Player Matchup

Sol
Sol
Gold IV
SirCalamari
Sol
Gold IV
Level 103
God Stats
12W - 12L
1,500 SR
Queue Stats
63W - 59L
1,647 MMR
Party 1
Ares
Ares
Silver IV
SirRazzputin
Ares
Silver IV
Level 78
God Stats
3W - 4L
1,474 SR
Queue Stats
20W - 54L
773 MMR
Party 1
Loki
Loki
Silver III
Thaseos
Loki
Silver III
Level 75
God Stats
7W - 2L
1,554 SR
Queue Stats
29W - 51L
920 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,509 SR
1,113 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,432 SR
1,110 MMR
Izanami
Izanami
Silver I
MatthiasGr8
Izanami
Silver I
Level 146
God Stats
3W - 6L
1,475 SR
Queue Stats
466W - 491L
1,127 MMR
Solo
Poseidon
Poseidon
Silver I
MomoApa50
Poseidon
Silver I
Level 89
God Stats
16W - 17L
1,502 SR
Queue Stats
136W - 148L
1,127 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
deadheadhippie
Xing Tian
Bronze IV
Level 62
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 9L
1,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 6
13,518
711
25,361
13,646
7,286
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 2 / 11
13,309
700
13,140
25,531
32,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
Thaseos
Loki
15
3 / 4 / 8
11,387
599
10,676
11,745
5,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaGebGilgameshZeusHades

VS

Bans
SkadiCerberusHorusCthulhuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MatthiasGr8
Izanami
15
1 / 6 / 6
10,975
578
12,165
15,195
6,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
MomoApa50
Poseidon
15
6 / 3 / 2
11,696
616
16,666
11,738
4,514
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
deadheadhippie
Xing Tian
14
2 / 6 / 4
11,714
617
6,653
27,997
26,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
15
Kills
9
9
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
MatthiasGr8
Izanami
1
6
6
0.67
L
Poseidon
MomoApa50
Poseidon
6
3
2
2.33
W
8
3
6
3.67
W
4
2
11
4.75
W
Loki
Thaseos
Loki
3
4
8
1.75
L
Xing Tian
deadheadhippie
Xing Tian
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,177
Damage
35,484
50,922
Taken
54,930
45,017
Mitigated
37,456
15,885
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
MatthiasGr8
Izanami
12,165
7,331
0
1,435
15,195
6,413
1,421
10,025
5,170
0
45,730
L
Poseidon
MomoApa50
Poseidon
16,666
1,514
0
2,276
11,738
4,514
276
7,781
3,957
55,433
0
W
25,361
10,967
0
6,764
13,646
7,286
2,395
8,267
5,379
94,766
0
W
13,140
1,010
889
8,077
25,531
32,539
238
10,044
15,487
24,170
0
W
Loki
Thaseos
Loki
10,676
3,037
0
155
11,745
5,192
95
5,633
5,910
0
35,217
L
Xing Tian
deadheadhippie
Xing Tian
6,653
786
66
3,472
27,997
26,529
0
21,085
6,912
20,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,214
Gold Earned
34,385
206
Minions Killed
207
7
Camps Cleared
9
1,010,373
Distance Traveled
981,639
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,975
578
108
6
3
303,977
19
L
Poseidon
11,696
616
88
5
5
342,359
2
W
Sol
13,518
711
146
8
4
330,431
4
W
Ares
13,309
700
19
1
1
348,072
3
W
Loki
11,387
599
41
2
2
331,870
3
L
Xing Tian
11,714
617
11
1
1
335,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role