Player Matchup

Geb
Geb
Kami Senpaii
Geb
Level 140
God Stats
7W - 2L
1,683 SR
Queue Stats
99W - 91L
1,659 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MidniteCudi
Ah Muzen Cab
Level 147
God Stats
7W - 3L
1,650 SR
Queue Stats
111W - 101L
1,618 Elo+
Party 3
King Arthur
King Arthur
chenly210
King Arthur
Level 160
God Stats
2W - 1L
1,505 SR
Queue Stats
8W - 12L
1,532 Elo+
Party 2
Sol
Sol
ggIzzy
Sol
Level 138
God Stats
5W - 1L
1,620 SR
Queue Stats
28W - 14L
1,782 Elo+
Party 2
Team Averages
Level 146
1,615 SR
1,647 Elo+

VS

Team Averages
Level 140
1,618 SR
1,617 Elo+
Medusa
Medusa
ArchdukeBlack
Medusa
Level 128
God Stats
2W - 5L
1,560 SR
Queue Stats
82W - 97L
1,484 Elo+
Party 1
Eset
Eset
Bengaldude22
Eset
Level 158
God Stats
1W - 3L
1,743 SR
Queue Stats
130W - 140L
1,544 Elo+
Party 1
Horus
Horus
Enigma of Wrath
Horus
Level 150
God Stats
2W - 2L
1,647 SR
Queue Stats
15W - 4L
1,940 Elo+
Solo
Zeus
Zeus
Jabri The Goat
Zeus
Level 122
God Stats
18W - 24L
1,523 SR
Queue Stats
91W - 102L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 12
10,716
824
7,864
11,299
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
MidniteCudi
Ah Muzen Cab
18
10 / 1 / 2
11,898
915
13,562
7,003
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
chenly210
King Arthur
15
4 / 2 / 8
10,164
782
8,988
12,345
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
ggIzzy
Sol
15
2 / 2 / 8
9,934
764
10,897
7,725
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,823
679
4,504
8,864
3,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 4
9,220
709
6,637
11,168
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
1 / 4 / 4
8,413
647
6,700
16,746
15,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 5 / 2
9,790
753
7,526
8,309
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
6
7
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
2
6
4
0.67
L
1
4
4
0.75
L
3
5
2
0.8
W
1
2
12
3.5
W
Ah Muzen Cab
MidniteCudi
Ah Muzen Cab
10
1
2
11
W
King Arthur
chenly210
King Arthur
4
2
8
4
W
Sol
ggIzzy
Sol
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,311
Damage
25,367
38,372
Taken
45,087
29,390
Mitigated
25,227
9,887
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,504
1,856
0
1,481
8,864
3,383
1,184
4,722
3,965
0
36,820
L
6,637
565
638
1,526
11,168
3,873
0
3,583
7,446
28,553
0
L
6,700
1,696
1,185
5,587
16,746
15,040
0
6,659
9,844
5,822
11,648
L
7,526
839
0
927
8,309
2,931
0
3,236
4,836
37,533
0
W
7,864
475
0
2,048
11,299
11,949
293
3,748
6,466
24,407
0
W
Ah Muzen Cab
MidniteCudi
Ah Muzen Cab
13,562
3,596
0
3,416
7,003
2,900
4,996
3,615
3,309
0
69,748
W
King Arthur
chenly210
King Arthur
8,988
1,292
0
894
12,345
11,634
318
4,963
7,113
0
19,594
W
Sol
ggIzzy
Sol
10,897
3,211
0
3,529
7,725
2,907
1,330
4,586
3,009
35,832
3,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,712
Gold Earned
36,246
227
Minions Killed
218
12
Camps Cleared
9
1,067,813
Distance Traveled
849,582
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,823
679
73
6
3
251,835
2
L
Eset
9,220
709
54
4
2
177,756
1
L
Horus
8,413
647
26
2
1
220,271
1
L
Zeus
9,790
753
65
5
3
199,720
0
W
Geb
10,716
824
26
2
3
259,734
2
W
Ah Muzen Cab
11,898
915
105
8
5
269,979
1
W
King Arthur
10,164
782
30
2
3
277,759
2
W
Sol
9,934
764
66
5
1
260,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role