Player Matchup

Skadi
Skadi
Comedyne
Skadi
Level 29
God Stats
69W - 46L
1,641 SR
Queue Stats
155W - 113L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
GMcHuge
Kukulkan
Level 22
God Stats
8W - 6L
1,638 SR
Queue Stats
48W - 68L
1,313 Elo+
Solo
Guan Yu
Guan Yu
Smitesuckspeen
Guan Yu
Level 29
God Stats
2W - 2L
1,674 SR
Queue Stats
149W - 110L
1,558 Elo+
Party 2
Team Averages
Level 27
1,651 SR
1,466 Elo+

VS

Team Averages
Level 64
1,687 SR
1,484 Elo+
Bakasura
Bakasura
Clonerdealler19
Bakasura
Level 42
God Stats
3W - 2L
1,618 SR
Queue Stats
60W - 64L
1,320 Elo+
Solo
Bacchus
Bacchus
EZSxRAMPAGE
Bacchus
Level 121
God Stats
5W - 1L
1,745 SR
Queue Stats
790W - 819L
1,615 Elo+
Party 1
Mulan
Mulan
kenny_wayneee
Mulan
Level 29
God Stats
38W - 18L
1,699 SR
Queue Stats
126W - 99L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Comedyne
Skadi
15
1 / 11 / 11
12,367
618
12,035
16,262
5,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
GMcHuge
Kukulkan
18
6 / 10 / 8
14,209
710
17,065
18,558
7,496
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 7 / 7
15,571
779
18,880
27,616
35,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
11 / 8 / 10
15,330
767
20,106
22,338
9,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
EZSxRAMPAGE
Bacchus
18
8 / 5 / 15
14,743
737
17,015
19,570
13,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 4 / 11
14,029
701
17,837
23,275
21,996
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
17
Kills
28
28
Deaths
17
26
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bakasura
11
8
10
2
L
Skadi
Comedyne
Skadi
1
11
11
0.59
W
Bacchus
EZSxRAMPAGE
Bacchus
8
5
15
3.1
L
Kukulkan
GMcHuge
Kukulkan
6
10
8
1
L
10
7
7
1.93
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,980
Damage
54,958
62,436
Taken
65,183
48,353
Mitigated
45,390
8,025
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
20,106
12,547
399
3,077
22,338
9,481
470
4,642
17,022
0
46,456
L
Skadi
Comedyne
Skadi
12,035
5,915
0
250
16,262
5,223
0
6,393
8,760
0
39,131
W
Bacchus
EZSxRAMPAGE
Bacchus
17,015
1,867
0
4,382
19,570
13,913
1,726
8,349
10,717
51,882
0
L
Kukulkan
GMcHuge
Kukulkan
17,065
3,050
0
270
18,558
7,496
78
6,248
11,347
52,955
0
L
18,880
3,517
1,534
5,971
27,616
35,634
642
5,829
19,356
0
42,133
W
17,837
1,260
0
5,618
23,275
21,996
783
5,431
17,017
9,977
42,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,147
Gold Earned
44,102
196
Minions Killed
199
8
Camps Cleared
9
976,757
Distance Traveled
1,005,244
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,330
767
60
3
5
318,306
5
L
Skadi
12,367
618
62
3
3
287,262
1
W
Bacchus
14,743
737
70
4
3
344,809
2
L
Kukulkan
14,209
710
92
5
1
322,142
0
L
Guan Yu
15,571
779
42
2
4
367,353
2
W
Mulan
14,029
701
69
3
1
342,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role