Player Matchup

Geb
Geb
DHade65
Geb
Level 106
God Stats
1W - 0L
1,661 SR
Queue Stats
35W - 39L
1,460 Elo+
Party 1
Mulan
Mulan
LongSlong2021
Mulan
Level 67
God Stats
13W - 7L
1,627 SR
Queue Stats
249W - 179L
1,513 Elo+
Party 1
Scylla
Scylla
MCOSET
Scylla
Level 28
God Stats
7W - 2L
1,772 SR
Queue Stats
60W - 55L
1,618 Elo+
Party 1
Neith
Neith
Marjolila
Neith
Level 147
God Stats
202W - 200L
1,631 SR
Queue Stats
257W - 264L
1,634 Elo+
Party 1
Bastet
Bastet
RedWolfActive
Bastet
Level 138
God Stats
16W - 8L
1,688 SR
Queue Stats
423W - 305L
1,605 Elo+
Party 1
Team Averages
Level 97
1,676 SR
1,566 Elo+

VS

Team Averages
Level 77
1,455 SR
1,380 Elo+
Nemesis
Nemesis
Buffordobu
Nemesis
Level 44
God Stats
1W - 5L
1,500 SR
Queue Stats
59W - 91L
1,390 Elo+
Party 2
Jormungandr
Jormungandr
Donkeybringer
Jormungandr
Level 92
God Stats
1W - 3L
1,483 SR
Queue Stats
77W - 125L
1,362 Elo+
Party 2
Charybdis
Charybdis
Dragonvapour
Charybdis
Level 103
God Stats
18W - 17L
1,575 SR
Queue Stats
125W - 160L
1,451 Elo+
Party 2
Hercules
Hercules
Louif
Hercules
Level 17
God Stats
10W - 17L
1,623 SR
Queue Stats
24W - 53L
1,284 Elo+
Party 2
Ra
Ra
ZingJester
Ra
Level 129
God Stats
0W - 6L
1,093 SR
Queue Stats
126W - 159L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
3 / 2 / 7
8,921
496
8,531
12,431
14,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 0 / 6
10,141
563
7,494
13,677
11,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
MCOSET
Scylla
13
6 / 3 / 9
8,786
488
5,934
7,985
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Marjolila
Neith
15
4 / 1 / 5
9,346
519
5,613
8,454
2,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
11 / 1 / 6
10,215
568
17,668
17,456
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Buffordobu
Nemesis
12
0 / 7 / 3
7,861
437
5,096
14,124
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
Donkeybringer
Jormungandr
12
1 / 7 / 1
8,052
447
7,434
14,795
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Dragonvapour
Charybdis
15
1 / 3 / 1
9,521
529
6,078
10,837
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Louif
Hercules
13
0 / 5 / 0
7,823
435
3,605
11,912
7,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 8 / 1
10,078
560
9,549
16,120
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
30
Kills
6
7
Deaths
30
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Buffordobu
Nemesis
0
7
3
0.21
W
Geb
3
2
7
3.25
L
Jormungandr
Donkeybringer
Jormungandr
1
7
1
0.21
L
Charybdis
Dragonvapour
Charybdis
1
3
1
0.5
W
6
0
6
9
L
Hercules
Louif
Hercules
0
5
0
0
W
Scylla
MCOSET
Scylla
6
3
9
3.5
W
Neith
Marjolila
Neith
4
1
5
6.5
W
11
1
6
14
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,240
Damage
31,762
60,003
Taken
67,788
37,009
Mitigated
32,974
21,202
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Buffordobu
Nemesis
5,096
1,582
0
5,042
14,124
6,033
0
1,866
12,258
0
45,726
W
Geb
8,531
1,395
0
1,344
12,431
14,134
66
2,742
9,641
44,421
0
L
Jormungandr
Donkeybringer
Jormungandr
7,434
2,709
0
1,509
14,795
9,213
145
3,498
11,297
37,682
0
L
Charybdis
Dragonvapour
Charybdis
6,078
3,046
0
3,873
10,837
3,432
343
668
10,169
0
68,795
W
7,494
1,394
0
5,138
13,677
11,367
685
4,580
8,933
0
59,820
L
Hercules
Louif
Hercules
3,605
447
0
924
11,912
7,967
520
5,398
6,514
9,234
27,410
W
Scylla
MCOSET
Scylla
5,934
1,243
0
93
7,985
2,710
57
2,925
4,928
41,649
0
W
Neith
Marjolila
Neith
5,613
1,501
0
4,720
8,454
2,617
1,086
2,243
6,181
0
57,372
W
17,668
5,231
0
9,907
17,456
6,181
109
5,315
11,891
0
70,219
L
9,549
1,198
353
4,740
16,120
6,329
1,046
3,035
13,085
57,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,409
Gold Earned
43,335
475
Minions Killed
472
0
Camps Cleared
0
1,730,821
Distance Traveled
1,606,410
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,861
437
83
5
0
338,957
2
W
Geb
8,921
496
83
5
0
327,068
0
L
Jormungandr
8,052
447
51
3
0
305,556
4
L
Charybdis
9,521
529
149
8
0
323,146
4
W
Mulan
10,141
563
94
5
0
310,093
1
L
Hercules
7,823
435
88
5
0
314,040
2
W
Scylla
8,786
488
70
4
0
331,795
4
W
Neith
9,346
519
127
7
0
350,703
11
W
Bastet
10,215
568
101
6
0
411,162
2
L
Ra
10,078
560
101
6
0
324,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role