Player Matchup

Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DarkAVJ
Fenrir
Level 104
God Stats
2W - 3L
1,705 SR
Queue Stats
226W - 225L
1,519 Elo+
Party 1
Nemesis
Nemesis
NinjaskStorm
Nemesis
Level 108
God Stats
27W - 15L
1,704 SR
Queue Stats
684W - 675L
1,528 Elo+
Party 1
Hachiman
Hachiman
isbi06
Hachiman
Level 95
God Stats
0W - 3L
1,246 SR
Queue Stats
190W - 206L
1,427 Elo+
Party 1
Loki
Loki
jakeholo
Loki
Level 158
God Stats
12W - 7L
1,809 SR
Queue Stats
315W - 314L
1,565 Elo+
Party 1
Team Averages
Level 116
1,593 SR
1,508 Elo+

VS

Team Averages
Level 108
1,590 SR
1,590 Elo+
Kuzenbo
Kuzenbo
BearyScary52
Kuzenbo
Level 91
God Stats
3W - 0L
1,701 SR
Queue Stats
20W - 6L
1,747 Elo+
Party 3
Loki
Loki
Clayton23
Loki
Level 108
God Stats
12W - 9L
1,598 SR
Queue Stats
514W - 472L
1,564 Elo+
Party 2
Heimdallr
Heimdallr
Qualatrix
Heimdallr
Level 103
God Stats
2W - 0L
1,654 SR
Queue Stats
53W - 41L
1,596 Elo+
Party 3
Nu Wa
Nu Wa
Swampjunkie
Nu Wa
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 81L
1,508 Elo+
Solo
Amaterasu
Amaterasu
peeDsliaB
Amaterasu
Level 99
God Stats
5W - 2L
1,498 SR
Queue Stats
293W - 287L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 3 / 1
6,272
627
864
3,923
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DarkAVJ
Fenrir
9
1 / 2 / 0
5,286
529
3,714
6,874
3,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
NinjaskStorm
Nemesis
9
0 / 3 / 2
5,237
524
4,768
6,570
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
isbi06
Hachiman
9
0 / 0 / 2
4,860
486
2,509
3,258
814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
3 / 3 / 1
5,328
533
2,523
6,338
2,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BearyScary52
Kuzenbo
8
1 / 1 / 0
5,182
518
1,129
4,309
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
12
8 / 1 / 0
7,098
710
6,283
6,812
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Qualatrix
Heimdallr
8
0 / 2 / 1
4,942
494
2,239
4,275
1,307
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 5
5,938
594
1,911
3,832
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
peeDsliaB
Amaterasu
11
2 / 1 / 2
6,382
638
4,585
6,324
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
11
11
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
1
0.83
W
Kuzenbo
BearyScary52
Kuzenbo
1
1
0
1
W
Loki
8
1
0
8
L
Fenrir
DarkAVJ
Fenrir
1
2
0
0.5
L
Nemesis
NinjaskStorm
Nemesis
0
3
2
0.33
W
Heimdallr
Qualatrix
Heimdallr
0
2
1
0.25
W
0
1
5
2.5
L
Hachiman
isbi06
Hachiman
0
0
2
1
L
Loki
3
3
1
1.17
W
Amaterasu
peeDsliaB
Amaterasu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,378
Damage
16,147
26,963
Taken
25,552
9,332
Mitigated
11,347
5,333
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
864
46
0
250
3,923
882
0
501
3,422
32,568
0
W
Kuzenbo
BearyScary52
Kuzenbo
1,129
579
0
799
4,309
2,718
10
712
3,556
17,305
0
W
Loki
6,283
1,919
0
2,456
6,812
1,912
0
105
6,707
0
36,259
L
Fenrir
DarkAVJ
Fenrir
3,714
844
0
1,395
6,874
3,336
0
775
6,099
0
19,387
L
Nemesis
NinjaskStorm
Nemesis
4,768
1,647
0
2,648
6,570
1,828
0
678
5,892
0
26,070
W
Heimdallr
Qualatrix
Heimdallr
2,239
1,009
0
1,099
4,275
1,307
39
163
4,112
0
24,938
W
1,911
169
0
930
3,832
868
0
105
3,691
31,753
0
L
Hachiman
isbi06
Hachiman
2,509
768
0
834
3,258
814
0
455
2,803
0
25,680
L
Loki
2,523
772
0
206
6,338
2,472
0
1,375
4,963
0
22,016
W
Amaterasu
peeDsliaB
Amaterasu
4,585
1,721
0
1,146
6,324
4,542
0
0
6,324
4,518
29,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
29,542
268
Minions Killed
303
0
Camps Cleared
0
1,053,147
Distance Traveled
980,317
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,272
627
70
7
0
188,911
2
W
Kuzenbo
5,182
518
18
2
0
186,892
2
W
Loki
7,098
710
79
8
0
218,469
4
L
Fenrir
5,286
529
46
5
0
221,927
0
L
Nemesis
5,237
524
71
7
0
221,868
2
W
Heimdallr
4,942
494
62
6
0
175,535
0
W
Nu Wa
5,938
594
64
6
0
204,476
4
L
Hachiman
4,860
486
43
4
0
212,902
3
L
Loki
5,328
533
38
4
0
207,539
3
W
Amaterasu
6,382
638
80
8
0
194,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role