Player Matchup

Medusa
Medusa
HAZARDPIMP
Medusa
Level 94
God Stats
0W - 1L
1,342 SR
Queue Stats
29W - 26L
1,610 Elo+
Party 2
Hun Batz
Hun Batz
ILOVEIMPERIALISM
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,893 Elo+
Party 2
Kuzenbo
Kuzenbo
iamasiandood
Kuzenbo
Level 63
God Stats
17W - 12L
1,538 SR
Queue Stats
144W - 114L
1,579 Elo+
Party 2
Team Averages
Level 74
1,460 SR
1,694 Elo+

VS

Team Averages
Level 67
1,741 SR
1,695 Elo+
Nemesis
Nemesis
IsoIatedSystem
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
dreXELA
Bacchus
Level 132
God Stats
1W - 0L
1,783 SR
Queue Stats
139W - 56L
1,862 Elo+
Party 1
Zeus
Zeus
tsfirebird
Zeus
Level 62
God Stats
6W - 0L
1,938 SR
Queue Stats
194W - 84L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HAZARDPIMP
Medusa
14
3 / 6 / 4
9,640
689
10,793
14,716
4,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 12 / 3
9,915
708
6,984
16,323
7,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
iamasiandood
Kuzenbo
13
3 / 6 / 5
10,669
762
9,905
20,622
24,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 10
11,526
823
20,136
15,843
9,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
dreXELA
Bacchus
15
7 / 3 / 17
11,681
834
10,136
14,341
21,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 3 / 14
10,318
737
16,352
10,526
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
10
Kills
24
24
Deaths
10
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
HAZARDPIMP
Medusa
3
6
4
0.83
L
4
12
3
0.46
W
12
4
10
4.25
W
Bacchus
dreXELA
Bacchus
7
3
17
5.17
L
Kuzenbo
iamasiandood
Kuzenbo
3
6
5
0.92
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,682
Damage
46,624
51,661
Taken
40,710
36,740
Mitigated
35,228
1,410
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
HAZARDPIMP
Medusa
10,793
5,833
0
610
14,716
4,725
0
7,236
6,686
0
30,051
L
6,984
1,624
0
10
16,323
7,129
0
8,516
7,171
0
18,552
W
20,136
11,375
0
6,276
15,843
9,840
1,697
4,017
11,826
0
49,941
W
Bacchus
dreXELA
Bacchus
10,136
1,181
906
3,941
14,341
21,271
183
2,870
11,471
23,447
0
L
Kuzenbo
iamasiandood
Kuzenbo
9,905
2,823
0
790
20,622
24,886
0
9,590
10,013
18,564
0
W
16,352
3,818
0
4,846
10,526
4,117
1,362
3,435
7,091
51,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
33,525
86
Minions Killed
164
1
Camps Cleared
10
672,323
Distance Traveled
751,563
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,640
689
56
4
1
233,058
2
L
Hun Batz
9,915
708
17
1
0
205,580
3
W
Nemesis
11,526
823
61
4
6
279,297
2
W
Bacchus
11,681
834
16
1
1
235,456
4
L
Kuzenbo
10,669
762
13
1
0
233,685
2
W
Zeus
10,318
737
87
6
3
236,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role