Player Matchup

Gilgamesh
Gilgamesh
BigPrimeXIII
Gilgamesh
Level 108
God Stats
49W - 41L
1,528 SR
Queue Stats
554W - 549L
1,560 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dragon002
Morgan Le Fay
Level 44
God Stats
48W - 27L
1,701 SR
Queue Stats
121W - 97L
1,588 Elo+
Party 2
Cliodhna
Cliodhna
ManGuyDudeG
Cliodhna
Level 79
God Stats
48W - 26L
1,672 SR
Queue Stats
506W - 482L
1,561 Elo+
Party 2
Artio
Artio
McLemon02
Artio
Level 68
God Stats
8W - 4L
1,872 SR
Queue Stats
36W - 25L
1,584 Elo+
Solo
Zeus
Zeus
The__Exiled
Zeus
Level 149
God Stats
17W - 11L
1,572 SR
Queue Stats
655W - 631L
1,603 Elo+
Party 2
Team Averages
Level 90
1,669 SR
1,579 Elo+

VS

Team Averages
Level 74
1,642 SR
1,555 Elo+
Apollo
Apollo
GoodJobBozo
Apollo
Level 122
God Stats
2W - 2L
1,539 SR
Queue Stats
297W - 289L
1,540 Elo+
Party 3
Bastet
Bastet
Haviccs
Bastet
Level 118
God Stats
5W - 7L
1,646 SR
Queue Stats
211W - 209L
1,575 Elo+
Party 1
Athena
Athena
HollySweaterHogs
Athena
Level 13
God Stats
20W - 20L
1,536 SR
Queue Stats
47W - 48L
1,539 Elo+
Party 3
Olorun
Olorun
TheGreatPenio
Olorun
Level 28
God Stats
8W - 8L
1,591 SR
Queue Stats
137W - 147L
1,535 Elo+
Party 1
Odin
Odin
rocketbats
Odin
Level 89
God Stats
6W - 1L
1,899 SR
Queue Stats
250W - 233L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigPrimeXIII
Gilgamesh
15
3 / 1 / 8
8,972
561
9,061
11,395
9,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Dragon002
Morgan Le Fay
14
7 / 0 / 12
9,104
569
11,518
5,405
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
ManGuyDudeG
Cliodhna
16
12 / 0 / 4
10,070
629
10,359
7,826
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artio
McLemon02
Artio
12
0 / 1 / 19
7,800
488
4,638
16,521
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 2 / 10
9,204
575
14,581
8,309
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 6 / 1
7,265
454
6,701
11,020
3,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Haviccs
Bastet
12
1 / 5 / 2
7,211
451
7,734
13,583
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 4
6,255
391
2,336
18,513
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 7 / 0
6,589
412
1,359
10,108
3,462
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 3 / 0
7,752
485
6,418
12,214
10,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
29
Kills
4
4
Deaths
29
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigPrimeXIII
Gilgamesh
3
1
8
7
W
Morgan Le Fay
Dragon002
Morgan Le Fay
7
0
12
13
L
Apollo
2
6
1
0.42
L
Bastet
Haviccs
Bastet
1
5
2
0.4
L
0
8
4
0.25
W
Cliodhna
ManGuyDudeG
Cliodhna
12
0
4
14
W
Artio
McLemon02
Artio
0
1
19
9.5
L
0
7
0
0
W
7
2
10
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,157
Damage
24,548
49,456
Taken
65,438
32,296
Mitigated
34,477
21,153
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigPrimeXIII
Gilgamesh
9,061
1,958
0
3,853
11,395
9,142
1,114
1,675
9,720
4,798
48,621
W
Morgan Le Fay
Dragon002
Morgan Le Fay
11,518
1,026
0
1,232
5,405
2,021
1,063
571
4,834
39,879
0
L
Apollo
6,701
4,438
0
1,938
11,020
3,445
0
5,811
4,883
0
45,877
L
Bastet
Haviccs
Bastet
7,734
1,390
0
4,974
13,583
3,922
0
4,183
8,995
0
44,991
L
2,336
1,054
392
3,452
18,513
13,311
0
12,066
5,771
12,480
0
W
Cliodhna
ManGuyDudeG
Cliodhna
10,359
800
0
5,830
7,826
2,944
182
103
7,723
0
60,795
W
Artio
McLemon02
Artio
4,638
681
838
6,187
16,521
15,559
157
2,234
14,287
17,686
0
L
1,359
377
77
1,145
10,108
3,462
0
3,924
5,820
34,157
3,284
W
14,581
4,542
0
3,213
8,309
2,630
2,247
1,248
7,061
67,993
0
L
6,418
817
0
2,370
12,214
10,337
0
3,952
8,076
10,400
32,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,150
Gold Earned
35,072
423
Minions Killed
364
0
Camps Cleared
0
1,653,207
Distance Traveled
1,484,279
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,972
561
104
7
0
284,054
6
W
Morgan Le Fay
9,104
569
65
4
0
333,381
7
L
Apollo
7,265
454
94
6
0
278,719
2
L
Bastet
7,211
451
88
6
0
325,199
5
L
Athena
6,255
391
17
1
0
295,125
0
W
Cliodhna
10,070
629
101
6
0
400,980
5
W
Artio
7,800
488
22
1
0
341,124
7
L
Olorun
6,589
412
72
5
0
295,605
1
W
Zeus
9,204
575
131
8
0
293,668
6
L
Odin
7,752
485
93
6
0
289,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role