Player Matchup

Ymir
Ymir
AyyeItzBryan881
Ymir
Level 17
God Stats
17W - 10L
1,495 SR
Queue Stats
41W - 31L
1,381 Elo+
Party 1
Hades
Hades
FlickzMagic
Hades
Level 25
God Stats
6W - 14L
1,241 SR
Queue Stats
128W - 139L
1,340 Elo+
Party 1
Heimdallr
Heimdallr
IMrGoatedI
Heimdallr
Level 39
God Stats
25W - 20L
1,500 SR
Queue Stats
341W - 310L
1,452 Elo+
Party 1
Awilix
Awilix
ImChaotic
Awilix
Level 90
God Stats
8W - 2L
1,581 SR
Queue Stats
19W - 17L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
sorrowsworld
Zhong Kui
Level 92
God Stats
7W - 7L
1,582 SR
Queue Stats
618W - 605L
1,461 Elo+
Party 1
Team Averages
Level 53
1,480 SR
1,412 Elo+

VS

Team Averages
Level 75
1,534 SR
1,479 Elo+
Hades
Hades
Eclxst
Hades
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 279L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
FutureApollo815
Ao Kuang
Level 105
God Stats
2W - 2L
1,527 SR
Queue Stats
317W - 310L
1,468 Elo+
Party 2
Nike
Nike
King Slaver 664
Nike
Level 41
God Stats
0W - 3L
1,321 SR
Queue Stats
71W - 90L
1,502 Elo+
Party 2
Geb
Geb
Ryzesin
Geb
Level 66
God Stats
8W - 9L
1,823 SR
Queue Stats
166W - 186L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
Vraeyz
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
8,672
482
2,618
9,858
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 3 / 7
9,959
553
8,403
16,689
6,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
IMrGoatedI
Heimdallr
13
3 / 3 / 1
8,835
491
5,923
11,584
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
ImChaotic
Awilix
16
7 / 4 / 6
10,654
592
9,719
13,157
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
sorrowsworld
Zhong Kui
16
6 / 3 / 3
10,254
570
14,654
13,129
9,360
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Eclxst
Hades
10
0 / 3 / 4
6,992
388
3,975
8,605
3,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
14
4 / 5 / 1
8,566
476
8,344
19,033
6,489
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 9 / 8
8,748
486
6,947
12,551
6,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
17
6 / 2 / 2
10,420
579
9,506
12,966
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Vraeyz
Cthulhu
13
4 / 3 / 3
7,871
437
5,946
9,882
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
22
Kills
15
15
Deaths
22
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
Hades
Eclxst
Hades
0
3
4
0.67
W
6
3
7
3.17
L
Ao Kuang
4
5
1
0.9
W
Heimdallr
IMrGoatedI
Heimdallr
3
3
1
1.17
W
Awilix
ImChaotic
Awilix
7
4
6
2.5
L
1
9
8
0.56
L
Geb
6
2
2
3.5
L
Cthulhu
Vraeyz
Cthulhu
4
3
3
1.83
W
Zhong Kui
sorrowsworld
Zhong Kui
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,317
Damage
34,718
64,417
Taken
63,037
32,794
Mitigated
27,909
22,370
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,618
430
0
2,058
9,858
7,971
639
4,769
4,615
18,738
0
L
Hades
Eclxst
Hades
3,975
1,063
44
4,641
8,605
3,120
0
5,439
3,166
26,723
0
W
8,403
1,412
527
8,289
16,689
6,524
1,338
4,343
11,450
44,982
0
L
Ao Kuang
8,344
2,704
0
6,919
19,033
6,489
0
5,801
13,232
39,258
0
W
Heimdallr
IMrGoatedI
Heimdallr
5,923
2,791
0
3,459
11,584
3,877
1,301
6,310
5,147
0
47,707
W
Awilix
ImChaotic
Awilix
9,719
3,088
0
2,116
13,157
5,062
2,317
4,799
8,268
0
74,393
L
6,947
962
0
293
12,551
6,120
1,451
6,263
6,288
0
45,593
L
Geb
9,506
1,278
0
5,253
12,966
5,329
0
4,362
8,604
63,423
0
L
Cthulhu
Vraeyz
Cthulhu
5,946
243
131
529
9,882
6,851
0
3,810
6,072
17,631
0
W
Zhong Kui
sorrowsworld
Zhong Kui
14,654
2,626
0
5,921
13,129
9,360
4,183
6,817
6,270
71,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,374
Gold Earned
42,597
424
Minions Killed
318
0
Camps Cleared
0
1,668,843
Distance Traveled
1,491,435
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,672
482
33
2
0
362,484
0
L
Hades
6,992
388
54
3
0
167,340
2
W
Hades
9,959
553
75
4
0
317,643
3
L
Ao Kuang
8,566
476
58
3
0
368,297
0
W
Heimdallr
8,835
491
76
4
0
328,330
4
W
Awilix
10,654
592
126
7
0
372,446
2
L
Nike
8,748
486
79
4
0
336,767
0
L
Geb
10,420
579
103
6
0
413,336
1
L
Cthulhu
7,871
437
24
1
0
205,695
1
W
Zhong Kui
10,254
570
114
6
0
287,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role