Player Matchup

Nemesis
Nemesis
Feardahbeard45
Nemesis
Level 27
God Stats
4W - 2L
1,762 SR
Queue Stats
148W - 67L
1,733 Elo+
Party 2
Gilgamesh
Gilgamesh
Streanlined
Gilgamesh
Level 65
God Stats
6W - 3L
1,999 SR
Queue Stats
440W - 236L
1,758 Elo+
Party 2
Kukulkan
Kukulkan
sweetsour63
Kukulkan
Level 147
God Stats
71W - 25L
1,796 SR
Queue Stats
448W - 222L
1,753 Elo+
Party 2
Team Averages
Level 80
1,852 SR
1,748 Elo+

VS

Team Averages
Level 97
1,564 SR
1,651 Elo+
Neith
Neith
Glxcktane
Neith
Level 8
God Stats
1W - 1L
1,887 SR
Queue Stats
13W - 5L
1,701 Elo+
Party 1
Aphrodite
Aphrodite
GoodGuyReed
Aphrodite
Level 136
God Stats
0W - 1L
1,484 SR
Queue Stats
144W - 112L
1,630 Elo+
Party 1
Ne Zha
Ne Zha
VIIAstras
Ne Zha
Level 146
God Stats
2W - 2L
1,321 SR
Queue Stats
145W - 119L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 11
9,676
645
5,758
12,842
4,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Streanlined
Gilgamesh
16
6 / 1 / 11
11,279
752
18,560
21,029
16,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
sweetsour63
Kukulkan
17
13 / 4 / 5
12,658
844
19,926
9,961
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Glxcktane
Neith
14
5 / 7 / 2
10,750
717
9,912
13,242
5,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
GoodGuyReed
Aphrodite
14
1 / 6 / 10
9,927
662
7,253
17,020
19,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
VIIAstras
Ne Zha
14
5 / 7 / 4
10,048
670
16,418
19,823
11,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
20
Kills
11
11
Deaths
20
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
6
11
1.08
L
Neith
Glxcktane
Neith
5
7
2
0.86
L
Aphrodite
GoodGuyReed
Aphrodite
1
6
10
1
W
Gilgamesh
Streanlined
Gilgamesh
6
1
11
11.5
L
Ne Zha
VIIAstras
Ne Zha
5
7
4
1
W
Kukulkan
sweetsour63
Kukulkan
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,244
Damage
33,583
43,832
Taken
50,085
24,042
Mitigated
36,403
13,183
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,758
1,712
0
1,197
12,842
4,155
962
1,061
11,781
0
19,229
L
Neith
Glxcktane
Neith
9,912
1,270
0
1,081
13,242
5,692
0
8,123
5,119
0
38,299
L
Aphrodite
GoodGuyReed
Aphrodite
7,253
406
3,790
6,016
17,020
19,096
0
7,414
9,606
20,862
0
W
Gilgamesh
Streanlined
Gilgamesh
18,560
6,546
0
9,663
21,029
16,354
737
5,498
15,531
0
40,363
L
Ne Zha
VIIAstras
Ne Zha
16,418
6,458
71
3,725
19,823
11,615
0
4,527
15,296
0
43,315
W
Kukulkan
sweetsour63
Kukulkan
19,926
1,559
0
2,323
9,961
3,533
1,436
1,644
8,317
58,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,613
Gold Earned
30,725
166
Minions Killed
154
7
Camps Cleared
3
799,885
Distance Traveled
745,786
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,676
645
20
1
3
272,147
1
L
Neith
10,750
717
57
4
0
219,158
0
L
Aphrodite
9,927
662
34
2
0
267,844
4
W
Gilgamesh
11,279
752
47
3
2
277,373
0
L
Ne Zha
10,048
670
63
4
3
258,784
2
W
Kukulkan
12,658
844
99
7
2
250,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role