Player Matchup

Thor
Thor
Blackball8
Thor
Level 118
God Stats
1W - 2L
1,700 SR
Queue Stats
20W - 38L
1,308 Elo+
Party 1
Ymir
Ymir
MARC-SKYWALKER-X
Ymir
Level 160
God Stats
4W - 4L
1,580 SR
Queue Stats
251W - 293L
1,366 Elo+
Party 1
Ra
Ra
Masta9Eyes
Ra
Level 15
God Stats
1W - 0L
1,320 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raijin
Raijin
OrionTheButcher
Raijin
Level 160
God Stats
1W - 0L
1,674 SR
Queue Stats
130W - 162L
1,344 Elo+
Party 1
Nu Wa
Nu Wa
SlimReaper309
Nu Wa
Level 83
God Stats
8W - 13L
1,438 SR
Queue Stats
26W - 37L
1,331 Elo+
Solo
Team Averages
Level 107
1,543 SR
1,370 Elo+

VS

Team Averages
Level 100
1,421 SR
1,099 Elo+
Geb
Geb
Darkshadow5678
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 40L
965 Elo+
Party 2
Guan Yu
Guan Yu
Mr_BrutalTactics
Guan Yu
Level 109
God Stats
3W - 5L
1,536 SR
Queue Stats
31W - 46L
1,063 Elo+
Party 2
Da Ji
Da Ji
SwisherSweetMini
Da Ji
Level 135
God Stats
0W - 1L
1,355 SR
Queue Stats
27W - 49L
1,023 Elo+
Party 2
Skadi
Skadi
jonnyspike
Skadi
Level 85
God Stats
0W - 2L
1,343 SR
Queue Stats
7W - 21L
987 Elo+
Party 2
Zeus
Zeus
l Phony l
Zeus
Level 83
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 5L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,269
827
5,043
6,373
3,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 0 / 10
8,327
833
5,907
6,873
5,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 8
7,161
716
4,451
5,779
1,936
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 5
8,297
830
5,217
5,433
1,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
5 / 2 / 7
8,877
888
9,878
7,763
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,828
683
3,273
7,806
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 4 / 3
7,444
744
4,715
11,050
4,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 2 / 4
8,157
816
5,778
5,715
2,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
12
1 / 5 / 5
6,651
665
3,546
8,868
2,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
14
4 / 2 / 2
8,359
836
10,107
5,674
1,739
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
16
Kills
12
12
Deaths
16
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
0
3
4
0.67
W
3
0
10
8
W
1
4
8
1.25
L
2
4
3
0.88
W
3
4
5
1.38
W
5
2
7
4.25
L
5
2
4
3.5
L
Skadi
1
5
5
0.7
L
Zeus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,496
Damage
27,419
32,221
Taken
39,113
14,969
Mitigated
14,166
6,069
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,043
487
0
0
6,373
3,102
1
1,618
4,755
0
21,842
L
3,273
110
112
1,858
7,806
3,454
0
5,425
2,227
10,805
0
W
5,907
892
0
2,929
6,873
5,552
50
2,247
4,626
12,988
0
W
4,451
666
1,033
730
5,779
1,936
151
3,627
2,152
12,762
0
L
4,715
230
342
2,553
11,050
4,168
0
7,508
3,382
0
26,972
W
5,217
1,012
251
626
5,433
1,897
456
2,825
2,608
16,587
0
W
9,878
2,448
0
500
7,763
2,482
197
3,063
4,700
29,205
0
L
5,778
1,558
0
0
5,715
2,007
0
3,841
1,772
0
13,611
L
Skadi
3,546
856
49
369
8,868
2,798
295
5,508
3,242
0
14,506
L
Zeus
10,107
457
395
937
5,674
1,739
0
2,921
2,709
30,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
37,439
156
Minions Killed
169
4
Camps Cleared
7
863,435
Distance Traveled
833,480
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,269
827
40
4
2
184,042
0
L
Geb
6,828
683
20
2
1
138,771
0
W
Ymir
8,327
833
15
2
1
189,950
0
W
Ra
7,161
716
16
2
0
182,952
0
L
Guan Yu
7,444
744
57
6
3
192,438
0
W
Raijin
8,297
830
33
3
0
134,083
0
W
Nu Wa
8,877
888
52
5
1
172,408
3
L
Da Ji
8,157
816
18
2
1
182,184
0
L
Skadi
6,651
665
18
2
1
145,040
1
L
Zeus
8,359
836
56
6
1
175,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role