Player Matchup

Izanami
Izanami
AToyotaSupra
Izanami
Level 7
God Stats
1W - 1L
1,701 SR
Queue Stats
12W - 8L
1,637 Elo+
Solo
Merlin
Merlin
Fluffycanadian0
Merlin
Level 7
God Stats
0W - 2L
1,308 SR
Queue Stats
3W - 7L
1,309 Elo+
Solo
Nemesis
Nemesis
Raven_101510
Nemesis
Level 5
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 3L
1,237 Elo+
Solo
Sun Wukong
Sun Wukong
lucas f dk
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Geb
Geb
naej40
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,643 Elo+
Solo
Team Averages
Level 6
1,461 SR
1,421 Elo+

VS

Team Averages
Level 19
1,561 SR
1,443 Elo+
Jing Wei
Jing Wei
DAMG4081
Jing Wei
Level 20
God Stats
2W - 2L
1,696 SR
Queue Stats
53W - 40L
1,522 Elo+
Solo
Thoth
Thoth
MaxThaStoned96
Thoth
Level 9
God Stats
6W - 11L
1,333 SR
Queue Stats
8W - 20L
1,360 Elo+
Solo
Bastet
Bastet
MistahWarnklez
Bastet
Level 28
God Stats
2W - 4L
1,812 SR
Queue Stats
53W - 58L
1,482 Elo+
Solo
Sobek
Sobek
SloanerBroner
Sobek
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,461 Elo+
Solo
Medusa
Medusa
jessesteggell
Medusa
Level 28
God Stats
17W - 18L
1,463 SR
Queue Stats
26W - 26L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AToyotaSupra
Izanami
14
1 / 7 / 1
9,171
917
12,243
17,654
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
0 / 7 / 2
8,557
856
6,390
12,163
4,330
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Raven_101510
Nemesis
14
1 / 7 / 0
8,637
864
4,150
19,149
7,078
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
lucas f dk
Sun Wukong
14
2 / 9 / 1
9,182
918
6,794
27,449
16,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
naej40
Geb
14
1 / 10 / 0
9,045
905
2,112
20,904
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DAMG4081
Jing Wei
18
7 / 0 / 20
11,461
1,146
21,613
6,911
2,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 16
10,230
1,023
9,362
4,796
1,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
14 / 0 / 17
12,616
1,262
24,316
10,271
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 1 / 17
11,193
1,119
15,910
12,545
12,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 3 / 16
11,566
1,157
18,711
10,737
5,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
126
5
Kills
40
40
Deaths
5
4
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Izanami
AToyotaSupra
Izanami
1
7
1
0.21
W
Jing Wei
DAMG4081
Jing Wei
7
0
20
17
L
0
7
2
0.14
W
3
1
16
11
W
14
0
17
22.5
L
Nemesis
Raven_101510
Nemesis
1
7
0
0.14
W
8
1
17
16.5
W
8
3
16
5.33
L
Sun Wukong
lucas f dk
Sun Wukong
2
9
1
0.28
L
Geb
naej40
Geb
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,689
Damage
89,912
97,319
Taken
45,260
46,373
Mitigated
29,250
3,072
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AToyotaSupra
Izanami
12,243
7,821
0
822
17,654
7,312
0
5,796
11,677
0
45,186
W
Jing Wei
DAMG4081
Jing Wei
21,613
14,464
0
1,512
6,911
2,771
0
2,157
4,598
0
43,124
L
6,390
1,151
0
255
12,163
4,330
0
3,089
8,800
15,973
0
W
9,362
548
134
512
4,796
1,767
0
1,951
2,752
21,254
0
W
24,316
5,105
0
3,878
10,271
7,180
0
1,089
9,010
218
39,266
L
Nemesis
Raven_101510
Nemesis
4,150
930
0
772
19,149
7,078
0
4,531
14,291
0
7,856
W
15,910
2,201
0
5,739
12,545
12,438
0
2,240
9,376
28,347
0
W
18,711
7,839
0
1,629
10,737
5,094
0
1,065
9,624
0
41,930
L
Sun Wukong
lucas f dk
Sun Wukong
6,794
1,167
0
755
27,449
16,644
0
5,287
21,747
0
11,592
L
Geb
naej40
Geb
2,112
668
0
468
20,904
11,009
0
6,787
13,848
7,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,592
Gold Earned
57,066
134
Minions Killed
190
0
Camps Cleared
12
872,796
Distance Traveled
1,008,410
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,171
917
82
8
0
167,036
0
W
Jing Wei
11,461
1,146
49
5
1
215,514
0
L
Merlin
8,557
856
16
2
0
138,112
0
W
Thoth
10,230
1,023
25
3
0
187,174
0
W
Bastet
12,616
1,262
34
3
3
220,731
3
L
Nemesis
8,637
864
12
1
0
208,314
0
W
Sobek
11,193
1,119
31
3
1
218,762
1
W
Medusa
11,566
1,157
51
5
7
166,229
1
L
Sun Wukong
9,182
918
12
1
0
179,257
0
L
Geb
9,045
905
12
1
0
180,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role