated
4,840
6,171
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,232
445
0
800
3,007
454
0
91
2,916
0
4,792
L
1,267
503
0
1,382
2,371
1,373
0
0
2,066
0
7,510
L
1,283
429
0
110
3,058
796
0
225
2,833
10,422
241
L
Zhong Kui
LifeIsGood4163
Zhong Kui
849
55
0
2,299
3,287
1,555
0
430
2,857
16,734
0
W
Neith
2,151
953
0
729
2,170
683
25
241
1,929
0
15,242
W
3,005
2,491
0
710
3,326
762
301
731
2,595
0
16,768
W
Cerberus
Simmer12
Cerberus
746
59
557
1,478
3,120
854
164
608
2,512
8,961
0
W
1,684
298
0
1,513
2,519
965
0
0
2,519
0
16,486
L
958
206
0
1,622
3,536
662
0
0
3,536
0
12,968
W
Arachne
UrtoxicPAWG
Arachne
2,692
2,068
0
1,184
2,497
854
0
398
2,099
0
14,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,487
Gold Earned
16,365
159
Minions Killed
121
0
Camps Cleared
0
534,725
Distance Traveled
503,514
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
2,901
580
14
3
0
114,509
1
L
Bellona
2,966
593
17
3
0
67,381
1
L
Zeus
3,301
660
28
6
0
107,634
3
L
Zhong Kui
3,580
716
28
6
0
97,973
1
W
Neith
3,653
731
39
8
0
90,898
1
W
Rama
3,752
750
31
6
0
102,024
1
W
Cerberus
3,674
735
12
2
0
100,381
0
W
Mulan
4,052
810
49
10
0
110,579
2
L
Loki
3,617
723
34
7
0
116,017
1
W
Arachne
4,356
871
28
6
0
130,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role