Player Matchup

Yemoja
Yemoja
NaTurEBoy Ray
Yemoja
Level 57
God Stats
0W - 2L
1,401 SR
Queue Stats
0W - 2L
1,332 Elo+
Party 3
Nemesis
Nemesis
NotMarguar
Nemesis
Level 41
God Stats
0W - 4L
1,380 SR
Queue Stats
2W - 9L
1,311 Elo+
Party 3
Chaac
Chaac
Skully12
Chaac
Level 101
God Stats
0W - 2L
1,529 SR
Queue Stats
166W - 132L
1,560 Elo+
Party 3
Danzaburou
Danzaburou
blsry
Danzaburou
Level 16
God Stats
0W - 1L
1,859 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
madersplatter
Anubis
Level 140
God Stats
0W - 1L
1,533 SR
Queue Stats
140W - 112L
1,575 Elo+
Party 3
Team Averages
Level 71
1,540 SR
1,456 Elo+

VS

Team Averages
Level 69
1,514 SR
1,616 Elo+
Achilles
Achilles
BughaMexican
Achilles
Level 18
God Stats
6W - 0L
1,735 SR
Queue Stats
75W - 35L
1,849 Elo+
Party 1
Sol
Sol
FatNickiMinaj1
Sol
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
283W - 245L
1,516 Elo+
Party 2
Mercury
Mercury
LorgePeePee
Mercury
Level 123
God Stats
6W - 9L
1,280 SR
Queue Stats
121W - 115L
1,514 Elo+
Party 2
Artio
Artio
OGz Sicario
Artio
Level 62
God Stats
5W - 5L
1,433 SR
Queue Stats
150W - 99L
1,572 Elo+
Party 1
Jing Wei
Jing Wei
SimpBizkit01
Jing Wei
Level 28
God Stats
2W - 1L
1,620 SR
Queue Stats
108W - 71L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,083
435
4,554
9,173
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
NotMarguar
Nemesis
10
1 / 6 / 3
6,192
442
4,293
11,454
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Skully12
Chaac
12
4 / 4 / 1
7,426
530
8,039
13,754
9,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
blsry
Danzaburou
9
0 / 4 / 1
5,549
396
7,410
8,360
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 6 / 2
6,225
445
5,201
9,323
3,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BughaMexican
Achilles
15
9 / 1 / 2
8,918
637
13,997
13,038
10,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 0 / 4
7,785
556
11,030
10,998
3,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
LorgePeePee
Mercury
12
3 / 4 / 3
7,773
555
5,903
10,228
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 1 / 3
7,714
551
2,741
12,306
11,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
SimpBizkit01
Jing Wei
15
3 / 1 / 5
8,642
617
5,411
8,126
2,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
22
22
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
BughaMexican
Achilles
9
1
2
10
W
3
0
4
5
W
Mercury
LorgePeePee
Mercury
3
4
3
1.13
L
1
2
0
0.5
L
Nemesis
NotMarguar
Nemesis
1
6
3
0.42
W
4
1
3
5.5
W
Jing Wei
SimpBizkit01
Jing Wei
3
1
5
5.5
L
Chaac
Skully12
Chaac
4
4
1
1.13
L
Danzaburou
blsry
Danzaburou
0
4
1
0.13
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,497
Damage
39,082
52,064
Taken
54,696
24,419
Mitigated
32,540
15,379
Healing
24,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BughaMexican
Achilles
13,997
4,227
0
5,863
13,038
10,690
0
947
11,419
5,113
53,358
W
11,030
5,035
0
8,136
10,998
3,804
952
3,182
7,816
52,571
0
W
Mercury
LorgePeePee
Mercury
5,903
3,699
0
2,826
10,228
3,891
0
1,882
8,258
0
44,758
L
4,554
1,167
1,236
3,778
9,173
5,947
0
6,804
2,369
17,755
0
L
Nemesis
NotMarguar
Nemesis
4,293
2,018
0
855
11,454
3,215
0
518
10,764
0
22,754
W
2,741
307
372
3,361
12,306
11,519
0
2,157
10,103
21,277
0
W
Jing Wei
SimpBizkit01
Jing Wei
5,411
4,693
0
3,681
8,126
2,636
2,886
1,587
6,463
0
71,771
L
Chaac
Skully12
Chaac
8,039
1,321
0
6,171
13,754
9,564
0
1,860
10,934
0
35,289
L
Danzaburou
blsry
Danzaburou
7,410
2,650
0
487
8,360
2,415
0
5,743
2,617
0
29,259
L
5,201
136
0
2,852
9,323
3,278
0
650
8,625
27,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
40,832
222
Minions Killed
444
0
Camps Cleared
0
1,161,081
Distance Traveled
1,405,899
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,918
637
95
7
0
306,078
3
W
Sol
7,785
556
110
8
0
239,379
1
W
Mercury
7,773
555
85
6
0
280,509
0
L
Yemoja
6,083
435
23
2
0
205,792
4
L
Nemesis
6,192
442
49
4
0
285,053
2
W
Artio
7,714
551
25
2
0
307,635
2
W
Jing Wei
8,642
617
129
9
0
272,298
1
L
Chaac
7,426
530
59
4
0
238,041
3
L
Danzaburou
5,549
396
45
3
0
243,566
0
L
Anubis
6,225
445
46
3
0
188,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role